Player Matchup

Surtr
Surtr
DrakeAurellius
Surtr
Level 83
God Stats
0W - 2L
1,318 SR
Queue Stats
212W - 279L
1,350 Elo+
Party 1
Merlin
Merlin
K0X Kommando
Merlin
Level 115
God Stats
4W - 9L
1,278 SR
Queue Stats
120W - 108L
1,424 Elo+
Solo
Poseidon
Poseidon
LordAceShadow
Poseidon
Level 86
God Stats
7W - 4L
1,487 SR
Queue Stats
49W - 50L
1,335 Elo+
Solo
Artio
Artio
SuchFutility
Artio
Level 151
God Stats
0W - 3L
1,181 SR
Queue Stats
398W - 457L
1,404 Elo+
Party 1
Chiron
Chiron
samskeyti22
Chiron
Level 132
God Stats
7W - 6L
1,510 SR
Queue Stats
164W - 184L
1,249 Elo+
Solo
Team Averages
Level 113
1,355 SR
1,352 Elo+

VS

Team Averages
Level 101
1,416 SR
1,356 Elo+
Achilles
Achilles
Ali_Uzumaki078
Achilles
Level 81
God Stats
1W - 3L
1,104 SR
Queue Stats
126W - 149L
1,438 Elo+
Party 3
Ares
Ares
DRXM-9906
Ares
Level 87
God Stats
4W - 2L
1,612 SR
Queue Stats
106W - 119L
1,411 Elo+
Party 3
Sol
Sol
Ez Punss
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,294 Elo+
Solo
Jing Wei
Jing Wei
Phantom Anime23
Jing Wei
Level 128
God Stats
2W - 1L
1,418 SR
Queue Stats
20W - 24L
1,328 Elo+
Party 2
Surtr
Surtr
ShadowVeil75
Surtr
Level 142
God Stats
1W - 2L
1,448 SR
Queue Stats
26W - 34L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,296
614
2,070
4,819
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
7
1 / 2 / 0
4,214
602
2,693
4,834
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
LordAceShadow
Poseidon
3
0 / 0 / 0
3,191
456
134
1,115
218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,514
502
910
4,379
2,267
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
1
0 / 0 / 0
2,790
399
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
0 / 1 / 1
4,242
606
1,958
4,141
3,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
6
0 / 0 / 0
4,238
605
334
2,072
1,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 1 / 0
4,813
688
2,484
3,594
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jing Wei
7
0 / 0 / 0
3,907
558
1,210
2,176
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
2 / 1 / 0
4,431
633
1,274
5,255
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
0
1
1
0.5
W
Ares
0
0
0
0
L
1
1
1
1.5
W
1
1
0
1
L
Merlin
1
2
0
0.5
L
Poseidon
LordAceShadow
Poseidon
0
0
0
0
W
Jing Wei
0
0
0
0
W
2
1
0
2
L
0
0
0
0
L
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,807
Damage
7,260
15,147
Taken
17,238
6,704
Mitigated
8,502
4,643
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
1,958
306
0
691
4,141
3,435
0
66
4,075
0
21,504
W
Ares
334
0
0
954
2,072
1,013
245
337
1,735
13,854
0
L
2,070
810
0
944
4,819
2,654
0
32
4,331
390
17,491
W
2,484
846
0
939
3,594
1,287
66
2,041
1,553
25,469
4,157
L
Merlin
2,693
231
0
1,755
4,834
1,565
0
2,208
2,626
21,638
0
L
Poseidon
LordAceShadow
Poseidon
134
0
0
58
1,115
218
0
170
945
7,268
0
W
Jing Wei
1,210
980
0
1,167
2,176
582
654
522
1,654
0
16,898
W
1,274
569
0
2,137
5,255
2,185
0
837
4,418
369
19,234
L
910
73
0
1,886
4,379
2,267
0
334
4,045
12,226
0
L
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,005
Gold Earned
21,631
106
Minions Killed
184
0
Camps Cleared
0
428,191
Distance Traveled
699,986
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,242
606
41
6
0
147,033
0
W
Ares
4,238
605
23
3
0
141,275
0
L
Surtr
4,296
614
35
5
0
109,042
1
W
Sol
4,813
688
53
8
0
133,430
0
L
Merlin
4,214
602
45
6
0
126,054
0
L
Poseidon
3,191
456
14
2
0
59,242
0
W
Jing Wei
3,907
558
33
5
0
130,030
0
W
Surtr
4,431
633
34
5
0
148,218
0
L
Artio
3,514
502
12
2
0
123,531
2
L
Chiron
2,790
399
0
0
0
10,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role