Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
 
Cthulhu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Camalin420_ttv
Thanatos
Level 68
God Stats
1W - 6L
1,220 SR
Queue Stats
64W - 80L
1,417 Elo+
Party 4
Ishtar
Ishtar
MintTea_x
Ishtar
Level 43
God Stats
3W - 2L
1,782 SR
Queue Stats
3W - 2L
1,718 Elo+
Party 1
Vamana
Vamana
juanelchungo12
Vamana
Level 26
God Stats
5W - 4L
1,667 SR
Queue Stats
17W - 20L
1,426 Elo+
Party 4
Team Averages
Level 56
1,534 SR
1,512 Elo+

VS

Team Averages
Level 84
1,566 SR
1,419 Elo+
Aphrodite
Aphrodite
Auroraa_xo
Aphrodite
Level 29
God Stats
4W - 6L
1,484 SR
Queue Stats
29W - 36L
1,384 Elo+
Party 3
Surtr
Surtr
Ov3rLoAd-StOrM
Surtr
Level 152
God Stats
3W - 0L
1,881 SR
Queue Stats
150W - 131L
1,459 Elo+
Party 3
Mercury
Mercury
Toxic_Snipi3pes
Mercury
Level 105
God Stats
11W - 14L
1,480 SR
Queue Stats
72W - 66L
1,425 Elo+
Party 3
Bacchus
Bacchus
TwistyNIPSnCHPS
Bacchus
Level 87
God Stats
5W - 2L
1,489 SR
Queue Stats
129W - 125L
1,445 Elo+
Party 2
Izanami
Izanami
hendo2004
Izanami
Level 49
God Stats
13W - 12L
1,496 SR
Queue Stats
94W - 108L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 1
6,598
550
6,371
5,394
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
7
0 / 1 / 0
4,786
399
2,482
6,251
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
9
2 / 5 / 0
5,894
491
5,459
11,218
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
MintTea_x
Ishtar
8
0 / 3 / 0
4,983
415
2,522
8,164
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
5,365
447
2,564
7,104
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Auroraa_xo
Aphrodite
10
1 / 1 / 1
6,246
521
1,591
6,000
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 0
7,332
611
6,330
10,377
7,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
7 / 1 / 4
8,159
680
7,764
9,045
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 0 / 3
6,426
536
3,128
8,984
4,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
hendo2004
Izanami
12
3 / 0 / 2
7,355
613
7,513
7,889
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
15
15
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
1
0.13
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Aphrodite
Auroraa_xo
Aphrodite
1
1
1
1.5
L
Thanatos
2
5
0
0.4
L
Ishtar
MintTea_x
Ishtar
0
3
0
0
W
3
0
0
3
W
7
1
4
9
W
1
0
3
2.5
W
Izanami
hendo2004
Izanami
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
26,326
38,131
Taken
42,295
20,836
Mitigated
21,778
12,541
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,371
2,330
0
285
5,394
2,161
0
3,134
2,260
52,926
0
L
Cthulhu
 
Cthulhu
2,482
279
0
1,327
6,251
4,364
0
355
5,896
13,602
0
W
Aphrodite
Auroraa_xo
Aphrodite
1,591
280
3,259
2,885
6,000
3,361
0
2,733
3,267
22,154
0
L
Thanatos
5,459
1,348
94
7,204
11,218
5,278
0
970
10,204
0
36,009
L
Ishtar
MintTea_x
Ishtar
2,522
1,171
0
2,926
8,164
2,769
0
374
7,790
0
24,780
W
6,330
1,899
0
3,392
10,377
7,766
70
0
9,796
534
51,334
W
7,764
4,362
0
500
9,045
3,070
0
455
8,590
0
58,675
W
3,128
176
0
3,502
8,984
4,921
0
4,000
4,984
35,902
0
W
Izanami
hendo2004
Izanami
7,513
5,832
0
4,202
7,889
2,660
761
1,665
6,224
0
65,985
L
2,564
622
0
705
7,104
6,264
0
124
6,848
0
30,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,626
Gold Earned
35,518
260
Minions Killed
395
0
Camps Cleared
0
1,077,990
Distance Traveled
1,207,709
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,598
550
97
8
0
206,312
0
L
Cthulhu
4,786
399
18
2
0
213,144
2
W
Aphrodite
6,246
521
40
3
0
209,607
0
L
Thanatos
5,894
491
55
5
0
250,962
0
L
Ishtar
4,983
415
34
3
0
204,656
0
W
Surtr
7,332
611
90
8
0
235,702
0
W
Mercury
8,159
680
92
8
0
304,996
0
W
Bacchus
6,426
536
57
5
0
250,574
0
W
Izanami
7,355
613
116
10
0
206,830
1
L
Vamana
5,365
447
56
5
0
202,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role