Player Matchup

Bacchus
Bacchus
Deew-Dc
Bacchus
Level 48
God Stats
1W - 2L
1,144 SR
Queue Stats
10W - 19L
1,339 Elo+
Party 2
Agni
Agni
Dreast092
Agni
Level 139
God Stats
6W - 9L
1,318 SR
Queue Stats
190W - 248L
1,401 Elo+
Party 2
Thanatos
Thanatos
EVB_OLIVEIRA
Thanatos
Level 62
God Stats
1W - 1L
1,077 SR
Queue Stats
8W - 7L
1,340 Elo+
Solo
Skadi
Skadi
UrieLc
Skadi
Level 124
God Stats
6W - 3L
1,606 SR
Queue Stats
274W - 401L
1,393 Elo+
Party 2
Surtr
Surtr
WholeDaddy
Surtr
Level 84
God Stats
2W - 0L
1,675 SR
Queue Stats
2W - 0L
1,681 Elo+
Solo
Team Averages
Level 91
1,364 SR
1,431 Elo+

VS

Team Averages
Level 53
1,371 SR
1,318 Elo+
Arachne
Arachne
Adolfo6862
Arachne
Level 48
God Stats
1W - 3L
1,427 SR
Queue Stats
7W - 12L
1,335 Elo+
Solo
Zeus
Zeus
NeekoNeekoLux
Zeus
Level 46
God Stats
1W - 4L
1,329 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 1
Ymir
Ymir
ViniPipi
Ymir
Level 68
God Stats
1W - 3L
1,377 SR
Queue Stats
2W - 6L
1,218 Elo+
Solo
Medusa
Medusa
cabeçudovermelho
Medusa
Level 53
God Stats
0W - 2L
1,332 SR
Queue Stats
9W - 16L
1,302 Elo+
Solo
Ra
Ra
dorobaro
Ra
Level 48
God Stats
1W - 3L
1,391 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deew-Dc
Bacchus
11
0 / 1 / 7
7,388
568
4,674
9,592
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
14
3 / 3 / 4
8,284
637
9,233
6,704
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
EVB_OLIVEIRA
Thanatos
13
4 / 1 / 2
7,796
600
4,686
10,833
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
UrieLc
Skadi
13
6 / 0 / 1
7,969
613
10,699
6,597
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
13
1 / 0 / 0
7,793
599
2,865
5,999
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adolfo6862
Arachne
10
2 / 3 / 1
6,713
516
3,497
8,886
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,589
507
3,332
6,129
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 1 / 0
6,222
479
3,378
10,007
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 3 / 1
5,160
397
4,993
8,487
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 2
6,088
468
3,014
7,996
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Adolfo6862
Arachne
2
3
1
0.83
W
Bacchus
Deew-Dc
Bacchus
0
1
7
3.5
W
Agni
3
3
4
1.67
W
Thanatos
EVB_OLIVEIRA
Thanatos
4
1
2
5
L
0
2
0
0
W
Skadi
UrieLc
Skadi
6
0
1
6.5
L
Ymir
2
1
0
2
W
Surtr
1
0
0
1
L
0
3
1
0.17
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,157
Damage
18,214
39,725
Taken
41,505
24,738
Mitigated
19,731
19,072
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Adolfo6862
Arachne
3,497
2,931
0
1,035
8,886
3,466
0
2,090
6,796
0
32,913
W
Bacchus
Deew-Dc
Bacchus
4,674
350
0
2,998
9,592
10,511
0
2,426
7,166
18,402
0
W
Agni
9,233
450
0
1,228
6,704
2,511
168
2,469
4,235
69,082
572
W
Thanatos
EVB_OLIVEIRA
Thanatos
4,686
1,022
0
11,220
10,833
5,717
0
1,301
9,532
0
61,341
L
3,332
1,021
0
1,000
6,129
2,016
583
1,739
4,390
39,674
0
W
Skadi
UrieLc
Skadi
10,699
3,068
0
890
6,597
3,046
1,931
716
5,881
0
60,733
L
Ymir
3,378
113
0
1,044
10,007
8,722
0
3,035
6,972
18,581
0
W
Surtr
2,865
1,219
0
2,736
5,999
2,953
365
2,812
3,187
740
51,038
L
4,993
2,071
0
2,418
8,487
2,711
0
3,262
5,225
0
22,249
L
3,014
537
68
1,295
7,996
2,816
0
3,781
4,215
40,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
30,772
415
Minions Killed
250
0
Camps Cleared
0
1,278,875
Distance Traveled
1,282,376
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,713
516
55
4
0
303,882
1
W
Bacchus
7,388
568
24
2
0
268,107
2
W
Agni
8,284
637
123
9
0
260,554
2
W
Thanatos
7,796
600
86
7
0
304,422
0
L
Zeus
6,589
507
84
6
0
245,521
0
W
Skadi
7,969
613
93
7
0
242,451
0
L
Ymir
6,222
479
9
1
0
257,773
4
W
Surtr
7,793
599
89
7
0
203,341
0
L
Medusa
5,160
397
36
3
0
237,090
0
L
Ra
6,088
468
66
5
0
238,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role