Player Matchup

Anubis
Anubis
 
Anubis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SgtSpanky1905
Cthulhu
Level 104
God Stats
14W - 25L
1,510 SR
Queue Stats
170W - 159L
1,507 Elo+
Party 2
Hun Batz
Hun Batz
ttvMAMBA
Hun Batz
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,373 Elo+
Party 2
Team Averages
Level 38
1,503 SR
1,460 Elo+

VS

Team Averages
Level 35
1,673 SR
1,850 Elo+
Baron Samedi
Baron Samedi
Accentuatee
Baron Samedi
Level 60
God Stats
4W - 2L
1,728 SR
Queue Stats
123W - 41L
1,813 Elo+
Party 1
Tyr
Tyr
Seewalk
Tyr
Level 17
God Stats
2W - 0L
1,478 SR
Queue Stats
3W - 0L
1,728 Elo+
Party 1
Chiron
Chiron
WomenTaco45
Chiron
Level 27
God Stats
2W - 0L
1,814 SR
Queue Stats
42W - 3L
2,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 9 / 0
6,506
651
2,149
11,160
5,702
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
12
1 / 5 / 1
6,868
687
7,285
12,918
9,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
ttvMAMBA
Hun Batz
9
0 / 8 / 1
6,059
606
1,417
9,410
3,414
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Accentuatee
Baron Samedi
13
5 / 1 / 13
8,410
841
9,555
5,816
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
12
1 / 0 / 20
7,733
773
3,199
7,910
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
16 / 1 / 6
9,904
990
17,471
9,446
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
22
22
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
9
0
0.11
W
Baron Samedi
Accentuatee
Baron Samedi
5
1
13
11.5
W
Tyr
1
0
20
11
L
Cthulhu
1
5
1
0.3
W
Chiron
16
1
6
19
L
Hun Batz
ttvMAMBA
Hun Batz
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,851
Damage
30,225
33,488
Taken
23,172
18,211
Mitigated
13,588
861
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,149
193
0
427
11,160
5,702
0
2,533
8,627
10,477
0
W
Baron Samedi
Accentuatee
Baron Samedi
9,555
1,026
1,737
3,226
5,816
3,020
784
2,855
2,961
33,011
345
W
Tyr
3,199
377
0
654
7,910
6,639
514
2,545
5,365
0
7,396
L
Cthulhu
7,285
271
0
295
12,918
9,095
0
4,029
8,889
22,897
0
W
Chiron
17,471
9,852
558
3,231
9,446
3,929
1,241
4,051
5,395
0
54,342
L
Hun Batz
ttvMAMBA
Hun Batz
1,417
474
0
139
9,410
3,414
0
2,939
6,471
0
6,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,433
Gold Earned
26,047
63
Minions Killed
143
0
Camps Cleared
0
393,077
Distance Traveled
502,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,506
651
17
2
0
109,497
0
W
Baron Samedi
8,410
841
57
6
0
168,448
0
W
Tyr
7,733
773
10
1
0
176,659
0
L
Cthulhu
6,868
687
28
3
0
178,736
0
W
Chiron
9,904
990
76
8
0
157,542
0
L
Hun Batz
6,059
606
18
2
0
104,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role