Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Emworld
Vamana
Level 128
God Stats
37W - 10L
1,644 SR
Queue Stats
87W - 50L
1,709 Elo+
Party 1
Bacchus
Bacchus
Nick763
Bacchus
Level 159
God Stats
3W - 0L
1,857 SR
Queue Stats
240W - 230L
1,667 Elo+
Solo
Jing Wei
Jing Wei
SaiTheShinobi
Jing Wei
Level 157
God Stats
17W - 12L
1,567 SR
Queue Stats
690W - 427L
1,581 Elo+
Party 1
Surtr
Surtr
slimypoker
Surtr
Level 149
God Stats
3W - 1L
1,751 SR
Queue Stats
709W - 610L
1,608 Elo+
Party 1
Team Averages
Level 147
1,664 SR
1,613 Elo+

VS

Team Averages
Level 152
1,647 SR
1,569 Elo+
Ullr
Ullr
 
Ullr
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DilutedDevil
Vulcan
Level 151
God Stats
0W - 1L
1,680 SR
Queue Stats
92W - 67L
1,612 Elo+
Solo
Ymir
Ymir
PhartSuckerberg
Ymir
Level 129
God Stats
3W - 5L
1,586 SR
Queue Stats
212W - 126L
1,635 Elo+
Party 2
Surtr
Surtr
Toxick911
Surtr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 135L
1,545 Elo+
Solo
Arachne
Arachne
Zebco32
Arachne
Level 156
God Stats
8W - 2L
1,967 SR
Queue Stats
156W - 150L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 2 / 3
9,096
606
5,565
6,704
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Emworld
Vamana
14
2 / 1 / 2
8,622
575
12,380
18,560
15,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Nick763
Bacchus
13
2 / 0 / 7
8,837
589
6,440
10,979
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
SaiTheShinobi
Jing Wei
14
0 / 4 / 0
8,566
571
1,850
12,304
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
16
10 / 5 / 1
10,477
698
10,409
15,990
9,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 1 / 0
7,764
518
7,703
7,204
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
15
3 / 4 / 3
8,971
598
7,204
8,782
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 4 / 2
5,516
368
2,215
10,382
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Toxick911
Surtr
14
1 / 4 / 0
8,540
569
14,685
17,330
16,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Zebco32
Arachne
14
4 / 3 / 3
8,662
577
10,806
15,518
6,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
16
Kills
12
12
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
3
1.75
L
Ullr
 
Ullr
4
1
0
4
L
Vulcan
3
4
3
1.13
W
Vamana
Emworld
Vamana
2
1
2
3
W
Bacchus
Nick763
Bacchus
2
0
7
5.5
L
0
4
2
0.25
W
Jing Wei
SaiTheShinobi
Jing Wei
0
4
0
0
L
Surtr
Toxick911
Surtr
1
4
0
0.25
L
Arachne
Zebco32
Arachne
4
3
3
1.83
W
Surtr
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,644
Damage
42,613
64,537
Taken
59,216
45,940
Mitigated
38,018
18,493
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,565
595
0
723
6,704
3,151
993
4,159
2,544
85,440
2,609
L
Ullr
 
Ullr
7,703
2,728
0
728
7,204
3,181
198
1,378
5,826
0
53,352
L
Vulcan
7,204
1,420
0
1,057
8,782
3,745
0
4,426
4,356
76,174
0
W
Vamana
Emworld
Vamana
12,380
5,988
0
5,957
18,560
15,515
608
797
16,529
0
89,496
W
Bacchus
Nick763
Bacchus
6,440
1,971
0
3,653
10,979
13,065
0
2,299
8,627
23,703
0
L
2,215
965
0
1,995
10,382
7,817
0
4,849
5,533
10,273
0
W
Jing Wei
SaiTheShinobi
Jing Wei
1,850
1,168
0
4,649
12,304
4,515
1,676
582
11,722
0
71,178
L
Surtr
Toxick911
Surtr
14,685
6,714
0
6,770
17,330
16,401
0
155
17,175
1,201
80,635
L
Arachne
Zebco32
Arachne
10,806
7,070
0
4,392
15,518
6,874
243
2,164
13,354
0
56,100
W
Surtr
10,409
4,982
0
3,511
15,990
9,694
376
2,183
13,799
1,785
69,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
39,453
586
Minions Killed
454
0
Camps Cleared
0
1,570,611
Distance Traveled
1,414,155
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,096
606
171
11
0
299,102
3
L
Ullr
7,764
518
95
6
0
275,463
0
L
Vulcan
8,971
598
128
9
0
296,751
2
W
Vamana
8,622
575
150
10
0
320,245
0
W
Bacchus
8,837
589
24
2
0
312,996
2
L
Ymir
5,516
368
10
1
0
205,791
5
W
Jing Wei
8,566
571
130
9
0
288,134
0
L
Surtr
8,540
569
137
9
0
302,082
2
L
Arachne
8,662
577
84
6
0
334,068
2
W
Surtr
10,477
698
111
7
0
350,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role