Player Matchup

Osiris
Osiris
GraviolHood34
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,382 Elo+
Party 1
Da Ji
Da Ji
OrangeSoulReaver
Da Ji
Level 62
God Stats
2W - 2L
1,521 SR
Queue Stats
42W - 46L
1,406 Elo+
Party 1
Freya
Freya
Stand1983
Freya
Level 175
God Stats
1W - 6L
1,209 SR
Queue Stats
195W - 150L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
darkpython9
Gilgamesh
Level 122
God Stats
6W - 11L
1,435 SR
Queue Stats
362W - 374L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
koce1313
Baba Yaga
Level 138
God Stats
6W - 4L
1,624 SR
Queue Stats
196W - 216L
1,395 Elo+
Solo
Team Averages
Level 109
1,458 SR
1,436 Elo+

VS

Team Averages
Level 70
1,414 SR
1,488 Elo+
Bacchus
Bacchus
Kotlin9898
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 78L
1,508 Elo+
Solo
Mercury
Mercury
Salmon2724
Mercury
Level 67
God Stats
1W - 2L
1,191 SR
Queue Stats
80W - 87L
1,417 Elo+
Solo
Jormungandr
Jormungandr
Sergdertx
Jormungandr
Level 64
God Stats
2W - 1L
1,503 SR
Queue Stats
49W - 56L
1,484 Elo+
Party 2
Chiron
Chiron
emilylstrange
Chiron
Level 105
God Stats
2W - 0L
1,715 SR
Queue Stats
240W - 215L
1,557 Elo+
Party 2
Chernobog
Chernobog
r3alg
Chernobog
Level 71
God Stats
1W - 2L
1,163 SR
Queue Stats
123W - 132L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,784
699
9,786
17,239
18,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 5 / 10
8,971
641
9,789
13,930
6,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Stand1983
Freya
17
5 / 5 / 6
10,307
736
16,999
15,021
8,240
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
darkpython9
Gilgamesh
16
2 / 5 / 9
9,463
676
14,414
19,791
22,840
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baba Yaga
koce1313
Baba Yaga
19
4 / 5 / 10
11,078
791
17,460
12,232
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kotlin9898
Bacchus
17
5 / 4 / 15
11,527
823
16,408
19,755
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Salmon2724
Mercury
17
7 / 4 / 11
10,893
778
10,762
11,786
6,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Sergdertx
Jormungandr
18
3 / 3 / 19
10,537
753
11,667
18,114
28,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 2 / 15
11,163
797
12,732
13,197
7,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
r3alg
Chernobog
19
6 / 2 / 13
11,389
814
17,282
16,673
11,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
15
Kills
26
26
Deaths
15
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Bacchus
Kotlin9898
Bacchus
5
4
15
3.13
L
0
5
10
1
W
Mercury
Salmon2724
Mercury
7
4
11
3.13
W
Jormungandr
Sergdertx
Jormungandr
3
3
19
4.17
L
Freya
Stand1983
Freya
5
5
6
1.6
L
Gilgamesh
darkpython9
Gilgamesh
2
5
9
1.3
W
5
2
15
6.25
L
Baba Yaga
koce1313
Baba Yaga
4
5
10
1.8
W
Chernobog
r3alg
Chernobog
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,448
Damage
68,851
78,213
Taken
79,525
63,390
Mitigated
73,743
17,758
Healing
34,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,786
4,086
1,232
761
17,239
18,581
535
6,466
10,773
0
16,569
W
Bacchus
Kotlin9898
Bacchus
16,408
1,817
924
6,124
19,755
19,179
812
9,383
10,372
26,451
0
L
9,789
1,297
1,244
2,714
13,930
6,857
369
4,543
9,387
0
15,441
W
Mercury
Salmon2724
Mercury
10,762
5,015
957
2,406
11,786
6,612
0
5,385
6,401
0
15,817
W
Jormungandr
Sergdertx
Jormungandr
11,667
3,306
954
1,374
18,114
28,831
798
9,257
8,857
29,006
0
L
Freya
Stand1983
Freya
16,999
4,382
0
4,952
15,021
8,240
470
6,668
8,353
28,016
775
L
Gilgamesh
darkpython9
Gilgamesh
14,414
1,625
915
2,379
19,791
22,840
230
7,027
12,764
0
25,248
W
12,732
7,064
3,864
4,545
13,197
7,814
4,101
4,354
8,519
0
32,397
L
Baba Yaga
koce1313
Baba Yaga
17,460
456
635
2,926
12,232
6,872
655
3,371
8,861
40,479
289
W
Chernobog
r3alg
Chernobog
17,282
9,888
5,375
7,506
16,673
11,307
2,179
5,472
11,201
0
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
55,509
127
Minions Killed
144
0
Camps Cleared
0
1,217,379
Distance Traveled
1,371,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,784
699
5
0
0
221,960
0
W
Bacchus
11,527
823
15
1
0
274,932
0
L
Da Ji
8,971
641
9
1
0
254,462
0
W
Mercury
10,893
778
18
1
0
307,452
0
W
Jormungandr
10,537
753
28
2
0
273,270
0
L
Freya
10,307
736
30
2
0
248,055
0
L
Gilgamesh
9,463
676
26
2
0
246,980
0
W
Chiron
11,163
797
44
3
0
260,012
0
L
Baba Yaga
11,078
791
57
4
0
245,922
0
W
Chernobog
11,389
814
39
3
0
256,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role