Player Matchup

Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Endless 2022224
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mosaku17
Izanami
Level 62
God Stats
2W - 1L
1,456 SR
Queue Stats
119W - 157L
1,397 Elo+
Party 1
Artio
Artio
leogon78
Artio
Level 26
God Stats
1W - 2L
1,158 SR
Queue Stats
19W - 30L
1,366 Elo+
Party 1
Thoth
Thoth
patisin
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,259 Elo+
Solo
Team Averages
Level 31
1,423 SR
1,404 Elo+

VS

Team Averages
Level 23
1,404 SR
1,378 Elo+
Vamana
Vamana
Darkeden4095
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
SkumbagBrent
Da Ji
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 36L
1,325 Elo+
Solo
Fafnir
Fafnir
ost12345
Fafnir
Level 29
God Stats
0W - 1L
1,237 SR
Queue Stats
9W - 17L
1,369 Elo+
Solo
Horus
Horus
saviogabatel
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 51L
1,198 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
x202Amb
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 3
6,220
1,037
3,105
3,997
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 1 / 1
5,918
986
1,417
4,267
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Mosaku17
Izanami
11
2 / 2 / 4
6,100
1,017
5,188
5,633
1,916
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
leogon78
Artio
11
0 / 0 / 6
6,190
1,032
2,618
6,589
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
patisin
Thoth
13
6 / 0 / 5
6,920
1,153
7,899
4,857
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 3 / 3
5,751
959
7,614
8,526
6,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
3 / 4 / 0
5,888
981
6,190
6,344
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
ost12345
Fafnir
11
0 / 2 / 3
5,637
940
2,391
7,739
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
4,920
820
750
4,565
3,837
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
x202Amb
Morgan Le Fay
1
0 / 0 / 0
1,444
241
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
L
Vamana
1
3
3
0.83
W
1
1
1
1.5
W
Izanami
Mosaku17
Izanami
2
2
4
2
L
3
4
0
0.75
W
Artio
leogon78
Artio
0
0
6
3
L
Fafnir
ost12345
Fafnir
0
2
3
0.75
W
Thoth
patisin
Thoth
6
0
5
8.5
L
0
2
1
0.25
L
Morgan Le Fay
x202Amb
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,227
Damage
16,945
25,343
Taken
27,174
13,328
Mitigated
23,156
14,926
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,105
334
1,116
509
3,997
1,272
286
28
3,969
10,497
0
L
Vamana
7,614
2,530
1,342
2,206
8,526
6,408
45
4,233
4,293
0
17,742
W
1,417
237
2,178
954
4,267
3,620
0
425
3,842
3,948
0
W
Izanami
Mosaku17
Izanami
5,188
2,992
1,818
1,420
5,633
1,916
517
396
5,237
0
9,952
L
6,190
766
123
149
6,344
3,170
0
3,802
2,542
0
7,380
W
Artio
leogon78
Artio
2,618
564
2,065
3,128
6,589
4,989
75
1,323
5,266
4,485
0
L
Fafnir
ost12345
Fafnir
2,391
1,177
144
2,245
7,739
9,741
0
5,020
2,719
6,831
0
W
Thoth
patisin
Thoth
7,899
777
541
1,197
4,857
1,531
180
219
4,638
12,676
0
L
750
580
255
465
4,565
3,837
0
1,984
2,581
0
2,666
L
Morgan Le Fay
x202Amb
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
23,640
53
Minions Killed
34
0
Camps Cleared
0
569,182
Distance Traveled
452,355
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,220
1,037
23
4
0
115,098
0
L
Vamana
5,751
959
18
3
0
123,825
0
W
Terra
5,918
986
4
1
0
78,700
2
W
Izanami
6,100
1,017
13
2
0
119,345
0
L
Da Ji
5,888
981
4
1
0
109,966
0
W
Artio
6,190
1,032
5
1
0
131,485
0
L
Fafnir
5,637
940
9
2
0
110,703
0
W
Thoth
6,920
1,153
8
1
0
124,554
0
L
Horus
4,920
820
3
1
0
107,861
0
L
Morgan Le Fay
1,444
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role