Player Matchup

Surtr
Surtr
Joskin
Surtr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 81L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
OptimusPrimeCZ
Kukulkan
Level 40
God Stats
8W - 13L
1,452 SR
Queue Stats
25W - 42L
1,279 Elo+
Party 1
Apollo
Apollo
Renox96
Apollo
Level 22
God Stats
4W - 11L
1,154 SR
Queue Stats
7W - 13L
1,233 Elo+
Party 1
Team Averages
Level 70
1,369 SR
1,271 Elo+

VS

Team Averages
Level 76
1,472 SR
1,291 Elo+
Xbalanque
Xbalanque
David71
Xbalanque
Level 67
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 6L
1,199 Elo+
Party 2
Hercules
Hercules
ckebo
Hercules
Level 95
God Stats
7W - 16L
1,412 SR
Queue Stats
33W - 51L
1,316 Elo+
Party 2
Tiamat
Tiamat
shadowknightv
Tiamat
Level 67
God Stats
4W - 3L
1,507 SR
Queue Stats
10W - 14L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Joskin
Surtr
15
1 / 4 / 4
10,864
679
12,140
21,434
21,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
15
2 / 6 / 3
10,106
632
14,230
11,878
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Renox96
Apollo
13
2 / 6 / 2
9,660
604
8,153
13,822
6,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
David71
Xbalanque
18
7 / 2 / 9
11,809
738
15,793
14,405
7,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
ckebo
Hercules
18
5 / 0 / 9
10,918
682
11,905
16,571
19,158
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 3 / 6
11,283
705
14,032
11,319
8,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
16
16
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
David71
Xbalanque
7
2
9
5.75
L
Surtr
Joskin
Surtr
1
4
4
0.75
L
Kukulkan
2
6
3
0.58
L
Apollo
Renox96
Apollo
2
6
2
0.5
W
Hercules
ckebo
Hercules
5
0
9
9.5
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,523
Damage
41,730
47,134
Taken
42,295
34,733
Mitigated
35,517
7,239
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
David71
Xbalanque
15,793
12,014
0
5,822
14,405
7,826
1,122
3,187
11,192
0
57,960
L
Surtr
Joskin
Surtr
12,140
5,673
0
4,486
21,434
21,584
35
6,589
14,782
598
38,462
L
Kukulkan
14,230
1,116
194
928
11,878
6,538
0
3,682
8,177
44,467
0
L
Apollo
Renox96
Apollo
8,153
6,539
0
1,631
13,822
6,611
624
3,700
10,107
0
27,801
W
Hercules
ckebo
Hercules
11,905
3,440
471
6,827
16,571
19,158
348
6,193
10,292
0
27,273
W
14,032
654
0
2,851
11,319
8,533
0
5,198
6,077
56,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
34,010
166
Minions Killed
201
0
Camps Cleared
0
740,673
Distance Traveled
818,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,809
738
73
5
0
258,177
0
L
Surtr
10,864
679
48
3
0
283,255
0
L
Kukulkan
10,106
632
72
5
0
243,970
0
L
Apollo
9,660
604
46
3
0
213,448
0
W
Hercules
10,918
682
22
1
0
321,460
2
W
Tiamat
11,283
705
106
7
0
238,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role