Player Matchup

Chang'e
Chang'e
Shinkai_no_Sen
Chang'e
Level 67
God Stats
1W - 0L
1,252 SR
Queue Stats
8W - 7L
1,462 Elo+
Party 1
Izanami
Izanami
TSR_Antman
Izanami
Level 157
God Stats
1W - 1L
1,462 SR
Queue Stats
33W - 49L
1,379 Elo+
Party 1
Horus
Horus
eagleye4u
Horus
Level 140
God Stats
2W - 0L
1,802 SR
Queue Stats
33W - 36L
1,397 Elo+
Party 1
Team Averages
Level 121
1,505 SR
1,413 Elo+

VS

Team Averages
Level 107
1,562 SR
1,414 Elo+
Rama
Rama
Boggess Ninja
Rama
Level 157
God Stats
6W - 6L
1,574 SR
Queue Stats
776W - 914L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
FaultedMist5707
Baron Samedi
Level 103
God Stats
2W - 5L
1,372 SR
Queue Stats
35W - 45L
1,410 Elo+
Solo
Surtr
Surtr
Stradoww
Surtr
Level 60
God Stats
0W - 1L
1,741 SR
Queue Stats
24W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,804
700
11,907
16,723
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TSR_Antman
Izanami
16
2 / 3 / 7
9,886
706
10,605
12,228
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
eagleye4u
Horus
15
4 / 0 / 6
10,391
742
10,332
22,546
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,150
654
9,295
13,221
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
FaultedMist5707
Baron Samedi
16
1 / 1 / 2
9,643
689
15,071
10,488
5,156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Stradoww
Surtr
13
1 / 4 / 1
8,775
627
12,938
14,839
12,875
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Baron Samedi
FaultedMist5707
Baron Samedi
1
1
2
2
W
4
0
4
6
L
Surtr
Stradoww
Surtr
1
4
1
0.38
W
Izanami
TSR_Antman
Izanami
2
3
7
1.83
W
Horus
eagleye4u
Horus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
37,304
51,497
Taken
38,548
35,741
Mitigated
22,728
24,584
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,295
8,908
0
2,020
13,221
4,697
959
3,309
9,912
0
29,146
L
Baron Samedi
FaultedMist5707
Baron Samedi
15,071
564
2,181
3,578
10,488
5,156
423
3,171
7,317
50,960
493
W
11,907
1,533
4,276
6,769
16,723
7,600
186
5,705
10,676
35,855
486
L
Surtr
Stradoww
Surtr
12,938
4,602
0
2,411
14,839
12,875
0
5,359
9,480
1,666
36,485
W
Izanami
TSR_Antman
Izanami
10,605
6,616
0
2,359
12,228
6,373
807
4,213
7,753
0
55,794
W
Horus
eagleye4u
Horus
10,332
4,693
3,117
8,063
22,546
21,768
171
5,529
16,554
0
25,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
27,568
163
Minions Killed
174
0
Camps Cleared
0
750,396
Distance Traveled
636,405
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,150
654
51
4
0
179,247
0
L
Baron Samedi
9,643
689
74
5
0
217,914
2
W
Chang'e
9,804
700
50
4
0
246,745
0
L
Surtr
8,775
627
49
4
0
239,244
0
W
Izanami
9,886
706
91
7
0
217,968
1
W
Horus
10,391
742
22
2
0
285,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role