Player Matchup

Ishtar
Ishtar
MystralPhoenix
Ishtar
Level 8
God Stats
1W - 3L
1,295 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 1
Sobek
Sobek
TheForbiddenHam
Sobek
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,455 Elo+
Party 1
Eset
Eset
joe234565456
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,486 Elo+
Party 1
Team Averages
Level 64
1,432 SR
1,446 Elo+

VS

Team Averages
Level 126
1,471 SR
1,603 Elo+
Surtr
Surtr
GrappleGrowlithe
Surtr
Level 174
God Stats
2W - 4L
1,177 SR
Queue Stats
371W - 227L
1,668 Elo+
Solo
Cernunnos
Cernunnos
SooNoHead
Cernunnos
Level 66
God Stats
10W - 6L
1,623 SR
Queue Stats
17W - 9L
1,574 Elo+
Solo
Raijin
Raijin
WheelbarrowNick
Raijin
Level 138
God Stats
10W - 4L
1,613 SR
Queue Stats
220W - 164L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,319
632
4,128
7,737
2,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
6,764
676
3,314
12,157
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 6 / 1
6,412
641
6,586
8,344
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
8,283
828
8,713
8,450
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
SooNoHead
Cernunnos
12
4 / 1 / 5
7,830
783
8,564
6,600
2,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 7
8,508
851
7,374
6,088
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
13
13
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
0
5
1
0.1
W
Cernunnos
SooNoHead
Cernunnos
4
1
5
6.5
L
1
2
0
0.5
W
4
0
7
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,028
Damage
24,651
28,238
Taken
21,138
15,816
Mitigated
13,365
4,058
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,713
2,692
0
3,654
8,450
8,464
213
3,459
4,991
468
19,829
L
4,128
2,168
0
384
7,737
2,891
0
3,161
4,352
0
25,706
W
Cernunnos
SooNoHead
Cernunnos
8,564
5,091
86
1,005
6,600
2,442
1,672
3,328
3,272
0
28,818
L
3,314
47
0
2,688
12,157
10,345
0
3,059
8,626
10,809
0
W
7,374
496
0
1,858
6,088
2,459
756
2,999
3,089
35,399
452
L
6,586
844
453
533
8,344
2,580
0
1,317
6,358
25,024
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,495
Gold Earned
24,621
116
Minions Killed
135
0
Camps Cleared
0
496,466
Distance Traveled
564,080
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,283
828
20
2
0
201,010
0
L
Ishtar
6,319
632
50
5
0
153,009
0
W
Cernunnos
7,830
783
37
4
0
179,214
2
L
Sobek
6,764
676
9
1
0
187,178
0
W
Raijin
8,508
851
78
8
0
183,856
0
L
Eset
6,412
641
57
6
0
156,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role