Player Matchup

Hades
Hades
Creak_Shothead
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,484 Elo+
Party 2
Nemesis
Nemesis
Menodan
Nemesis
Level 156
God Stats
0W - 1L
1,349 SR
Queue Stats
110W - 113L
1,477 Elo+
Party 2
Bacchus
Bacchus
silas0911
Bacchus
Level 105
God Stats
0W - 3L
1,413 SR
Queue Stats
67W - 54L
1,604 Elo+
Party 1
Izanami
Izanami
xHaulrigx
Izanami
Level 142
God Stats
4W - 3L
1,564 SR
Queue Stats
98W - 89L
1,515 Elo+
Party 1
Artio
Artio
xMightyOwlx
Artio
Level 154
God Stats
5W - 1L
1,569 SR
Queue Stats
25W - 20L
1,486 Elo+
Party 2
Team Averages
Level 129
1,479 SR
1,513 Elo+

VS

Team Averages
Level 98
1,618 SR
1,502 Elo+
Ishtar
Ishtar
LuisyCarlos2002
Ishtar
Level 118
God Stats
2W - 2L
1,448 SR
Queue Stats
29W - 26L
1,471 Elo+
Party 3
Tyr
Tyr
SICAR10JR95
Tyr
Level 124
God Stats
2W - 0L
1,835 SR
Queue Stats
57W - 51L
1,460 Elo+
Party 3
Sol
Sol
SombraOnline_00
Sol
Level 68
God Stats
10W - 7L
1,521 SR
Queue Stats
105W - 85L
1,551 Elo+
Party 4
Thanatos
Thanatos
danigmez888
Thanatos
Level 88
God Stats
4W - 1L
1,786 SR
Queue Stats
123W - 107L
1,550 Elo+
Party 4
Surtr
Surtr
fer_304
Surtr
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,354
489
7,639
12,258
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Menodan
Nemesis
11
2 / 4 / 0
6,898
531
7,659
14,640
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
silas0911
Bacchus
10
1 / 0 / 0
5,709
439
6,002
12,367
12,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
xHaulrigx
Izanami
11
0 / 3 / 1
6,010
462
4,461
10,474
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
6,560
505
6,914
13,336
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,644
588
7,970
7,045
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 0 / 3
8,403
646
7,806
12,598
10,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
7 / 0 / 3
9,268
713
11,785
8,223
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
danigmez888
Thanatos
12
3 / 3 / 7
7,615
586
7,907
13,266
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
fer_304
Surtr
12
1 / 1 / 5
6,533
503
8,920
14,130
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
2
0
1
2.5
L
Nemesis
Menodan
Nemesis
2
4
0
0.5
W
5
0
3
6.5
W
7
0
3
8.5
W
Thanatos
danigmez888
Thanatos
3
3
7
2.17
W
Surtr
fer_304
Surtr
1
1
5
3.5
L
Bacchus
silas0911
Bacchus
1
0
0
1
L
Izanami
xHaulrigx
Izanami
0
3
1
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,675
Damage
44,388
63,075
Taken
55,262
35,255
Mitigated
31,581
14,029
Healing
30,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,639
195
126
1,896
12,258
6,638
0
5,730
6,445
39,773
0
W
7,970
4,517
0
2,905
7,045
2,742
1,010
1,425
5,620
0
59,017
L
Nemesis
Menodan
Nemesis
7,659
3,991
0
1,505
14,640
5,595
0
2,426
12,073
0
53,926
W
7,806
764
0
7,146
12,598
10,554
76
5,970
6,036
239
61,819
W
11,785
5,359
0
4,653
8,223
3,247
214
5,839
2,384
78,503
0
W
Thanatos
danigmez888
Thanatos
7,907
3,141
0
10,822
13,266
5,836
0
2,977
10,243
0
52,814
W
Surtr
fer_304
Surtr
8,920
3,270
0
5,201
14,130
9,202
0
3,676
10,424
934
40,517
L
Bacchus
silas0911
Bacchus
6,002
392
349
1,705
12,367
12,073
0
2,814
9,235
29,855
0
L
Izanami
xHaulrigx
Izanami
4,461
2,918
0
4,018
10,474
3,808
0
64
10,142
0
52,248
L
6,914
1,287
405
4,025
13,336
7,141
0
1,471
11,865
41,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
39,463
372
Minions Killed
457
0
Camps Cleared
0
1,338,656
Distance Traveled
1,387,067
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,354
489
67
5
0
239,142
4
W
Ishtar
7,644
588
99
8
0
245,672
0
L
Nemesis
6,898
531
81
6
0
312,347
2
W
Tyr
8,403
646
102
8
0
304,838
0
W
Sol
9,268
713
126
10
0
249,905
3
W
Thanatos
7,615
586
73
6
0
291,845
0
W
Surtr
6,533
503
57
4
0
294,807
0
L
Bacchus
5,709
439
37
3
0
293,920
0
L
Izanami
6,010
462
96
7
0
246,291
0
L
Artio
6,560
505
91
7
0
246,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role