Player Matchup

Surtr
Surtr
Blastergg
Surtr
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
298W - 285L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
MIGUILE
Baron Samedi
Level 87
God Stats
8W - 5L
1,603 SR
Queue Stats
119W - 112L
1,561 Elo+
Party 2
Neith
Neith
WhooShottYaa
Neith
Level 36
God Stats
4W - 1L
1,526 SR
Queue Stats
6W - 3L
1,412 Elo+
Solo
Team Averages
Level 84
1,615 SR
1,509 Elo+

VS

Team Averages
Level 96
1,420 SR
1,388 Elo+
Ishtar
Ishtar
CynicalPanda07
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,377 Elo+
Solo
Bacchus
Bacchus
Ltkahos
Bacchus
Level 76
God Stats
0W - 2L
1,327 SR
Queue Stats
11W - 24L
1,303 Elo+
Party 1
Surtr
Surtr
Tritour
Surtr
Level 106
God Stats
2W - 3L
1,434 SR
Queue Stats
102W - 112L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Blastergg
Surtr
17
9 / 2 / 5
10,876
837
12,130
12,903
14,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
MIGUILE
Baron Samedi
15
3 / 2 / 10
10,077
775
13,068
9,908
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 10
10,299
792
13,415
10,802
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,924
610
7,768
15,076
6,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ltkahos
Bacchus
14
2 / 5 / 2
9,119
701
6,081
16,347
20,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
Tritour
Surtr
14
3 / 5 / 2
9,054
696
11,143
15,996
15,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
6
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
Blastergg
Surtr
9
2
5
5.75
L
0
6
3
0.25
L
Bacchus
Ltkahos
Bacchus
2
5
2
0.6
W
Baron Samedi
MIGUILE
Baron Samedi
3
2
10
4
L
Surtr
Tritour
Surtr
3
5
2
0.8
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
24,992
33,613
Taken
47,419
23,739
Mitigated
42,920
11,843
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Blastergg
Surtr
12,130
5,865
616
4,595
12,903
14,136
519
2,966
9,375
1,927
38,382
L
7,768
3,790
178
2,031
15,076
6,813
0
4,179
10,687
0
40,771
L
Bacchus
Ltkahos
Bacchus
6,081
875
0
2,378
16,347
20,771
0
3,885
12,462
17,960
0
W
Baron Samedi
MIGUILE
Baron Samedi
13,068
1,513
1,464
3,501
9,908
4,889
564
2,410
7,498
52,758
0
L
Surtr
Tritour
Surtr
11,143
3,929
0
3,219
15,996
15,336
0
5,751
10,193
490
31,265
W
13,415
6,921
0
1,667
10,802
4,714
1,839
1,159
9,643
0
40,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
26,097
195
Minions Killed
135
0
Camps Cleared
0
676,385
Distance Traveled
585,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,876
837
51
4
0
242,750
0
L
Ishtar
7,924
610
58
4
0
183,078
0
L
Bacchus
9,119
701
28
2
0
207,740
0
W
Baron Samedi
10,077
775
82
6
0
202,847
0
L
Surtr
9,054
696
49
4
0
194,947
0
W
Neith
10,299
792
62
5
0
230,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role