Player Matchup

Ravana
Ravana
DookieDetective
Ravana
Level 73
God Stats
26W - 31L
1,444 SR
Queue Stats
273W - 274L
1,486 Elo+
Party 1
Chang'e
Chang'e
EmeraldSlurp
Chang'e
Level 102
God Stats
9W - 5L
1,627 SR
Queue Stats
196W - 221L
1,453 Elo+
Solo
Surtr
Surtr
HIGHxIMxTYLER
Surtr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 118L
1,471 Elo+
Solo
Cupid
Cupid
Irvingabv98
Cupid
Level 121
God Stats
14W - 10L
1,613 SR
Queue Stats
315W - 318L
1,590 Elo+
Solo
Ra
Ra
Low-Effort
Ra
Level 135
God Stats
27W - 25L
1,538 SR
Queue Stats
209W - 196L
1,436 Elo+
Party 1
Team Averages
Level 108
1,544 SR
1,487 Elo+

VS

Team Averages
Level 116
1,613 SR
1,517 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Mystic1528
Loki
Level 133
God Stats
23W - 26L
1,566 SR
Queue Stats
218W - 217L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
SWEETDARKSTORM
Nu Wa
Level 87
God Stats
1W - 1L
1,727 SR
Queue Stats
99W - 74L
1,596 Elo+
Party 2
Hachiman
Hachiman
Suckers1998
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,527 Elo+
Solo
Maui
Maui
minerglz
Maui
Level 87
God Stats
1W - 1L
1,770 SR
Queue Stats
17W - 25L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 7
11,159
620
16,965
9,331
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
EmeraldSlurp
Chang'e
14
0 / 3 / 9
8,155
453
8,849
16,025
10,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 6
9,727
540
13,625
17,196
21,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 2 / 5
9,804
545
10,929
16,089
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 0 / 2
11,482
638
5,656
6,714
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 6 / 1
7,800
433
10,103
22,157
16,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 4 / 3
7,965
443
6,311
14,804
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 1
8,299
461
10,074
9,907
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Suckers1998
Hachiman
13
1 / 6 / 2
7,901
439
12,090
16,129
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
11
4 / 3 / 2
8,113
451
4,464
14,195
17,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
25
Kills
7
7
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
1
0.08
W
12
0
7
15.5
W
Chang'e
EmeraldSlurp
Chang'e
0
3
9
1.5
W
2
2
6
2.5
W
4
2
5
3.25
W
7
0
2
8
L
1
4
3
0.63
L
1
6
1
0.25
L
Hachiman
Suckers1998
Hachiman
1
6
2
0.33
L
Maui
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,024
Damage
43,042
65,355
Taken
77,192
47,931
Mitigated
48,225
27,554
Healing
20,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,103
4,501
0
6,869
22,157
16,603
0
1,627
20,466
845
67,715
W
16,965
5,319
0
3,174
9,331
6,137
0
3,012
6,304
0
81,911
W
Chang'e
EmeraldSlurp
Chang'e
8,849
745
1,456
4,289
16,025
10,022
248
5,357
10,655
43,254
0
W
13,625
5,410
0
3,194
17,196
21,701
42
1,506
15,690
1,322
78,728
W
10,929
7,344
1,059
8,329
16,089
6,737
2,827
2,962
13,126
0
80,787
W
5,656
229
2,034
4,019
6,714
3,334
0
2,842
3,872
107,029
0
L
6,311
1,906
0
6,159
14,804
4,828
0
1,219
13,547
0
61,157
L
10,074
1,803
0
459
9,907
3,045
0
2,663
7,180
74,054
0
L
Hachiman
Suckers1998
Hachiman
12,090
7,867
0
4,994
16,129
6,529
0
5,003
11,088
0
68,323
L
Maui
4,464
1,235
0
1,676
14,195
17,220
0
4,088
9,945
17,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
40,078
617
Minions Killed
483
0
Camps Cleared
0
1,798,453
Distance Traveled
1,677,176
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,800
433
135
8
0
319,360
5
W
Ravana
11,159
620
112
6
0
436,182
3
W
Chang'e
8,155
453
54
3
0
353,524
4
W
Surtr
9,727
540
130
7
0
301,642
0
W
Cupid
9,804
545
131
7
0
333,626
6
W
Ra
11,482
638
190
11
0
373,479
2
L
Loki
7,965
443
93
5
0
402,904
1
L
Nu Wa
8,299
461
134
7
0
327,424
2
L
Hachiman
7,901
439
100
6
0
304,170
0
L
Maui
8,113
451
21
1
0
323,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role