Player Matchup

Aphrodite
Aphrodite
Haveisnotok
Aphrodite
Level 16
God Stats
1W - 1L
1,338 SR
Queue Stats
2W - 2L
1,280 Elo+
Party 1
Charybdis
Charybdis
ImmigrantMorron
Charybdis
Level 79
God Stats
1W - 0L
1,800 SR
Queue Stats
2W - 6L
1,230 Elo+
Party 1
Sylvanus
Sylvanus
cathiecozy
Sylvanus
Level 94
God Stats
1W - 0L
1,284 SR
Queue Stats
2W - 6L
1,230 Elo+
Party 1
Team Averages
Level 63
1,474 SR
1,247 Elo+

VS

Team Averages
Level 43
1,298 SR
1,197 Elo+
Fenrir
Fenrir
Anotherdumbguy
Fenrir
Level 43
God Stats
3W - 3L
1,392 SR
Queue Stats
17W - 44L
1,112 Elo+
Party 2
Merlin
Merlin
Gert4L
Merlin
Level 27
God Stats
2W - 8L
1,056 SR
Queue Stats
15W - 41L
1,121 Elo+
Party 2
Surtr
Surtr
spiritfox114
Surtr
Level 60
God Stats
2W - 2L
1,446 SR
Queue Stats
80W - 101L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Haveisnotok
Aphrodite
16
0 / 6 / 13
11,029
689
9,845
24,844
16,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
ImmigrantMorron
Charybdis
18
5 / 2 / 12
12,384
774
17,925
23,701
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
cathiecozy
Sylvanus
18
12 / 2 / 5
13,069
817
14,972
27,229
26,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 9
10,115
632
10,059
20,453
16,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Gert4L
Merlin
18
3 / 3 / 7
11,971
748
31,474
8,382
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 8 / 0
12,134
758
21,626
20,638
15,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
17
Kills
10
10
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
L
Merlin
Gert4L
Merlin
3
3
7
2.17
W
Aphrodite
Haveisnotok
Aphrodite
0
6
13
1.08
W
Charybdis
ImmigrantMorron
Charybdis
5
2
12
5.5
W
Sylvanus
cathiecozy
Sylvanus
12
2
5
7.25
L
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
63,159
75,774
Taken
49,473
53,395
Mitigated
35,197
49,142
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,059
2,235
0
2,896
20,453
16,506
0
10,654
9,799
0
37,035
L
Merlin
Gert4L
Merlin
31,474
1,790
0
974
8,382
3,637
480
4,041
4,341
71,572
0
W
Aphrodite
Haveisnotok
Aphrodite
9,845
1,556
6,613
9,667
24,844
16,536
1,040
7,649
16,457
43,510
0
W
Charybdis
ImmigrantMorron
Charybdis
17,925
11,382
0
8,121
23,701
10,625
1,109
10,513
12,971
0
75,606
W
Sylvanus
cathiecozy
Sylvanus
14,972
3,771
11,969
12,772
27,229
26,234
781
13,944
13,152
33,823
0
L
21,626
8,609
0
3,332
20,638
15,054
186
10,187
10,451
659
48,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,482
Gold Earned
34,220
205
Minions Killed
199
0
Camps Cleared
0
800,711
Distance Traveled
793,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,115
632
45
3
0
265,402
0
L
Merlin
11,971
748
105
7
0
263,913
0
W
Aphrodite
11,029
689
75
5
0
263,151
0
W
Charybdis
12,384
774
81
5
0
272,223
0
W
Sylvanus
13,069
817
49
3
0
265,337
0
L
Surtr
12,134
758
49
3
0
264,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role