Player Matchup

Hercules
Hercules
AidanKook
Hercules
Level 123
God Stats
0W - 1L
1,501 SR
Queue Stats
18W - 13L
1,613 Elo+
Party 1
Nike
Nike
IrohFisherman
Nike
Level 126
God Stats
0W - 1L
1,328 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 1
Cerberus
Cerberus
RoyalMarnix
Cerberus
Level 67
God Stats
0W - 1L
1,638 SR
Queue Stats
8W - 4L
1,688 Elo+
Party 1
Team Averages
Level 105
1,489 SR
1,613 Elo+

VS

Team Averages
Level 138
1,510 SR
1,524 Elo+
Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Siginariys
Baron Samedi
Level 119
God Stats
9W - 3L
1,751 SR
Queue Stats
42W - 36L
1,566 Elo+
Solo
Surtr
Surtr
galletons
Surtr
Level 157
God Stats
2W - 0L
1,278 SR
Queue Stats
17W - 16L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AidanKook
Hercules
12
0 / 1 / 0
6,518
652
3,984
10,292
8,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,101
610
8,108
9,853
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
RoyalMarnix
Cerberus
9
0 / 2 / 0
5,767
577
2,797
9,503
8,989
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 0 / 4
7,367
737
7,858
6,440
2,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Siginariys
Baron Samedi
14
4 / 0 / 1
7,738
774
9,974
3,740
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
galletons
Surtr
11
0 / 0 / 5
6,795
680
7,500
9,389
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
4
3
L
Hercules
AidanKook
Hercules
0
1
0
0
L
0
2
0
0
L
Cerberus
RoyalMarnix
Cerberus
0
2
0
0
W
Baron Samedi
Siginariys
Baron Samedi
4
0
1
4.5
W
Surtr
galletons
Surtr
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,889
Damage
25,332
29,648
Taken
19,569
25,634
Mitigated
10,345
3,777
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,858
5,392
0
1,968
6,440
2,752
1,870
1,850
4,502
0
40,443
L
Hercules
AidanKook
Hercules
3,984
1,098
0
1,511
10,292
8,894
0
3,558
6,448
4,569
18,467
L
8,108
665
0
1,114
9,853
7,751
0
3,466
6,178
4,262
25,432
L
Cerberus
RoyalMarnix
Cerberus
2,797
113
0
1,152
9,503
8,989
0
3,098
6,255
10,335
0
W
Baron Samedi
Siginariys
Baron Samedi
9,974
788
2,876
2,057
3,740
1,967
180
1,374
2,188
30,729
387
W
Surtr
galletons
Surtr
7,500
3,043
0
3,117
9,389
5,626
0
2,235
6,972
163
27,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,386
Gold Earned
21,900
137
Minions Killed
157
0
Camps Cleared
0
504,342
Distance Traveled
552,735
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,367
737
72
7
0
182,438
0
L
Hercules
6,518
652
49
5
0
173,503
0
L
Nike
6,101
610
64
6
0
183,543
4
L
Cerberus
5,767
577
24
2
0
147,296
0
W
Baron Samedi
7,738
774
51
5
0
176,188
0
W
Surtr
6,795
680
34
3
0
194,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role