Player Matchup

Bacchus
Bacchus
BattleKeK_14
Bacchus
Level 69
God Stats
0W - 3L
1,123 SR
Queue Stats
130W - 156L
1,411 Elo+
Solo
Surtr
Surtr
Pancho__0604_
Surtr
Level 103
God Stats
2W - 2L
1,722 SR
Queue Stats
305W - 297L
1,453 Elo+
Solo
Kukulkan
Kukulkan
den514slow
Kukulkan
Level 37
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 28L
1,056 Elo+
Party 1
Skadi
Skadi
elptodani8
Skadi
Level 49
God Stats
0W - 2L
1,193 SR
Queue Stats
3W - 3L
1,398 Elo+
Solo
Pele
Pele
papa1981labincev
Pele
Level 28
God Stats
1W - 4L
1,226 SR
Queue Stats
2W - 20L
1,010 Elo+
Party 1
Team Averages
Level 57
1,309 SR
1,265 Elo+

VS

Team Averages
Level 81
1,449 SR
1,367 Elo+
Charybdis
Charybdis
Race Zesty
Charybdis
Level 85
God Stats
6W - 5L
1,456 SR
Queue Stats
23W - 23L
1,443 Elo+
Party 2
Surtr
Surtr
TTVGrimgaming211
Surtr
Level 43
God Stats
3W - 1L
1,600 SR
Queue Stats
23W - 34L
1,293 Elo+
Solo
Tiamat
Tiamat
Thazcara
Tiamat
Level 100
God Stats
1W - 1L
1,305 SR
Queue Stats
82W - 80L
1,397 Elo+
Solo
Cerberus
Cerberus
dawginho
Cerberus
Level 95
God Stats
2W - 1L
1,450 SR
Queue Stats
9W - 10L
1,464 Elo+
Party 2
Thor
Thor
makia6
Thor
Level 83
God Stats
3W - 2L
1,436 SR
Queue Stats
20W - 32L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BattleKeK_14
Bacchus
7
0 / 1 / 1
5,533
395
3,771
9,037
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 3 / 0
8,231
588
10,210
17,507
14,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
den514slow
Kukulkan
11
1 / 3 / 1
6,510
465
4,556
7,184
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
11
1 / 3 / 0
6,852
489
5,488
9,572
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 1 / 2
6,675
477
4,423
9,383
3,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Race Zesty
Charybdis
13
4 / 1 / 0
7,626
545
10,049
9,173
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 0
7,112
508
9,914
15,747
11,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Thazcara
Tiamat
14
4 / 1 / 3
8,517
608
7,023
6,828
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
dawginho
Cerberus
11
0 / 0 / 5
6,971
498
4,192
11,417
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
makia6
Thor
10
1 / 2 / 3
6,547
468
2,451
9,996
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
11
11
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BattleKeK_14
Bacchus
0
1
1
0.5
L
5
3
0
1.67
W
Charybdis
Race Zesty
Charybdis
4
1
0
4
W
2
3
0
0.67
W
Tiamat
Thazcara
Tiamat
4
1
3
5.5
W
Cerberus
dawginho
Cerberus
0
0
5
2.5
L
Kukulkan
den514slow
Kukulkan
1
3
1
0.5
L
Skadi
1
3
0
0.33
W
Thor
makia6
Thor
1
2
3
1.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
33,629
52,683
Taken
53,161
32,216
Mitigated
30,604
12,360
Healing
23,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BattleKeK_14
Bacchus
3,771
598
0
3,126
9,037
8,053
0
2,967
6,070
16,543
0
L
10,210
4,257
0
7,346
17,507
14,805
268
2,250
15,257
651
71,773
W
Charybdis
Race Zesty
Charybdis
10,049
5,716
0
6,702
9,173
3,314
688
1,507
7,666
0
61,318
W
9,914
4,991
0
5,407
15,747
11,071
0
351
15,396
320
48,461
W
Tiamat
Thazcara
Tiamat
7,023
719
0
2,291
6,828
4,450
29
2,198
4,630
61,352
0
W
Cerberus
dawginho
Cerberus
4,192
462
128
4,150
11,417
8,032
0
1,913
9,504
30,464
0
L
Kukulkan
den514slow
Kukulkan
4,556
922
0
0
7,184
2,797
412
3,559
3,625
37,391
0
L
Skadi
5,488
2,184
0
657
9,572
3,168
0
1,423
8,149
0
47,085
W
Thor
makia6
Thor
2,451
625
224
4,495
9,996
3,737
0
2,600
7,396
0
33,586
L
4,423
855
0
1,231
9,383
3,393
410
1,282
8,101
0
51,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
36,773
382
Minions Killed
428
0
Camps Cleared
0
1,270,481
Distance Traveled
1,285,975
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,533
395
24
2
0
227,858
1
L
Surtr
8,231
588
124
9
0
244,277
0
W
Charybdis
7,626
545
94
7
0
250,543
0
W
Surtr
7,112
508
85
6
0
237,209
0
W
Tiamat
8,517
608
112
8
0
263,155
0
W
Cerberus
6,971
498
82
6
0
277,575
5
L
Kukulkan
6,510
465
72
5
0
232,936
0
L
Skadi
6,852
489
86
6
0
276,679
0
W
Thor
6,547
468
55
4
0
257,493
0
L
Pele
6,675
477
76
5
0
288,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role