Player Matchup

Lancelot
Lancelot
AmateurApollo99
Lancelot
Level 102
God Stats
0W - 1L
1,514 SR
Queue Stats
19W - 21L
1,468 Elo+
Party 2
Susano
Susano
Mc chunky1415
Susano
Level 17
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 2L
1,717 Elo+
Party 2
Surtr
Surtr
RabidPanther 69
Surtr
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,588 Elo+
Party 2
Horus
Horus
TheJesusOrthrus
Horus
Level 124
God Stats
0W - 1L
1,399 SR
Queue Stats
25W - 22L
1,509 Elo+
Party 2
Ymir
Ymir
bigbaz50
Ymir
Level 100
God Stats
0W - 1L
1,586 SR
Queue Stats
23W - 24L
1,467 Elo+
Party 2
Team Averages
Level 80
1,544 SR
1,550 Elo+

VS

Team Averages
Level 98
1,505 SR
1,580 Elo+
Surtr
Surtr
CraxkHead-_Cap
Surtr
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
222W - 240L
1,448 Elo+
Party 3
Neith
Neith
CraxkHead-_Spank
Neith
Level 28
God Stats
1W - 0L
1,738 SR
Queue Stats
13W - 10L
1,469 Elo+
Party 3
Hel
Hel
TheSilIiestGoose
Hel
Level 141
God Stats
2W - 0L
1,571 SR
Queue Stats
270W - 224L
1,670 Elo+
Party 1
Thanatos
Thanatos
Yuhh x Yuhh
Thanatos
Level 40
God Stats
1W - 1L
1,186 SR
Queue Stats
91W - 58L
1,605 Elo+
Party 1
Achilles
Achilles
xCory95-
Achilles
Level 159
God Stats
1W - 0L
1,529 SR
Queue Stats
152W - 89L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 3 / 0
5,474
547
3,316
7,690
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 9 / 0
4,259
426
3,681
10,819
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 4 / 0
5,066
507
5,189
9,069
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 1
4,876
488
4,734
12,890
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
8
1 / 2 / 1
4,996
500
2,883
11,069
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,780
578
6,061
7,636
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 3
6,125
613
8,432
5,050
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
11 / 1 / 1
7,892
789
10,397
8,755
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Yuhh x Yuhh
Thanatos
11
2 / 0 / 2
6,134
613
3,620
10,007
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
xCory95-
Achilles
12
4 / 1 / 0
6,913
691
6,485
10,249
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
22
22
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
3
0
0.33
W
2
1
3
3.5
W
3
1
3
4.5
L
0
9
0
0
L
1
4
0
0.25
L
1
4
1
0.38
W
11
1
1
11.5
W
Thanatos
Yuhh x Yuhh
Thanatos
2
0
2
3
L
Ymir
1
2
1
0.75
W
Achilles
xCory95-
Achilles
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
34,995
51,537
Taken
41,697
23,426
Mitigated
19,213
12,173
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
3,316
659
0
902
7,690
3,106
0
3,390
4,297
0
22,339
W
6,061
2,709
353
3,035
7,636
4,411
51
1,386
6,031
421
22,709
W
8,432
4,474
0
1,994
5,050
1,524
462
914
3,914
0
39,959
L
3,681
972
0
12
10,819
3,778
247
5,659
5,154
0
17,592
L
5,189
2,727
0
2,169
9,069
4,337
0
0
9,069
771
25,697
L
4,734
2,193
651
5,196
12,890
6,832
0
1,437
11,423
0
22,530
W
10,397
1,659
977
5,035
8,755
2,745
208
0
8,755
54,495
0
W
Thanatos
Yuhh x Yuhh
Thanatos
3,620
802
0
8,946
10,007
3,888
0
583
9,346
0
45,504
L
Ymir
2,883
888
316
2,927
11,069
5,373
0
85
10,984
23,561
0
W
Achilles
xCory95-
Achilles
6,485
3,015
0
4,443
10,249
6,645
0
346
9,903
0
51,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
32,844
180
Minions Killed
338
0
Camps Cleared
0
1,049,021
Distance Traveled
970,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,474
547
35
4
0
234,565
0
W
Surtr
5,780
578
24
2
0
210,739
0
W
Neith
6,125
613
61
6
0
176,888
0
L
Susano
4,259
426
26
3
0
209,030
0
L
Surtr
5,066
507
39
4
0
211,607
0
L
Horus
4,876
488
36
4
0
194,544
0
W
Hel
7,892
789
99
10
0
201,863
0
W
Thanatos
6,134
613
69
7
0
190,128
0
L
Ymir
4,996
500
44
4
0
199,275
0
W
Achilles
6,913
691
85
9
0
190,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role