Player Matchup

Thanatos
Thanatos
MarcusMansika
Thanatos
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 31L
1,121 Elo+
Party 1
Cthulhu
Cthulhu
StoltPolakk
Cthulhu
Level 26
God Stats
4W - 5L
1,297 SR
Queue Stats
6W - 17L
1,006 Elo+
Party 1
Baron Samedi
Baron Samedi
aC sU sN T
Baron Samedi
Level 49
God Stats
24W - 12L
1,673 SR
Queue Stats
161W - 202L
1,388 Elo+
Solo
Team Averages
Level 49
1,490 SR
1,172 Elo+

VS

Team Averages
Level 54
1,494 SR
1,231 Elo+
Sun Wukong
Sun Wukong
GreasyJerm9149
Sun Wukong
Level 54
God Stats
0W - 1L
1,715 SR
Queue Stats
42W - 82L
1,238 Elo+
Party 2
Sol
Sol
UnknownShadow26
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 47L
1,210 Elo+
Party 2
Surtr
Surtr
ZakBurnap
Surtr
Level 78
God Stats
0W - 4L
1,267 SR
Queue Stats
18W - 32L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MarcusMansika
Thanatos
12
6 / 2 / 4
8,068
807
6,176
6,262
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
StoltPolakk
Cthulhu
12
1 / 2 / 11
7,390
739
8,298
10,487
7,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
aC sU sN T
Baron Samedi
15
6 / 0 / 6
9,101
910
10,679
4,899
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreasyJerm9149
Sun Wukong
9
1 / 6 / 3
6,618
662
3,351
12,199
7,882
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 2 / 0
6,653
665
5,894
6,203
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
ZakBurnap
Surtr
12
2 / 5 / 1
7,638
764
6,620
15,332
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GreasyJerm9149
Sun Wukong
1
6
3
0.42
W
Thanatos
MarcusMansika
Thanatos
6
2
4
4
W
Cthulhu
StoltPolakk
Cthulhu
1
2
11
3.25
L
1
2
0
0.5
L
Surtr
ZakBurnap
Surtr
2
5
1
0.5
W
Baron Samedi
aC sU sN T
Baron Samedi
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,153
Damage
15,865
21,648
Taken
33,734
13,288
Mitigated
23,951
12,805
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GreasyJerm9149
Sun Wukong
3,351
1,048
0
1,724
12,199
7,882
0
6,187
6,012
0
8,334
W
Thanatos
MarcusMansika
Thanatos
6,176
1,748
0
5,271
6,262
2,794
438
1,162
5,100
0
27,468
W
Cthulhu
StoltPolakk
Cthulhu
8,298
780
127
2,717
10,487
7,729
142
3,694
6,793
20,949
0
L
5,894
1,223
0
1,402
6,203
2,388
0
3,933
2,270
21,105
1,012
L
Surtr
ZakBurnap
Surtr
6,620
2,386
0
2,551
15,332
13,681
100
8,562
6,770
241
16,384
W
Baron Samedi
aC sU sN T
Baron Samedi
10,679
746
1,937
2,753
4,899
2,765
938
1,156
3,743
42,820
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
20,909
162
Minions Killed
65
0
Camps Cleared
0
582,569
Distance Traveled
509,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,618
662
8
1
0
164,969
0
W
Thanatos
8,068
807
36
4
0
225,438
0
W
Cthulhu
7,390
739
30
3
0
168,860
0
L
Sol
6,653
665
36
4
0
163,552
0
L
Surtr
7,638
764
21
2
0
181,041
0
W
Baron Samedi
9,101
910
96
10
0
188,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role