Player Matchup

Jing Wei
Jing Wei
Bronze III
Erick Biohazard
Jing Wei
Bronze III
Level 145
God Stats
0W - 1L
1,375 SR
Queue Stats
3W - 3L
1,445 MMR
Solo
Ravana
Ravana
Bronze III
SnugglesJ
Ravana
Bronze III
Level 86
God Stats
15W - 10L
1,605 SR
Queue Stats
37W - 39L
1,454 MMR
Solo
Atlas
Atlas
Bronze III
TomYCrAzY8633
Atlas
Bronze III
Level 68
God Stats
1W - 1L
1,406 SR
Queue Stats
4W - 2L
1,445 MMR
Solo
Jormungandr
Jormungandr
Bronze III
f7forever
Jormungandr
Bronze III
Level 177
God Stats
2W - 1L
1,651 SR
Queue Stats
3W - 5L
1,441 MMR
Solo
Kukulkan
Kukulkan
Bronze III
wannasmo
Kukulkan
Bronze III
Level 156
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,542 SR
1,448 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,601 SR
1,468 MMR
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
Lemur37681
Anhur
Bronze III
Level 158
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Janus
Janus
Bronze III
NoGankhobo
Janus
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,448 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Soul Of Eva
Guan Yu
Bronze III
Level 189
God Stats
2W - 0L
1,752 SR
Queue Stats
5W - 1L
1,497 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
TwoBits5709
Sylvanus
Bronze III
Level 158
God Stats
1W - 0L
1,703 SR
Queue Stats
4W - 4L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 2 / 0
7,387
435
7,497
14,582
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
SnugglesJ
Ravana
13
1 / 3 / 2
7,713
454
6,004
13,161
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
7,164
421
4,766
15,486
12,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
f7forever
Jormungandr
13
0 / 4 / 0
7,630
449
7,425
17,469
13,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
wannasmo
Kukulkan
14
2 / 7 / 0
8,530
502
8,330
13,433
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoAo KuangCabrakanHades

VS

Bans
Ne ZhaArtioLancelotKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
10 / 1 / 1
11,310
665
13,229
12,290
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
15
0 / 0 / 5
9,100
535
9,478
12,984
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
17
6 / 1 / 2
10,539
620
13,801
10,628
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Soul Of Eva
Guan Yu
16
2 / 0 / 5
10,318
607
12,110
13,429
14,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
TwoBits5709
Sylvanus
13
0 / 1 / 7
8,596
506
6,437
12,001
12,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
18
18
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
1
1
10.5
L
Jing Wei
0
2
0
0
W
Anhur
0
0
5
2.5
W
Janus
6
1
2
7
L
Ravana
SnugglesJ
Ravana
1
3
2
0.67
W
Guan Yu
Soul Of Eva
Guan Yu
2
0
5
4.5
L
0
2
1
0.25
W
Sylvanus
TwoBits5709
Sylvanus
0
1
7
3.5
L
Jormungandr
f7forever
Jormungandr
0
4
0
0
L
Kukulkan
wannasmo
Kukulkan
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,022
Damage
55,055
74,131
Taken
61,332
39,740
Mitigated
42,477
20,849
Healing
24,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,229
6,387
0
3,637
12,290
5,340
0
3,349
8,941
0
100,273
L
Jing Wei
7,497
3,668
0
6,856
14,582
4,363
0
1,688
12,860
0
56,587
W
Anhur
9,478
4,596
0
5,876
12,984
5,743
0
1,961
11,023
0
72,856
W
Janus
13,801
2,258
0
1,396
10,628
4,393
0
4,064
6,564
90,467
0
L
Ravana
SnugglesJ
Ravana
6,004
2,123
0
6,451
13,161
4,621
0
3,682
9,395
7
51,427
W
Guan Yu
Soul Of Eva
Guan Yu
12,110
1,283
640
3,700
13,429
14,508
0
7,276
6,153
17,260
73,657
L
4,766
1,580
648
5,035
15,486
12,649
0
6,191
9,067
32,799
0
W
Sylvanus
TwoBits5709
Sylvanus
6,437
1,406
3,766
5,140
12,001
12,493
0
4,597
7,404
29,662
0
L
Jormungandr
f7forever
Jormungandr
7,425
3,574
0
1,359
17,469
13,686
0
3,296
14,173
63,369
0
L
Kukulkan
wannasmo
Kukulkan
8,330
672
0
500
13,433
4,421
0
7,245
5,960
70,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
49,863
466
Minions Killed
597
0
Camps Cleared
0
1,602,605
Distance Traveled
1,828,254
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,310
665
130
8
0
432,633
0
L
Jing Wei
7,387
435
98
6
0
302,491
0
W
Anhur
9,100
535
120
7
0
322,141
1
W
Janus
10,539
620
153
9
0
359,944
0
L
Ravana
7,713
454
85
5
0
362,370
0
W
Guan Yu
10,318
607
153
9
0
370,895
0
L
Atlas
7,164
421
49
3
0
336,554
4
W
Sylvanus
8,596
506
41
2
0
342,641
1
L
Jormungandr
7,630
449
116
7
0
282,865
10
L
Kukulkan
8,530
502
118
7
0
318,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role