Player Matchup

Agni
Agni
Gold V
GOTCHA61
Agni
Gold V
Level 128
God Stats
48W - 41L
1,668 SR
Queue Stats
81W - 65L
1,695 MMR
Party 1
Cabrakan
Cabrakan
Gold V
TheDarkNecron
Cabrakan
Gold V
Level 159
God Stats
1W - 1L
1,590 SR
Queue Stats
73W - 30L
1,692 MMR
Party 1
Hercules
Hercules
Gold V
Đekambrii
Hercules
Gold V
Level 176
God Stats
2W - 0L
1,550 SR
Queue Stats
97W - 26L
1,695 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,603 SR
1,694 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,743 SR
1,650 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Aqsin
Ah Muzen Cab
Bronze III
Level 88
God Stats
0W - 2L
1,405 SR
Queue Stats
27W - 21L
1,944 MMR
Solo
Cerberus
Cerberus
Bronze III
Devil_in_myBrain
Cerberus
Bronze III
Level 62
God Stats
0W - 1L
1,900 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Rozya
Ah Puch
Bronze III
Level 67
God Stats
0W - 1L
1,923 SR
Queue Stats
0W - 4L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
6 / 2 / 6
11,197
800
18,941
9,256
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
TheDarkNecron
Cabrakan
15
2 / 0 / 9
10,857
776
6,312
12,940
16,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Đekambrii
Hercules
17
4 / 1 / 8
10,930
781
14,009
16,892
19,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
Guan YuAtlasThothMauiAchilles

VS

Bans
AphroditeOdinCernunnosMulanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aqsin
Ah Muzen Cab
16
3 / 6 / 0
10,275
734
7,024
16,533
7,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 3 / 2
9,079
649
7,061
17,770
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Rozya
Ah Puch
15
0 / 3 / 1
8,969
641
13,914
10,213
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
3
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aqsin
Ah Muzen Cab
3
6
0
0.5
L
0
3
2
0.33
W
Agni
6
2
6
4.5
L
Ah Puch
Rozya
Ah Puch
0
3
1
0.17
W
Cabrakan
TheDarkNecron
Cabrakan
2
0
9
6.5
W
Hercules
Đekambrii
Hercules
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
27,999
39,088
Taken
44,516
39,219
Mitigated
33,644
13,941
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aqsin
Ah Muzen Cab
7,024
2,600
0
3,295
16,533
7,677
93
9,575
6,695
0
62,766
L
7,061
407
0
6,048
17,770
21,398
0
9,458
7,459
18,761
0
W
Agni
18,941
2,406
81
3,228
9,256
3,856
1,493
4,118
5,138
80,074
2,791
L
Ah Puch
Rozya
Ah Puch
13,914
1,000
0
1,623
10,213
4,569
123
5,786
4,133
34,951
0
W
Cabrakan
TheDarkNecron
Cabrakan
6,312
1,107
0
3,429
12,940
16,324
744
8,155
4,785
16,935
0
W
Hercules
Đekambrii
Hercules
14,009
3,965
0
7,203
16,892
19,039
1,069
8,720
8,172
1,087
30,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
28,323
220
Minions Killed
188
0
Camps Cleared
0
833,805
Distance Traveled
724,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,275
734
109
8
0
247,771
0
L
Cerberus
9,079
649
30
2
0
258,307
0
W
Agni
11,197
800
146
10
0
267,353
0
L
Ah Puch
8,969
641
49
4
0
218,372
0
W
Cabrakan
10,857
776
23
2
0
275,234
0
W
Hercules
10,930
781
51
4
0
291,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role