Player Matchup

Thanatos
Thanatos
Bronze III
FidoTheZombie
Thanatos
Bronze III
Level 149
God Stats
3W - 3L
1,699 SR
Queue Stats
98W - 73L
1,590 MMR
Solo
Xbalanque
Xbalanque
Bronze III
NateTheGreat213
Xbalanque
Bronze III
Level 138
God Stats
2W - 5L
1,373 SR
Queue Stats
168W - 152L
1,592 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
SpaceSpace
Kumbhakarna
Bronze III
Level 143
God Stats
0W - 1L
1,350 SR
Queue Stats
73W - 72L
1,584 MMR
Solo
Agni
Agni
Bronze III
iMetrical
Agni
Bronze III
Level 89
God Stats
1W - 2L
1,464 SR
Queue Stats
313W - 350L
1,584 MMR
Solo
Guan Yu
Guan Yu
Bronze III
xN1neTails
Guan Yu
Bronze III
Level 125
God Stats
6W - 11L
1,416 SR
Queue Stats
747W - 761L
1,592 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,460 SR
1,588 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,625 SR
1,570 MMR
Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver I
ChromeSausage
Arachne
Silver I
Level 128
God Stats
1W - 1L
1,475 SR
Queue Stats
3W - 11L
1,590 MMR
Solo
Atlas
Atlas
Silver I
Craх
Atlas
Silver I
Level 64
God Stats
12W - 8L
1,766 SR
Queue Stats
60W - 43L
1,584 MMR
Party 3
Pele
Pele
Silver I
Ezrą
Pele
Silver I
Level 81
God Stats
39W - 11L
1,896 SR
Queue Stats
89W - 82L
1,584 MMR
Party 3
Bacchus
Bacchus
Silver I
MineKraftKyle
Bacchus
Silver I
Level 154
God Stats
1W - 1L
1,489 SR
Queue Stats
51W - 43L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FidoTheZombie
Thanatos
14
7 / 8 / 1
8,920
595
14,680
18,510
9,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
NateTheGreat213
Xbalanque
10
0 / 8 / 3
6,020
401
3,752
13,579
4,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SpaceSpace
Kumbhakarna
10
1 / 3 / 5
7,142
476
2,749
12,182
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
12
0 / 6 / 2
6,959
464
6,916
9,098
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
xN1neTails
Guan Yu
11
0 / 4 / 3
6,821
455
5,286
14,247
13,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
Ne ZhaRavanaFenrirMercury

VS

Bans
He BoThorAthenaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
8 / 1 / 3
9,656
644
15,130
12,732
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
13
1 / 2 / 6
8,016
534
3,370
12,681
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Craх
Atlas
14
4 / 1 / 3
8,892
593
12,656
10,585
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Ezrą
Pele
15
11 / 3 / 2
10,037
669
12,558
14,384
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
13
4 / 1 / 12
9,457
630
7,818
11,919
12,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
28
29
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
1
3
9.5
W
Arachne
1
2
6
2
W
Atlas
Craх
Atlas
4
1
3
5.5
W
Pele
Ezrą
Pele
11
3
2
4
L
Thanatos
FidoTheZombie
Thanatos
7
8
1
0.94
W
Bacchus
4
1
12
10
L
Xbalanque
NateTheGreat213
Xbalanque
0
8
3
0.19
L
Kumbhakarna
SpaceSpace
Kumbhakarna
1
3
5
1.17
L
Agni
0
6
2
0.17
L
Guan Yu
xN1neTails
Guan Yu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
51,532
67,616
Taken
62,301
42,303
Mitigated
30,815
21,084
Healing
21,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
15,130
11,020
0
7,150
12,732
4,830
523
1,678
11,054
0
83,586
W
Arachne
3,370
2,464
0
2,600
12,681
3,954
351
2,674
10,007
0
55,148
W
Atlas
Craх
Atlas
12,656
3,470
0
2,485
10,585
4,512
75
628
9,957
62,035
0
W
Pele
Ezrą
Pele
12,558
3,821
0
3,308
14,384
4,729
404
2,984
11,400
0
78,153
L
Thanatos
FidoTheZombie
Thanatos
14,680
5,524
0
11,259
18,510
9,412
0
2,968
15,455
0
59,920
W
Bacchus
7,818
1,200
2,550
3,279
11,919
12,790
0
2,380
9,539
24,916
361
L
Xbalanque
NateTheGreat213
Xbalanque
3,752
1,931
0
1,276
13,579
4,961
0
3,308
10,193
0
27,601
L
Kumbhakarna
SpaceSpace
Kumbhakarna
2,749
880
207
3,126
12,182
11,747
0
3,370
8,608
8,295
0
L
Agni
6,916
526
0
260
9,098
2,852
0
2,388
6,608
56,183
454
L
Guan Yu
xN1neTails
Guan Yu
5,286
478
116
4,840
14,247
13,331
0
7,284
6,403
0
46,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
46,058
321
Minions Killed
453
0
Camps Cleared
0
1,475,533
Distance Traveled
1,524,542
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,656
644
143
10
0
271,425
2
W
Arachne
8,016
534
82
5
0
320,328
0
W
Atlas
8,892
593
112
7
0
298,858
0
W
Pele
10,037
669
98
7
0
323,191
2
L
Thanatos
8,920
595
74
5
0
318,061
1
W
Bacchus
9,457
630
18
1
0
310,740
7
L
Xbalanque
6,020
401
46
3
0
263,121
0
L
Kumbhakarna
7,142
476
9
1
0
318,718
5
L
Agni
6,959
464
114
8
0
283,143
0
L
Guan Yu
6,821
455
78
5
0
292,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role