Player Matchup

Hades
Hades
JPrage11
Hades
Level 157
God Stats
4W - 2L
1,468 SR
Queue Stats
18W - 11L
1,604 Elo+
Party 1
Jormungandr
Jormungandr
Yummy Snowballs
Jormungandr
Level 173
God Stats
1W - 0L
1,729 SR
Queue Stats
26W - 15L
1,643 Elo+
Party 1
Surtr
Surtr
bandj6
Surtr
Level 101
God Stats
4W - 0L
1,814 SR
Queue Stats
21W - 17L
1,578 Elo+
Party 1
Team Averages
Level 144
1,671 SR
1,608 Elo+

VS

Team Averages
Level 114
1,480 SR
1,633 Elo+
Surtr
Surtr
TTV_jbjenkinsss
Surtr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 394L
1,560 Elo+
Solo
Tiamat
Tiamat
Trozeus
Tiamat
Level 69
God Stats
1W - 3L
1,175 SR
Queue Stats
43W - 38L
1,518 Elo+
Solo
Serqet
Serqet
takenalll
Serqet
Level 150
God Stats
0W - 1L
1,764 SR
Queue Stats
40W - 18L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JPrage11
Hades
18
5 / 2 / 5
11,455
764
10,518
9,385
5,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Yummy Snowballs
Jormungandr
19
3 / 0 / 9
11,401
760
19,925
14,071
17,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
bandj6
Surtr
15
4 / 7 / 3
10,333
689
10,797
17,338
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,666
644
10,877
20,131
15,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Trozeus
Tiamat
17
3 / 2 / 5
10,803
720
13,690
12,365
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
takenalll
Serqet
16
4 / 3 / 3
10,174
678
8,762
14,120
8,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
12
Kills
9
9
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
JPrage11
Hades
5
2
5
3.75
L
2
7
5
0.64
L
Tiamat
Trozeus
Tiamat
3
2
5
2.75
W
Jormungandr
Yummy Snowballs
Jormungandr
3
0
9
7.5
W
Surtr
bandj6
Surtr
4
7
3
0.79
L
Serqet
takenalll
Serqet
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
33,329
40,794
Taken
46,616
31,641
Mitigated
32,638
10,282
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
JPrage11
Hades
10,518
291
1,824
3,068
9,385
5,046
198
2,052
6,523
41,457
0
L
10,877
3,202
0
2,376
20,131
15,626
94
10,869
8,597
250
22,589
L
Tiamat
Trozeus
Tiamat
13,690
549
0
4,308
12,365
8,816
0
7,773
3,907
62,303
0
W
Jormungandr
Yummy Snowballs
Jormungandr
19,925
3,776
0
2,128
14,071
17,817
228
6,251
6,842
61,956
2,232
W
Surtr
bandj6
Surtr
10,797
4,120
0
3,262
17,338
8,778
209
5,680
10,910
764
41,718
L
Serqet
takenalll
Serqet
8,762
2,911
0
1,641
14,120
8,196
0
8,129
5,552
0
40,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
30,643
241
Minions Killed
209
0
Camps Cleared
0
768,906
Distance Traveled
824,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,455
764
83
6
0
250,464
0
L
Surtr
9,666
644
39
3
0
265,997
0
L
Tiamat
10,803
720
106
7
0
267,029
0
W
Jormungandr
11,401
760
95
6
0
258,310
0
W
Surtr
10,333
689
63
4
0
260,132
0
L
Serqet
10,174
678
64
4
0
291,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role