Player Matchup

Olorun
Olorun
AoA Envy
Olorun
Level 60
God Stats
1W - 0L
1,262 SR
Queue Stats
89W - 125L
1,247 Elo+
Party 1
Izanami
Izanami
AoA Necro
Izanami
Level 28
God Stats
7W - 7L
1,417 SR
Queue Stats
12W - 23L
1,221 Elo+
Party 1
Surtr
Surtr
KingMykal
Surtr
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 55L
1,272 Elo+
Party 1
Mercury
Mercury
bears507
Mercury
Level 59
God Stats
6W - 3L
1,658 SR
Queue Stats
98W - 121L
1,334 Elo+
Party 3
Maui
Maui
book_wit_it
Maui
Level 27
God Stats
2W - 1L
1,266 SR
Queue Stats
26W - 44L
1,244 Elo+
Party 3
Team Averages
Level 46
1,420 SR
1,264 Elo+

VS

Team Averages
Level 46
1,525 SR
1,261 Elo+
Tiamat
Tiamat
GenociderSy0
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,119 Elo+
Party 2
Xing Tian
Xing Tian
IcyMutt
Xing Tian
Level 41
God Stats
1W - 4L
1,587 SR
Queue Stats
1W - 8L
1,119 Elo+
Party 2
Amaterasu
Amaterasu
Oni Maddog
Amaterasu
Level 27
God Stats
1W - 3L
1,620 SR
Queue Stats
1W - 8L
1,119 Elo+
Party 2
Surtr
Surtr
SK GAMES 4
Surtr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,594 Elo+
Solo
Ishtar
Ishtar
solemexpert316
Ishtar
Level 45
God Stats
12W - 13L
1,419 SR
Queue Stats
72W - 81L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AoA Envy
Olorun
15
2 / 0 / 0
9,193
657
7,243
8,725
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
AoA Necro
Izanami
12
0 / 2 / 1
6,833
488
6,623
8,706
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Surtr
KingMykal
Surtr
15
10 / 0 / 0
9,818
701
17,311
12,651
6,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
bears507
Mercury
14
3 / 0 / 0
8,629
616
4,675
6,538
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 1
7,595
543
2,815
9,627
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 2 / 0
6,091
435
5,126
7,707
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
IcyMutt
Xing Tian
10
0 / 1 / 1
6,369
455
4,870
10,930
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Oni Maddog
Amaterasu
10
0 / 7 / 0
5,517
394
3,284
17,828
10,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
8
0 / 4 / 0
5,708
408
4,226
11,789
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 0
6,141
439
7,521
7,622
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
15
Kills
2
2
Deaths
15
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
AoA Envy
Olorun
2
0
0
2
W
Izanami
AoA Necro
Izanami
0
2
1
0.25
L
Tiamat
0
2
0
0
L
Xing Tian
IcyMutt
Xing Tian
0
1
1
0.5
W
Surtr
KingMykal
Surtr
10
0
0
10
L
Amaterasu
Oni Maddog
Amaterasu
0
7
0
0
L
Surtr
0
4
0
0
W
Mercury
bears507
Mercury
3
0
0
3
W
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
25,027
46,247
Taken
55,876
26,688
Mitigated
29,484
13,853
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AoA Envy
Olorun
7,243
3,486
0
5,576
8,725
4,320
3,012
3,861
4,864
71,945
6,977
W
Izanami
AoA Necro
Izanami
6,623
4,480
0
1,485
8,706
3,932
634
2,409
6,297
0
58,432
L
Tiamat
5,126
422
0
1,516
7,707
4,380
0
4,029
3,678
39,183
0
L
Xing Tian
IcyMutt
Xing Tian
4,870
527
153
3,536
10,930
6,009
0
2,048
8,882
23,074
0
W
Surtr
KingMykal
Surtr
17,311
10,381
0
5,117
12,651
6,879
2,374
438
12,213
341
69,861
L
Amaterasu
Oni Maddog
Amaterasu
3,284
1,656
0
5,605
17,828
10,239
0
889
16,939
0
28,234
L
Surtr
4,226
2,248
0
3,391
11,789
6,261
0
2,242
9,547
762
37,591
W
Mercury
bears507
Mercury
4,675
2,280
0
0
6,538
2,545
0
606
5,932
0
67,019
W
2,815
1,061
0
1,675
9,627
9,012
90
2,893
6,734
20,556
0
L
7,521
3,924
0
3,017
7,622
2,595
0
625
6,997
0
45,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
29,826
479
Minions Killed
259
0
Camps Cleared
0
1,425,505
Distance Traveled
1,352,859
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,193
657
141
10
0
256,550
0
W
Izanami
6,833
488
91
7
0
253,753
0
L
Tiamat
6,091
435
51
4
0
297,606
2
L
Xing Tian
6,369
455
17
1
0
306,849
0
W
Surtr
9,818
701
106
8
0
266,044
0
L
Amaterasu
5,517
394
46
3
0
255,292
0
L
Surtr
5,708
408
68
5
0
233,376
0
W
Mercury
8,629
616
105
8
0
364,690
0
W
Maui
7,595
543
36
3
0
284,468
0
L
Ishtar
6,141
439
77
6
0
259,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role