Player Matchup

Thanatos
Thanatos
Feel My Wrath96
Thanatos
Level 74
God Stats
0W - 1L
1,419 SR
Queue Stats
11W - 14L
1,452 Elo+
Party 1
Neith
Neith
KadDaddy
Neith
Level 79
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 2L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
KaleK1ng
Kukulkan
Level 63
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 1
Ares
Ares
My Guych
Ares
Level 29
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 1
Surtr
Surtr
ahlikeitaloot
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 1
Team Averages
Level 70
1,588 SR
1,610 Elo+

VS

Team Averages
Level 83
1,569 SR
1,545 Elo+
Danzaburou
Danzaburou
BathToasterTime
Danzaburou
Level 41
God Stats
18W - 14L
1,563 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 2
Chaac
Chaac
M4K04
Chaac
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,484 Elo+
Solo
Surtr
Surtr
MilkyCowSauce
Surtr
Level 79
God Stats
1W - 1L
1,491 SR
Queue Stats
23W - 19L
1,565 Elo+
Party 2
Loki
Loki
TheTinyMoose7
Loki
Level 111
God Stats
11W - 6L
1,719 SR
Queue Stats
39W - 30L
1,606 Elo+
Party 2
Agni
Agni
XxMudb0n3xX
Agni
Level 89
God Stats
5W - 2L
1,571 SR
Queue Stats
11W - 10L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 6 / 2
7,527
470
7,604
14,357
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
KadDaddy
Neith
13
1 / 1 / 3
7,985
499
6,601
6,612
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KaleK1ng
Kukulkan
12
2 / 7 / 2
7,683
480
6,500
11,437
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
0 / 1 / 5
7,239
452
5,613
11,610
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 0
6,273
392
6,649
12,806
9,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BathToasterTime
Danzaburou
15
1 / 2 / 1
8,406
525
3,374
7,526
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
M4K04
Chaac
13
0 / 2 / 5
8,312
520
3,743
13,334
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 3
8,846
553
10,989
16,333
12,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
12 / 0 / 3
10,491
656
14,102
12,353
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 6
8,597
537
9,050
9,797
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
19
19
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BathToasterTime
Danzaburou
1
2
1
0.75
L
Thanatos
5
6
2
1
L
Neith
KadDaddy
Neith
1
1
3
2.5
L
Kukulkan
KaleK1ng
Kukulkan
2
7
2
0.43
W
Chaac
M4K04
Chaac
0
2
5
1.25
W
3
0
3
4.5
L
Ares
0
1
5
2.5
W
12
0
3
13.5
W
3
4
6
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
41,258
56,822
Taken
59,343
37,421
Mitigated
36,440
14,297
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BathToasterTime
Danzaburou
3,374
1,637
0
4,208
7,526
2,561
778
659
6,867
0
64,603
L
Thanatos
7,604
1,904
0
6,002
14,357
7,006
0
2,640
11,623
0
35,759
L
Neith
KadDaddy
Neith
6,601
1,636
0
2,121
6,612
3,002
0
829
5,735
0
66,938
L
Kukulkan
KaleK1ng
Kukulkan
6,500
571
90
560
11,437
4,797
0
4,467
6,970
52,322
0
W
Chaac
M4K04
Chaac
3,743
665
0
4,992
13,334
12,014
678
4,044
9,290
0
33,055
W
10,989
3,887
0
9,020
16,333
12,833
2,239
780
15,553
424
63,694
L
Ares
5,613
121
0
2,972
11,610
12,748
0
1,169
10,246
20,172
0
W
14,102
4,235
0
5,118
12,353
5,491
0
2,873
9,480
0
82,065
W
9,050
567
68
2,826
9,797
3,541
1,553
4,030
5,767
52,568
0
L
6,649
2,281
0
2,552
12,806
9,868
33
205
11,570
390
36,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
44,652
365
Minions Killed
468
0
Camps Cleared
0
1,463,858
Distance Traveled
1,630,922
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,406
525
108
7
0
307,634
0
L
Thanatos
7,527
470
54
3
0
327,258
0
L
Neith
7,985
499
126
8
0
315,795
1
L
Kukulkan
7,683
480
102
6
0
269,862
0
W
Chaac
8,312
520
50
3
0
302,256
3
W
Surtr
8,846
553
108
7
0
324,189
0
L
Ares
7,239
452
24
2
0
344,932
8
W
Loki
10,491
656
116
7
0
389,627
0
W
Agni
8,597
537
86
5
0
307,216
0
L
Surtr
6,273
392
59
4
0
206,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role