Player Matchup

Surtr
Surtr
Aphobes
Surtr
Level 63
God Stats
1W - 2L
1,501 SR
Queue Stats
37W - 18L
1,616 Elo+
Party 1
Lancelot
Lancelot
Cydihy
Lancelot
Level 29
God Stats
0W - 1L
1,273 SR
Queue Stats
39W - 13L
1,665 Elo+
Party 1
Bacchus
Bacchus
FlyawayMink9761
Bacchus
Level 81
God Stats
0W - 2L
1,534 SR
Queue Stats
50W - 44L
1,535 Elo+
Party 1
Ra
Ra
Lokii I sG
Ra
Level 109
God Stats
6W - 7L
1,521 SR
Queue Stats
167W - 171L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
Philli9894
Heimdallr
Level 106
God Stats
1W - 3L
1,515 SR
Queue Stats
166W - 128L
1,596 Elo+
Party 1
Team Averages
Level 78
1,469 SR
1,581 Elo+

VS

Team Averages
Level 107
1,592 SR
1,577 Elo+
Cthulhu
Cthulhu
Dax-yf
Cthulhu
Level 168
God Stats
3W - 0L
1,516 SR
Queue Stats
21W - 18L
1,524 Elo+
Solo
Thor
Thor
Doroll157
Thor
Level 28
God Stats
13W - 3L
1,822 SR
Queue Stats
61W - 26L
1,695 Elo+
Party 2
Baba Yaga
Baba Yaga
OneFruityDon
Baba Yaga
Level 103
God Stats
2W - 2L
1,506 SR
Queue Stats
234W - 244L
1,457 Elo+
Solo
Surtr
Surtr
Tourette_Turtle4
Surtr
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 94L
1,657 Elo+
Party 2
Neith
Neith
patatesd0uces1
Neith
Level 109
God Stats
7W - 2L
1,618 SR
Queue Stats
53W - 32L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aphobes
Surtr
7
0 / 0 / 0
4,957
381
2,148
5,146
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Cydihy
Lancelot
10
1 / 2 / 1
6,280
483
4,493
9,735
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 1 / 1
5,548
427
3,253
7,907
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 5 / 0
6,622
509
3,515
8,976
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Philli9894
Heimdallr
10
2 / 2 / 0
5,997
461
7,689
8,990
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dax-yf
Cthulhu
13
1 / 0 / 1
7,273
559
3,733
8,614
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thor
13
5 / 1 / 0
7,255
558
6,046
10,204
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
OneFruityDon
Baba Yaga
12
1 / 2 / 3
7,083
545
6,643
6,641
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 0
6,362
489
6,829
9,998
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,500
500
6,958
11,010
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
10
10
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
Aphobes
Surtr
0
0
0
0
L
Lancelot
Cydihy
Lancelot
1
2
1
0.75
W
Cthulhu
Dax-yf
Cthulhu
1
0
1
1.5
W
Thor
5
1
0
5
L
0
1
1
0.5
L
1
5
0
0.2
W
Baba Yaga
OneFruityDon
Baba Yaga
1
2
3
1.25
L
Heimdallr
Philli9894
Heimdallr
2
2
0
1
W
2
0
0
2
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
30,209
40,754
Taken
46,467
21,687
Mitigated
27,087
11,299
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Aphobes
Surtr
2,148
768
0
1,161
5,146
2,143
0
2,701
2,003
249
17,603
L
Lancelot
Cydihy
Lancelot
4,493
1,812
0
819
9,735
3,662
0
2,069
7,554
0
37,982
W
Cthulhu
Dax-yf
Cthulhu
3,733
375
0
2,563
8,614
7,928
0
90
8,524
54,270
0
W
Thor
6,046
2,706
0
4,268
10,204
3,649
0
1,154
9,050
0
54,978
L
3,253
1,012
379
3,619
7,907
8,507
0
62
7,546
15,809
0
L
3,515
288
241
1,845
8,976
3,302
0
5,123
3,849
44,144
684
W
Baba Yaga
OneFruityDon
Baba Yaga
6,643
432
0
1,389
6,641
2,689
145
2,261
4,380
53,905
0
L
Heimdallr
Philli9894
Heimdallr
7,689
3,926
0
3,235
8,990
4,073
0
117
8,596
0
41,899
W
6,829
3,501
0
2,587
9,998
8,341
0
1,989
8,009
652
35,357
W
6,958
2,577
37
6,730
11,010
4,480
223
1,264
9,746
0
53,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
34,473
267
Minions Killed
408
0
Camps Cleared
0
1,129,041
Distance Traveled
1,296,350
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,957
381
20
2
0
117,097
0
L
Lancelot
6,280
483
58
4
0
290,540
0
W
Cthulhu
7,273
559
101
8
0
233,906
0
W
Thor
7,255
558
93
7
0
259,676
0
L
Bacchus
5,548
427
24
2
0
240,400
0
L
Ra
6,622
509
94
7
0
240,818
0
W
Baba Yaga
7,083
545
87
7
0
242,698
2
L
Heimdallr
5,997
461
71
5
0
240,186
0
W
Surtr
6,362
489
44
3
0
291,540
0
W
Neith
6,500
500
83
6
0
268,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role