Player Matchup

Skadi
Skadi
Cypirien
Skadi
Level 158
God Stats
3W - 9L
1,378 SR
Queue Stats
395W - 398L
1,515 Elo+
Solo
Achilles
Achilles
D0MEST0SH4ZE
Achilles
Level 128
God Stats
0W - 2L
1,290 SR
Queue Stats
21W - 20L
1,503 Elo+
Solo
Olorun
Olorun
Loutrepowa
Olorun
Level 127
God Stats
1W - 3L
1,583 SR
Queue Stats
241W - 250L
1,438 Elo+
Solo
Artemis
Artemis
Perkivi
Artemis
Level 149
God Stats
3W - 4L
1,580 SR
Queue Stats
203W - 196L
1,472 Elo+
Party 1
Geb
Geb
rahimalaya
Geb
Level 147
God Stats
3W - 5L
1,530 SR
Queue Stats
204W - 209L
1,452 Elo+
Party 1
Team Averages
Level 142
1,472 SR
1,476 Elo+

VS

Team Averages
Level 119
1,662 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
BubKatt
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,868 SR
Queue Stats
15W - 13L
1,484 Elo+
Solo
Da Ji
Da Ji
ItaIianDan
Da Ji
Level 87
God Stats
1W - 1L
1,276 SR
Queue Stats
203W - 195L
1,577 Elo+
Solo
Fafnir
Fafnir
Matya01
Fafnir
Level 125
God Stats
3W - 1L
1,634 SR
Queue Stats
410W - 403L
1,473 Elo+
Solo
Vulcan
Vulcan
Shiining-Justice
Vulcan
Level 150
God Stats
16W - 11L
1,579 SR
Queue Stats
598W - 571L
1,523 Elo+
Solo
Olorun
Olorun
TheBlindFuwwy
Olorun
Level 115
God Stats
3W - 0L
1,953 SR
Queue Stats
83W - 73L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cypirien
Skadi
20
7 / 3 / 13
12,740
749
27,398
14,044
7,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
D0MEST0SH4ZE
Achilles
19
5 / 7 / 13
12,452
732
11,601
24,333
28,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Loutrepowa
Olorun
20
6 / 6 / 8
12,850
756
13,586
20,132
10,341
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Perkivi
Artemis
18
4 / 8 / 8
11,695
688
22,138
18,080
9,732
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 6 / 14
11,352
668
8,542
21,528
27,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BubKatt
Ah Muzen Cab
20
4 / 3 / 17
12,474
734
23,456
14,140
9,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
18
7 / 6 / 12
12,377
728
18,348
19,824
12,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
Matya01
Fafnir
19
4 / 4 / 17
13,187
776
8,539
23,712
45,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 4 / 12
13,377
787
17,540
13,814
8,508
20
11 / 6 / 14
14,187
835
24,611
23,717
15,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
101
22
Kills
29
30
Deaths
23
56
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BubKatt
Ah Muzen Cab
4
3
17
4.17
L
Skadi
Cypirien
Skadi
7
3
13
4.5
L
Achilles
D0MEST0SH4ZE
Achilles
5
7
13
1.64
W
Da Ji
7
6
12
2.17
L
Olorun
Loutrepowa
Olorun
6
6
8
1.67
W
Fafnir
Matya01
Fafnir
4
4
17
3.13
L
Artemis
Perkivi
Artemis
4
8
8
1
W
3
4
12
2.25
W
11
6
14
3
L
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,265
Damage
92,494
98,117
Taken
95,207
83,609
Mitigated
91,646
30,455
Healing
37,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BubKatt
Ah Muzen Cab
23,456
7,353
2,400
4,783
14,140
9,041
2,190
2,411
11,637
0
54,999
L
Skadi
Cypirien
Skadi
27,398
13,955
1,702
4,287
14,044
7,576
2,431
6,948
7,096
0
43,151
L
Achilles
D0MEST0SH4ZE
Achilles
11,601
2,409
1,502
5,431
24,333
28,349
366
13,490
10,820
0
22,343
W
Da Ji
18,348
2,852
1,289
3,671
19,824
12,816
397
6,246
13,487
0
22,227
L
Olorun
Loutrepowa
Olorun
13,586
4,561
4,391
7,122
20,132
10,341
1,801
9,672
10,447
53,283
957
W
Fafnir
Matya01
Fafnir
8,539
2,394
2,931
6,093
23,712
45,577
257
5,125
18,359
16,409
0
L
Artemis
Perkivi
Artemis
22,138
10,763
0
1,037
18,080
9,732
832
10,573
7,494
0
35,548
W
17,540
8,553
2,183
2,282
13,814
8,508
1,077
4,219
9,219
49,821
0
W
24,611
11,000
2,631
8,794
23,717
15,704
3,859
3,810
19,577
48,928
1,533
L
8,542
193
1,431
3,552
21,528
27,611
150
9,005
12,493
20,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,089
Gold Earned
65,602
248
Minions Killed
203
0
Camps Cleared
0
1,350,969
Distance Traveled
1,444,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,474
734
41
2
0
302,756
0
L
Skadi
12,740
749
49
3
0
308,202
0
L
Achilles
12,452
732
32
2
0
252,586
0
W
Da Ji
12,377
728
9
1
0
283,512
0
L
Olorun
12,850
756
95
6
0
224,554
0
W
Fafnir
13,187
776
14
1
0
291,191
0
L
Artemis
11,695
688
52
3
0
275,237
0
W
Vulcan
13,377
787
88
5
0
312,746
0
W
Olorun
14,187
835
51
3
0
253,892
0
L
Geb
11,352
668
20
1
0
290,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role