Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lakers_Fan40
Ymir
Level 129
God Stats
5W - 6L
1,543 SR
Queue Stats
403W - 389L
1,465 Elo+
Solo
Jormungandr
Jormungandr
NorthDarkz
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hera
Hera
NorthernSpy310
Hera
Level 57
God Stats
2W - 1L
1,419 SR
Queue Stats
46W - 34L
1,489 Elo+
Solo
Cernunnos
Cernunnos
Seiper15
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,372 Elo+
Solo
Team Averages
Level 82
1,493 SR
1,465 Elo+

VS

Team Averages
Level 114
1,479 SR
1,433 Elo+
Raijin
Raijin
Beneran
Raijin
Level 126
God Stats
1W - 3L
1,305 SR
Queue Stats
79W - 89L
1,485 Elo+
Solo
Tiamat
Tiamat
Dalvmin
Tiamat
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,435 Elo+
Solo
Achilles
Achilles
Slippy Nose
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo
Atlas
Atlas
la--teille
Atlas
Level 171
God Stats
6W - 7L
1,519 SR
Queue Stats
185W - 214L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
nickhciu28
Tsukuyomi
Level 142
God Stats
22W - 23L
1,573 SR
Queue Stats
525W - 540L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 13
8,919
743
6,520
13,436
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 3 / 16
10,878
907
10,793
14,744
18,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
NorthDarkz
Jormungandr
18
7 / 5 / 15
11,396
950
20,993
19,822
13,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 3 / 12
11,208
934
16,413
10,365
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Seiper15
Cernunnos
18
6 / 4 / 13
10,921
910
16,645
13,737
6,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beneran
Raijin
13
3 / 7 / 5
8,526
711
10,500
13,343
6,099
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Dalvmin
Tiamat
18
4 / 4 / 9
9,693
808
11,775
11,642
7,865
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Slippy Nose
Achilles
12
0 / 7 / 6
7,666
639
3,975
12,817
7,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
14
1 / 6 / 8
8,623
719
9,309
26,239
20,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
nickhciu28
Tsukuyomi
18
10 / 6 / 5
10,390
866
22,760
16,127
8,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
29
Kills
18
20
Deaths
30
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
5
13
1.7
L
Raijin
Beneran
Raijin
3
7
5
0.79
L
Tiamat
Dalvmin
Tiamat
4
4
9
2.13
W
5
3
16
4.33
W
Jormungandr
NorthDarkz
Jormungandr
7
5
15
2.9
W
9
3
12
5
W
Cernunnos
Seiper15
Cernunnos
6
4
13
3.13
L
Achilles
Slippy Nose
Achilles
0
7
6
0.43
L
Atlas
1
6
8
0.83
L
Tsukuyomi
nickhciu28
Tsukuyomi
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,364
Damage
58,319
72,104
Taken
80,168
52,835
Mitigated
50,745
26,593
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,520
933
1,993
2,901
13,436
9,272
757
6,360
6,940
0
6,547
L
Raijin
Beneran
Raijin
10,500
788
390
1,240
13,343
6,099
0
10,064
3,232
22,222
0
L
Tiamat
Dalvmin
Tiamat
11,775
689
266
2,769
11,642
7,865
0
5,917
5,695
20,028
0
W
10,793
1,841
988
1,874
14,744
18,288
107
6,106
8,425
19,079
0
W
Jormungandr
NorthDarkz
Jormungandr
20,993
6,079
1,228
6,971
19,822
13,655
1,525
7,605
12,081
39,932
0
W
16,413
4,733
2,278
2,471
10,365
4,796
2,062
4,753
5,600
23,957
1,058
W
Cernunnos
Seiper15
Cernunnos
16,645
7,922
1,596
4,293
13,737
6,824
3,188
6,169
7,474
0
35,834
L
Achilles
Slippy Nose
Achilles
3,975
2,101
103
804
12,817
7,401
0
8,867
3,902
0
6,479
L
Atlas
9,309
3,110
820
8,262
26,239
20,984
0
12,725
13,092
19,190
0
L
Tsukuyomi
nickhciu28
Tsukuyomi
22,760
4,537
193
3,563
16,127
8,396
0
10,164
5,874
0
38,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
44,898
127
Minions Killed
100
0
Camps Cleared
0
1,127,215
Distance Traveled
1,048,718
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,919
743
4
0
0
250,360
0
L
Raijin
8,526
711
19
2
0
187,864
0
L
Tiamat
9,693
808
26
2
0
229,919
0
W
Ymir
10,878
907
16
1
0
211,493
0
W
Jormungandr
11,396
950
40
3
0
228,069
2
W
Hera
11,208
934
22
2
0
209,070
0
W
Cernunnos
10,921
910
45
4
0
228,223
0
L
Achilles
7,666
639
9
1
0
206,344
0
L
Atlas
8,623
719
15
1
0
200,699
0
L
Tsukuyomi
10,390
866
31
3
0
223,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role