Player Matchup

Thoth
Thoth
Bronze III
Astucio
Thoth
Bronze III
Level 90
God Stats
0W - 1L
1,082 SR
Queue Stats
9W - 12L
1,546 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Khuyaq
Cernunnos
Bronze III
Level 173
God Stats
4W - 7L
1,499 SR
Queue Stats
49W - 40L
1,548 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
RipXyZ
Tsukuyomi
Bronze III
Level 128
God Stats
5W - 7L
1,477 SR
Queue Stats
648W - 640L
1,546 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
RlCHARDCRUSHER
Cu Chulainn
Bronze III
Level 120
God Stats
0W - 1L
1,629 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Geb
Geb
Bronze III
YisusPisus
Geb
Bronze III
Level 84
God Stats
13W - 14L
1,587 SR
Queue Stats
25W - 38L
1,546 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,455 SR
1,546 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,655 SR
1,546 MMR
Awilix
Awilix
Bronze III
Clawruh
Awilix
Bronze III
Level 58
God Stats
28W - 21L
1,654 SR
Queue Stats
77W - 55L
1,546 MMR
Solo
Maui
Maui
Bronze III
ItsGingie
Maui
Bronze III
Level 129
God Stats
2W - 1L
1,742 SR
Queue Stats
58W - 26L
1,546 MMR
Party 2
Ravana
Ravana
Bronze III
Rіch
Ravana
Bronze III
Level 219
God Stats
3W - 0L
1,770 SR
Queue Stats
121W - 92L
1,546 MMR
Party 2
Raijin
Raijin
Bronze III
SherBearStare
Raijin
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,548 MMR
Solo
Jing Wei
Jing Wei
Silver I
baathyboy
Jing Wei
Silver I
Level 120
God Stats
1W - 0L
1,610 SR
Queue Stats
14W - 12L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Astucio
Thoth
13
1 / 5 / 0
7,671
426
5,119
11,130
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Khuyaq
Cernunnos
17
3 / 0 / 2
9,920
551
8,932
8,883
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
RipXyZ
Tsukuyomi
13
2 / 6 / 4
8,240
458
9,541
16,903
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
RlCHARDCRUSHER
Cu Chulainn
14
1 / 6 / 2
9,047
503
13,304
19,302
17,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 3
7,257
403
5,182
18,728
16,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HerculesFenrirHe BoNe Zha

VS

Bans
ThorSusanoAo KuangIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Clawruh
Awilix
19
8 / 1 / 7
11,110
617
12,582
12,421
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
13
0 / 4 / 16
8,851
492
5,631
18,097
16,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Rіch
Ravana
16
3 / 2 / 4
10,024
557
11,035
13,692
7,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 0 / 5
10,574
587
20,283
12,406
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
baathyboy
Jing Wei
16
3 / 1 / 3
9,922
551
4,440
9,802
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
23
23
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
Astucio
Thoth
1
5
0
0.2
W
Awilix
Clawruh
Awilix
8
1
7
11.5
W
Maui
0
4
16
2
L
Cernunnos
Khuyaq
Cernunnos
3
0
2
4
L
Tsukuyomi
RipXyZ
Tsukuyomi
2
6
4
0.67
L
Cu Chulainn
RlCHARDCRUSHER
Cu Chulainn
1
6
2
0.33
W
Ravana
Rіch
Ravana
3
2
4
2.5
W
9
0
5
11.5
L
1
6
3
0.42
W
Jing Wei
baathyboy
Jing Wei
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,078
Damage
53,971
74,946
Taken
66,418
47,161
Mitigated
41,076
18,295
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Astucio
Thoth
5,119
523
0
500
11,130
4,012
0
5,973
5,157
61,748
587
W
Awilix
Clawruh
Awilix
12,582
7,753
0
960
12,421
6,200
0
2,379
10,042
0
118,505
W
Maui
5,631
1,292
2,686
3,254
18,097
16,983
0
5,259
12,838
21,486
0
L
Cernunnos
Khuyaq
Cernunnos
8,932
3,401
0
6,360
8,883
3,453
590
707
8,176
0
92,559
L
Tsukuyomi
RipXyZ
Tsukuyomi
9,541
2,674
0
4,882
16,903
5,808
0
4,930
11,973
0
60,207
L
Cu Chulainn
RlCHARDCRUSHER
Cu Chulainn
13,304
1,794
0
3,382
19,302
17,636
0
3,632
15,670
10,482
68,730
W
Ravana
Rіch
Ravana
11,035
3,167
0
4,331
13,692
7,565
431
1,299
12,393
0
90,742
W
20,283
2,072
0
697
12,406
6,501
0
4,767
7,639
97,672
2,381
L
5,182
114
0
3,171
18,728
16,252
0
9,810
8,918
14,578
0
W
Jing Wei
baathyboy
Jing Wei
4,440
3,111
0
3,507
9,802
3,827
0
1,139
8,663
0
72,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,135
Gold Earned
50,481
478
Minions Killed
607
0
Camps Cleared
0
1,756,397
Distance Traveled
1,898,745
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,671
426
109
6
0
343,003
8
W
Awilix
11,110
617
140
8
0
454,882
4
W
Maui
8,851
492
23
1
0
354,254
12
L
Cernunnos
9,920
551
156
9
0
354,230
9
L
Tsukuyomi
8,240
458
74
4
0
376,633
0
L
Cu Chulainn
9,047
503
124
7
0
333,002
2
W
Ravana
10,024
557
147
8
0
356,495
2
W
Raijin
10,574
587
161
9
0
358,180
3
L
Geb
7,257
403
15
1
0
349,529
9
W
Jing Wei
9,922
551
136
8
0
374,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role