Player Matchup

Apollo
Apollo
Mix_Personality
Apollo
Level 158
God Stats
10W - 7L
1,529 SR
Queue Stats
185W - 164L
1,465 Elo+
Party 1
Fenrir
Fenrir
Papa Lucasss
Fenrir
Level 108
God Stats
18W - 6L
1,807 SR
Queue Stats
390W - 353L
1,581 Elo+
Party 2
Surtr
Surtr
YummyMellons
Surtr
Level 92
God Stats
1W - 0L
1,763 SR
Queue Stats
76W - 79L
1,540 Elo+
Party 2
Khepri
Khepri
checcs_mix_PR
Khepri
Level 123
God Stats
2W - 2L
1,590 SR
Queue Stats
51W - 46L
1,455 Elo+
Party 1
Sol
Sol
dbrodie5139
Sol
Level 88
God Stats
2W - 1L
1,539 SR
Queue Stats
118W - 97L
1,523 Elo+
Party 1
Team Averages
Level 114
1,646 SR
1,513 Elo+

VS

Team Averages
Level 105
1,603 SR
1,459 Elo+
Nu Wa
Nu Wa
Grimm_Gambit
Nu Wa
Level 158
God Stats
2W - 5L
1,484 SR
Queue Stats
128W - 136L
1,424 Elo+
Solo
Artio
Artio
Lucky258
Artio
Level 128
God Stats
0W - 1L
1,657 SR
Queue Stats
11W - 13L
1,429 Elo+
Solo
Fenrir
Fenrir
Terejko
Fenrir
Level 67
God Stats
1W - 1L
1,727 SR
Queue Stats
71W - 66L
1,492 Elo+
Solo
Izanami
Izanami
Tronoxium
Izanami
Level 88
God Stats
3W - 6L
1,414 SR
Queue Stats
159W - 168L
1,416 Elo+
Solo
Surtr
Surtr
temp-293732
Surtr
Level 83
God Stats
1W - 1L
1,731 SR
Queue Stats
108W - 93L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,498
577
7,408
10,260
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
6 / 1 / 1
8,127
625
5,531
12,138
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 0
7,889
607
5,274
10,817
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
6,572
506
3,222
7,674
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 1 / 4
7,007
539
5,535
7,462
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,169
551
7,914
6,212
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Lucky258
Artio
11
1 / 1 / 1
6,528
502
2,906
11,696
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Terejko
Fenrir
6
0 / 1 / 0
4,995
384
1,438
4,695
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Tronoxium
Izanami
11
0 / 4 / 0
6,352
489
5,796
10,620
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 1 / 0
7,600
585
7,769
12,252
8,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
4
4
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Artio
Lucky258
Artio
1
1
1
1.5
W
2
0
3
3.5
W
Fenrir
6
1
1
6.5
L
Fenrir
Terejko
Fenrir
0
1
0
0
L
Izanami
Tronoxium
Izanami
0
4
0
0
W
1
1
0
1
W
0
1
2
1
W
0
1
4
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
25,823
48,351
Taken
45,475
25,417
Mitigated
24,824
20,874
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,914
1,515
0
500
6,212
2,287
450
2,319
3,893
56,365
0
L
Artio
Lucky258
Artio
2,906
474
640
4,271
11,696
8,763
252
4,009
7,687
17,916
0
W
7,408
5,087
0
6,395
10,260
4,521
251
2,312
7,913
0
63,463
W
Fenrir
5,531
1,284
0
3,064
12,138
5,268
201
1,711
10,425
0
63,698
L
Fenrir
Terejko
Fenrir
1,438
532
0
1,740
4,695
1,520
0
694
4,001
0
18,653
L
Izanami
Tronoxium
Izanami
5,796
3,861
0
2,810
10,620
3,996
0
1,251
9,369
0
55,141
W
5,274
2,379
0
5,118
10,817
6,130
0
810
9,984
584
66,317
W
3,222
315
0
1,615
7,674
6,803
14
2,673
4,806
22,250
0
W
5,535
2,254
0
4,682
7,462
2,695
295
3,303
4,135
66,039
0
L
7,769
3,278
0
7,062
12,252
8,258
0
612
11,640
711
68,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,093
Gold Earned
32,644
474
Minions Killed
372
0
Camps Cleared
0
1,287,236
Distance Traveled
1,227,718
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,169
551
81
6
0
257,681
1
L
Artio
6,528
502
25
2
0
287,543
2
W
Apollo
7,498
577
106
8
0
245,391
0
W
Fenrir
8,127
625
94
7
0
295,215
0
L
Fenrir
4,995
384
44
3
0
139,786
0
L
Izanami
6,352
489
100
8
0
252,420
0
W
Surtr
7,889
607
132
10
0
244,016
2
W
Khepri
6,572
506
19
1
0
263,856
0
W
Sol
7,007
539
123
9
0
238,758
0
L
Surtr
7,600
585
122
9
0
290,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role