Player Matchup

Janus
Janus
Bronze III
Maximuslives
Janus
Bronze III
Level 122
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Thor
Thor
Bronze III
RimReaper23
Thor
Bronze III
Level 42
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Horus
Horus
Bronze III
Shadowking1122
Horus
Bronze III
Level 138
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
SpudMaster311
Hachiman
Bronze III
Level 86
God Stats
4W - 4L
1,670 SR
Queue Stats
45W - 35L
2,108 MMR
Solo
Atlas
Atlas
Bronze III
t3kkypie
Atlas
Bronze III
Level 104
God Stats
0W - 2L
1,727 SR
Queue Stats
29W - 36L
1,309 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,586 SR
1,583 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,658 SR
1,650 MMR
Hades
Hades
Bronze III
AC1021873
Hades
Bronze III
Level 121
God Stats
1W - 1L
1,608 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
DiaBeatsByDre
Achilles
Bronze III
Level 142
God Stats
1W - 0L
1,594 SR
Queue Stats
21W - 17L
1,918 MMR
Solo
Chiron
Chiron
Bronze III
Emoney_316
Chiron
Bronze III
Level 145
God Stats
1W - 0L
1,620 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Athena
Athena
Bronze III
HdClutch-
Athena
Bronze III
Level 159
God Stats
1W - 0L
1,735 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
miniongaming24
Awilix
Bronze III
Level 68
God Stats
8W - 4L
1,730 SR
Queue Stats
25W - 17L
1,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,955
497
7,649
8,671
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 4 / 0
6,732
481
5,586
13,463
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 0
6,866
490
5,625
13,692
7,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
SpudMaster311
Hachiman
12
1 / 3 / 0
7,021
502
6,628
11,369
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
t3kkypie
Atlas
9
0 / 4 / 1
6,118
437
7,519
18,229
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
MauiArachneHe Bo

VS

Bans
RamaAphroditeChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AC1021873
Hades
14
2 / 1 / 6
8,848
632
10,992
11,922
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
DiaBeatsByDre
Achilles
15
4 / 0 / 1
8,770
626
10,878
13,738
16,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Emoney_316
Chiron
13
3 / 1 / 3
7,985
570
9,771
8,767
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
HdClutch-
Athena
11
1 / 1 / 11
7,686
549
7,149
15,949
15,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 0 / 4
9,743
696
12,029
10,917
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
19
19
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
AC1021873
Hades
2
1
6
5
W
Achilles
DiaBeatsByDre
Achilles
4
0
1
4.5
W
Chiron
Emoney_316
Chiron
3
1
3
4.5
W
Athena
HdClutch-
Athena
1
1
11
6.5
L
0
4
1
0.13
L
2
4
0
0.5
L
0
4
0
0
L
Hachiman
SpudMaster311
Hachiman
1
3
0
0.33
W
9
0
4
11
L
Atlas
t3kkypie
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
50,819
65,424
Taken
61,293
36,712
Mitigated
47,594
15,862
Healing
28,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AC1021873
Hades
10,992
1,137
724
8,239
11,922
6,861
215
6,987
4,935
76,678
0
W
Achilles
DiaBeatsByDre
Achilles
10,878
1,998
0
2,853
13,738
16,026
505
0
13,738
0
59,651
W
Chiron
Emoney_316
Chiron
9,771
3,592
712
3,507
8,767
4,081
0
2,243
6,507
0
63,495
W
Athena
HdClutch-
Athena
7,149
3,218
2,276
3,185
15,949
15,629
38
5,064
10,885
20,780
0
L
7,649
613
0
1,095
8,671
3,232
0
5,431
3,196
64,870
61
L
5,586
2,170
0
3,388
13,463
5,154
0
2,763
10,560
0
42,749
L
5,625
2,459
0
3,687
13,692
7,139
0
112
12,633
0
43,444
L
Hachiman
SpudMaster311
Hachiman
6,628
3,496
0
4,407
11,369
4,347
0
1,838
9,345
0
55,575
W
12,029
4,500
0
6,545
10,917
4,997
0
1,415
9,502
0
84,050
L
Atlas
t3kkypie
Atlas
7,519
3,200
0
3,285
18,229
16,840
0
7,630
10,462
21,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
43,032
362
Minions Killed
473
0
Camps Cleared
0
1,386,040
Distance Traveled
1,487,553
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,848
632
137
10
0
280,438
1
W
Achilles
8,770
626
88
6
0
251,568
0
W
Chiron
7,985
570
100
7
0
282,844
3
W
Athena
7,686
549
15
1
0
311,243
0
L
Janus
6,955
497
113
8
0
266,740
3
L
Thor
6,732
481
63
5
0
319,628
0
L
Horus
6,866
490
67
5
0
246,244
4
L
Hachiman
7,021
502
93
7
0
267,306
4
W
Awilix
9,743
696
133
10
0
361,460
0
L
Atlas
6,118
437
26
2
0
286,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role