Player Matchup

Thanatos
Thanatos
Bronze III
CursedCarter
Thanatos
Bronze III
Level 153
God Stats
1W - 0L
1,579 SR
Queue Stats
4W - 3L
1,530 MMR
Solo
Rama
Rama
Bronze III
GamerPrincess420
Rama
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,538 MMR
Solo
Achilles
Achilles
Bronze III
Indecisive Love
Achilles
Bronze III
Level 120
God Stats
3W - 2L
1,740 SR
Queue Stats
3W - 2L
1,600 MMR
Solo
Freya
Freya
Bronze III
Spartañ
Freya
Bronze III
Level 141
God Stats
2W - 3L
1,592 SR
Queue Stats
94W - 94L
1,504 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
zDots
Kumbhakarna
Silver I
Level 181
God Stats
5W - 3L
1,423 SR
Queue Stats
18W - 17L
1,556 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,567 SR
1,546 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,545 SR
1,594 MMR
Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
GikkingenVon
Charybdis
Bronze III
Level 87
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 4L
1,600 MMR
Solo
Artio
Artio
Bronze III
NoFarmOnlyFight
Artio
Bronze III
Level 127
God Stats
3W - 3L
1,698 SR
Queue Stats
144W - 137L
1,740 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Original_Dmoney
Kukulkan
Bronze III
Level 127
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 2L
1,600 MMR
Solo
The Morrigan
The Morrigan
Bronze III
ëonileM
The Morrigan
Bronze III
Level 97
God Stats
2W - 2L
1,489 SR
Queue Stats
35W - 31L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CursedCarter
Thanatos
11
3 / 2 / 4
6,434
585
4,838
9,598
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 1 / 1
7,414
674
7,002
8,651
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
12
3 / 1 / 0
6,833
621
6,455
10,549
6,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Spartañ
Freya
11
4 / 0 / 3
6,510
592
6,525
5,143
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
zDots
Kumbhakarna
9
1 / 1 / 9
6,019
547
1,945
8,079
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
FenrirSkadiThorYmirBacchus

VS

Bans
CabrakanHerculesAo KuangBakasuraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 2 / 2
5,519
502
3,623
8,640
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
GikkingenVon
Charybdis
8
0 / 5 / 1
5,030
457
3,335
9,918
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 2
5,570
506
6,036
10,779
9,175
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
11
2 / 1 / 0
6,109
555
1,551
3,517
1,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
ëonileM
The Morrigan
8
2 / 5 / 3
5,584
508
7,276
6,979
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
5
5
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
2
1
W
Thanatos
CursedCarter
Thanatos
3
2
4
2.5
W
4
1
1
4.5
L
Charybdis
GikkingenVon
Charybdis
0
5
1
0.1
W
Achilles
3
1
0
3
L
0
2
2
0.5
L
Kukulkan
2
1
0
2
W
Freya
Spartañ
Freya
4
0
3
5.5
W
Kumbhakarna
zDots
Kumbhakarna
1
1
9
5.5
L
The Morrigan
ëonileM
The Morrigan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,765
Damage
21,821
42,020
Taken
39,833
20,111
Mitigated
20,681
27,597
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,623
923
133
1,909
8,640
4,838
0
3,418
5,040
18,433
0
W
Thanatos
CursedCarter
Thanatos
4,838
772
0
9,975
9,598
3,575
0
2,662
6,936
0
39,264
W
7,002
6,317
0
5,557
8,651
3,072
490
1,487
7,164
0
61,568
L
Charybdis
GikkingenVon
Charybdis
3,335
2,063
0
3,100
9,918
2,640
0
550
9,368
0
29,142
W
Achilles
6,455
2,122
0
6,286
10,549
6,643
0
6,097
4,452
0
43,967
L
6,036
1,110
124
4,394
10,779
9,175
0
609
10,128
32,024
716
L
Kukulkan
1,551
103
0
250
3,517
1,214
0
1,993
1,464
40,058
0
W
Freya
Spartañ
Freya
6,525
2,099
0
2,227
5,143
1,951
0
2,350
2,793
40,081
0
W
Kumbhakarna
zDots
Kumbhakarna
1,945
724
530
3,022
8,079
4,870
0
3,218
4,861
8,637
0
L
The Morrigan
ëonileM
The Morrigan
7,276
2,939
0
1,278
6,979
2,814
0
1,538
5,363
26,784
8,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
27,812
369
Minions Killed
250
0
Camps Cleared
0
1,063,549
Distance Traveled
1,025,335
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,519
502
15
1
0
213,458
0
W
Thanatos
6,434
585
65
6
0
239,933
1
W
Rama
7,414
674
115
10
0
198,184
2
L
Charybdis
5,030
457
59
5
0
206,754
0
W
Achilles
6,833
621
95
9
0
202,097
0
L
Artio
5,570
506
49
4
0
190,064
0
L
Kukulkan
6,109
555
84
8
0
213,563
2
W
Freya
6,510
592
86
8
0
201,452
1
W
Kumbhakarna
6,019
547
8
1
0
221,883
3
L
The Morrigan
5,584
508
43
4
0
201,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role