Player Matchup

Heimdallr
Heimdallr
Cr3azyy
Heimdallr
Level 84
God Stats
6W - 8L
1,402 SR
Queue Stats
8W - 10L
1,441 Elo+
Solo
Susano
Susano
EpicBinker
Susano
Level 65
God Stats
2W - 0L
1,739 SR
Queue Stats
103W - 88L
1,562 Elo+
Party 2
Yu Huang
Yu Huang
KingSmasher34
Yu Huang
Level 82
God Stats
3W - 3L
1,523 SR
Queue Stats
192W - 199L
1,526 Elo+
Solo
Surtr
Surtr
TJKarnage
Surtr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 168L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
slimreaper1227
Hou Yi
Level 102
God Stats
2W - 2L
1,501 SR
Queue Stats
16W - 17L
1,411 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,503 Elo+

VS

Team Averages
Level 99
1,557 SR
1,473 Elo+
Gilgamesh
Gilgamesh
Azureheart555
Gilgamesh
Level 69
God Stats
2W - 8L
1,288 SR
Queue Stats
67W - 101L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Crem76
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 98L
1,518 Elo+
Party 1
Pele
Pele
KingKnez
Pele
Level 98
God Stats
10W - 10L
1,529 SR
Queue Stats
427W - 400L
1,496 Elo+
Solo
Merlin
Merlin
LightAj
Merlin
Level 117
God Stats
3W - 1L
1,874 SR
Queue Stats
300W - 331L
1,472 Elo+
Party 1
Ishtar
Ishtar
Skopein2
Ishtar
Level 136
God Stats
13W - 10L
1,591 SR
Queue Stats
23W - 29L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cr3azyy
Heimdallr
14
5 / 4 / 6
9,301
547
15,130
18,146
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
EpicBinker
Susano
14
2 / 5 / 2
8,207
483
4,779
14,956
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
KingSmasher34
Yu Huang
17
6 / 1 / 4
10,556
621
10,618
11,540
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
TJKarnage
Surtr
15
10 / 0 / 7
10,369
610
21,249
21,837
17,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 2 / 5
8,551
503
7,326
12,170
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azureheart555
Gilgamesh
12
2 / 8 / 2
7,193
423
6,931
16,348
17,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Crem76
Cthulhu
12
3 / 2 / 3
8,350
491
8,304
13,603
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
15
3 / 5 / 4
8,835
520
10,645
17,659
7,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
LightAj
Merlin
14
2 / 4 / 3
9,134
537
10,390
13,133
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Skopein2
Ishtar
12
0 / 6 / 4
7,433
437
7,733
17,514
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
25
Kills
10
12
Deaths
25
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Azureheart555
Gilgamesh
2
8
2
0.38
W
Heimdallr
Cr3azyy
Heimdallr
5
4
6
2
L
Cthulhu
Crem76
Cthulhu
3
2
3
2.25
W
Susano
EpicBinker
Susano
2
5
2
0.6
L
Pele
3
5
4
1
W
Yu Huang
KingSmasher34
Yu Huang
6
1
4
8
L
Merlin
LightAj
Merlin
2
4
3
0.88
L
Ishtar
Skopein2
Ishtar
0
6
4
0.33
W
Surtr
TJKarnage
Surtr
10
0
7
13.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,102
Damage
44,003
78,649
Taken
78,257
41,212
Mitigated
52,592
31,712
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Azureheart555
Gilgamesh
6,931
1,786
0
1,172
16,348
17,104
0
1,581
14,763
0
32,675
W
Heimdallr
Cr3azyy
Heimdallr
15,130
7,634
0
7,445
18,146
8,116
664
4,546
13,600
0
67,395
L
Cthulhu
Crem76
Cthulhu
8,304
966
1,035
3,697
13,603
14,373
0
2,235
11,368
29,452
0
W
Susano
EpicBinker
Susano
4,779
1,382
0
4,873
14,956
5,810
0
1,575
13,381
0
51,679
L
Pele
10,645
2,665
0
4,223
17,659
7,342
0
1,493
16,166
0
75,666
W
Yu Huang
KingSmasher34
Yu Huang
10,618
859
100
2,780
11,540
4,892
512
6,197
5,343
90,021
0
L
Merlin
LightAj
Merlin
10,390
223
0
1,035
13,133
6,410
460
5,258
7,875
82,127
0
L
Ishtar
Skopein2
Ishtar
7,733
4,879
0
4,926
17,514
7,363
0
910
16,604
0
58,136
W
Surtr
TJKarnage
Surtr
21,249
7,988
0
10,120
21,837
17,682
246
4,446
17,391
1,202
73,849
W
7,326
2,834
0
6,394
12,170
4,712
469
2,756
9,414
0
56,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
40,945
511
Minions Killed
457
0
Camps Cleared
0
1,676,389
Distance Traveled
1,711,370
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,193
423
52
3
0
342,341
3
W
Heimdallr
9,301
547
112
7
0
339,197
0
L
Cthulhu
8,350
491
44
3
0
380,459
0
W
Susano
8,207
483
83
5
0
330,634
0
L
Pele
8,835
520
111
7
0
353,385
0
W
Yu Huang
10,556
621
147
9
0
321,860
0
L
Merlin
9,134
537
156
9
0
338,295
4
L
Ishtar
7,433
437
94
6
0
296,890
0
W
Surtr
10,369
610
95
6
0
360,723
1
W
Hou Yi
8,551
503
74
4
0
323,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role