Player Matchup

Cernunnos
Cernunnos
Clever98
Cernunnos
Level 107
God Stats
1W - 1L
1,529 SR
Queue Stats
16W - 21L
1,405 Elo+
Solo
Surtr
Surtr
Fabio-Orochi
Surtr
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 365L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
GuardiaoDOabismo
Sylvanus
Level 109
God Stats
14W - 10L
1,553 SR
Queue Stats
115W - 114L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
K1ll3Rzin
Cliodhna
Level 83
God Stats
4W - 3L
1,455 SR
Queue Stats
11W - 6L
1,613 Elo+
Solo
Kukulkan
Kukulkan
jacouda
Kukulkan
Level 127
God Stats
1W - 0L
1,435 SR
Queue Stats
116W - 119L
1,481 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,484 Elo+

VS

Team Averages
Level 111
1,452 SR
1,361 Elo+
Surtr
Surtr
DarixxNooob_SAWN
Surtr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 266L
1,445 Elo+
Solo
Ra
Ra
KynaReath
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Solo
Chiron
Chiron
Mylos666
Chiron
Level 102
God Stats
11W - 14L
1,424 SR
Queue Stats
342W - 450L
1,332 Elo+
Party 2
Bakasura
Bakasura
Puchito420
Bakasura
Level 108
God Stats
27W - 44L
1,370 SR
Queue Stats
479W - 685L
1,370 Elo+
Party 2
Vulcan
Vulcan
Totii18
Vulcan
Level 109
God Stats
48W - 50L
1,464 SR
Queue Stats
475W - 651L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Clever98
Cernunnos
14
1 / 1 / 2
7,781
556
6,279
8,917
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 5
7,785
556
9,945
14,796
9,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 1 / 3
8,130
581
9,358
11,563
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
K1ll3Rzin
Cliodhna
13
3 / 1 / 3
7,655
547
6,521
8,306
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
jacouda
Kukulkan
14
0 / 0 / 1
8,384
599
2,896
6,025
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,031
502
8,531
15,217
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 0
6,275
448
4,512
7,147
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
Mylos666
Chiron
11
1 / 2 / 1
6,740
481
4,248
6,758
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bakasura
Puchito420
Bakasura
13
0 / 4 / 1
7,137
510
4,044
13,176
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Totii18
Vulcan
11
0 / 2 / 0
6,547
468
5,205
6,808
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Clever98
Cernunnos
1
1
2
2
L
0
3
1
0.17
W
1
0
5
3.5
W
7
1
3
8.5
W
Cliodhna
K1ll3Rzin
Cliodhna
3
1
3
4.5
L
1
1
0
1
L
Chiron
Mylos666
Chiron
1
2
1
0.75
L
Bakasura
Puchito420
Bakasura
0
4
1
0.13
L
Vulcan
Totii18
Vulcan
0
2
0
0
W
Kukulkan
jacouda
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
26,540
49,607
Taken
49,106
25,428
Mitigated
22,720
26,672
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Clever98
Cernunnos
6,279
3,444
0
5,472
8,917
3,798
657
1,752
7,067
0
58,963
L
8,531
3,937
0
5,715
15,217
9,959
0
247
14,970
331
54,376
W
9,945
4,353
0
6,967
14,796
9,465
477
626
13,412
1,027
58,266
W
9,358
3,578
1,175
6,282
11,563
6,647
560
3,658
7,272
42,264
11,920
W
Cliodhna
K1ll3Rzin
Cliodhna
6,521
838
0
5,448
8,306
3,199
0
794
7,329
0
52,187
L
4,512
879
347
2,061
7,147
2,905
0
1,554
5,593
29,435
0
L
Chiron
Mylos666
Chiron
4,248
1,243
495
1,572
6,758
2,366
0
1,859
4,899
0
36,628
L
Bakasura
Puchito420
Bakasura
4,044
2,584
0
1,856
13,176
5,117
0
3,926
9,250
0
49,857
L
Vulcan
Totii18
Vulcan
5,205
1,600
0
466
6,808
2,373
0
4,367
2,441
44,548
707
W
Kukulkan
jacouda
Kukulkan
2,896
315
0
1,328
6,025
2,319
440
2,335
3,377
76,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
33,730
529
Minions Killed
381
0
Camps Cleared
0
1,389,949
Distance Traveled
1,509,167
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,781
556
100
7
0
247,628
5
L
Surtr
7,031
502
101
7
0
296,406
0
W
Surtr
7,785
556
109
8
0
272,254
0
W
Sylvanus
8,130
581
79
6
0
254,603
1
W
Cliodhna
7,655
547
89
6
0
324,739
2
L
Ra
6,275
448
39
3
0
292,114
3
L
Chiron
6,740
481
61
4
0
282,654
0
L
Bakasura
7,137
510
103
7
0
347,529
0
L
Vulcan
6,547
468
77
6
0
290,464
5
W
Kukulkan
8,384
599
152
11
0
290,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role