Player Matchup

Ullr
Ullr
ADrySkidMark
Ullr
Level 108
God Stats
1W - 0L
1,132 SR
Queue Stats
9W - 8L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
CaptainRex00000
Kuzenbo
Level 89
God Stats
23W - 23L
1,516 SR
Queue Stats
421W - 395L
1,534 Elo+
Party 2
Mercury
Mercury
LIGHTWEIGHT4E
Mercury
Level 156
God Stats
1W - 2L
1,535 SR
Queue Stats
25W - 29L
1,529 Elo+
Solo
Surtr
Surtr
PartyPanda113
Surtr
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
349W - 302L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
The1Wholeman
Nu Wa
Level 74
God Stats
1W - 0L
1,237 SR
Queue Stats
17W - 20L
1,418 Elo+
Party 1
Team Averages
Level 104
1,384 SR
1,499 Elo+

VS

Team Averages
Level 102
1,481 SR
1,508 Elo+
Xing Tian
Xing Tian
JaCrispy09
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,468 Elo+
Solo
Pele
Pele
PotentPotato
Pele
Level 98
God Stats
0W - 1L
1,168 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
Renzo810
Rama
Level 114
God Stats
3W - 2L
1,720 SR
Queue Stats
115W - 128L
1,520 Elo+
Solo
Surtr
Surtr
SiverFox24
Surtr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 360L
1,569 Elo+
Solo
Medusa
Medusa
TheSupplanter
Medusa
Level 129
God Stats
63W - 67L
1,519 SR
Queue Stats
253W - 326L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,962
542
5,328
6,623
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 8
6,422
584
4,316
10,090
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
12
10 / 0 / 2
7,702
700
12,941
8,745
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 1
7,086
644
5,418
7,845
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 0 / 7
6,794
618
6,378
4,594
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JaCrispy09
Xing Tian
7
0 / 1 / 2
4,770
434
1,865
9,069
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 6 / 1
5,222
475
6,337
13,499
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rama
9
2 / 3 / 0
5,322
484
4,657
8,428
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
10
0 / 4 / 0
5,581
507
5,116
10,594
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 0
5,447
495
4,984
8,830
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
2
2
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
3
1
8
7
L
Xing Tian
JaCrispy09
Xing Tian
0
1
2
1
W
Mercury
10
0
2
11
W
3
0
1
3.5
L
0
6
1
0.08
L
Rama
2
3
0
0.67
L
Surtr
0
4
0
0
W
1
0
7
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,381
Damage
22,959
37,897
Taken
50,420
20,807
Mitigated
21,786
9,484
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,328
2,335
0
404
6,623
2,556
35
635
5,988
0
29,213
W
4,316
1,726
0
2,790
10,090
9,432
0
1,409
8,681
14,798
0
L
Xing Tian
JaCrispy09
Xing Tian
1,865
223
0
1,859
9,069
6,050
0
3,148
5,921
8,116
0
W
Mercury
12,941
9,212
0
928
8,745
2,763
0
193
8,552
0
60,552
W
5,418
2,242
0
3,304
7,845
4,604
0
144
7,701
582
49,609
L
6,337
1,813
0
4,475
13,499
4,698
0
2,073
11,426
0
45,048
L
Rama
4,657
3,151
0
3,436
8,428
2,783
0
2,047
6,381
0
36,293
L
Surtr
5,116
2,285
0
3,054
10,594
5,302
0
488
10,106
506
47,890
W
6,378
798
0
2,058
4,594
1,452
0
258
4,336
46,889
0
L
4,984
1,701
0
735
8,830
2,953
0
3,088
5,742
0
46,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,966
Gold Earned
26,342
333
Minions Killed
304
0
Camps Cleared
0
1,133,411
Distance Traveled
1,100,251
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,962
542
54
5
0
215,162
0
W
Kuzenbo
6,422
584
15
1
0
238,585
2
L
Xing Tian
4,770
434
11
1
0
211,512
4
W
Mercury
7,702
700
82
7
0
269,877
4
W
Surtr
7,086
644
103
9
0
191,035
0
L
Pele
5,222
475
67
6
0
255,520
0
L
Rama
5,322
484
58
5
0
207,274
1
L
Surtr
5,581
507
91
8
0
213,770
0
W
Nu Wa
6,794
618
79
7
0
218,752
0
L
Medusa
5,447
495
77
7
0
212,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role