Player Matchup

Cernunnos
Cernunnos
Deadlypotato331
Cernunnos
Level 61
God Stats
16W - 13L
1,537 SR
Queue Stats
79W - 115L
1,368 Elo+
Solo
Surtr
Surtr
RareCrustacean
Surtr
Level 150
God Stats
2W - 1L
1,462 SR
Queue Stats
106W - 104L
1,505 Elo+
Solo
Hera
Hera
TheGhost023
Hera
Level 127
God Stats
22W - 15L
1,604 SR
Queue Stats
658W - 917L
1,380 Elo+
Solo
Team Averages
Level 113
1,534 SR
1,418 Elo+

VS

Team Averages
Level 76
1,504 SR
1,327 Elo+
Surtr
Surtr
DLTranscend
Surtr
Level 78
God Stats
3W - 1L
1,723 SR
Queue Stats
23W - 38L
1,326 Elo+
Party 1
Zeus
Zeus
ZooWeMamma
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,338 Elo+
Party 1
Nike
Nike
mudmurph8
Nike
Level 82
God Stats
5W - 14L
1,288 SR
Queue Stats
72W - 126L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deadlypotato331
Cernunnos
11
0 / 1 / 3
6,780
753
3,579
6,113
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 2
6,861
762
1,758
7,892
8,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 2 / 0
7,677
853
7,700
5,663
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,211
801
7,236
10,478
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 1
6,770
752
4,018
6,160
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
3
0 / 0 / 0
4,964
552
0
398
102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
5
5
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Cernunnos
Deadlypotato331
Cernunnos
0
1
3
1.5
W
1
2
2
1
W
5
2
0
2.5
L
1
3
1
0.5
L
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,037
Damage
11,254
19,668
Taken
17,036
13,835
Mitigated
8,561
2,370
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,236
2,941
92
1,954
10,478
6,107
0
4,701
5,777
83
14,862
W
Cernunnos
Deadlypotato331
Cernunnos
3,579
1,194
296
1,016
6,113
2,723
190
1,238
4,708
0
23,233
W
1,758
268
0
904
7,892
8,976
988
2,333
5,426
750
16,067
W
7,700
2,335
0
154
5,663
2,136
1,622
559
4,939
30,146
65
L
4,018
1,204
0
920
6,160
2,352
0
3,101
3,059
33,177
317
L
Nike
0
0
0
0
398
102
0
0
398
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,318
Gold Earned
18,945
129
Minions Killed
76
0
Camps Cleared
0
447,412
Distance Traveled
294,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,211
801
14
2
0
143,974
0
W
Cernunnos
6,780
753
50
6
0
132,456
0
W
Surtr
6,861
762
36
4
0
148,618
0
W
Hera
7,677
853
43
5
0
166,338
1
L
Zeus
6,770
752
62
7
0
143,602
0
L
Nike
4,964
552
0
0
0
7,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role