Player Matchup

Surtr
Surtr
Aphobes
Surtr
Level 63
God Stats
1W - 2L
1,700 SR
Queue Stats
37W - 18L
1,625 Elo+
Party 1
Rama
Rama
Cydihy
Rama
Level 29
God Stats
1W - 1L
1,821 SR
Queue Stats
39W - 13L
1,687 Elo+
Party 1
Nu Wa
Nu Wa
HarryPotter756
Nu Wa
Level 148
God Stats
6W - 9L
1,458 SR
Queue Stats
186W - 164L
1,571 Elo+
Party 1
Sobek
Sobek
Philli9894
Sobek
Level 106
God Stats
2W - 3L
1,603 SR
Queue Stats
166W - 128L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
Reequ29
Ne Zha
Level 120
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,507 Elo+
Solo
Team Averages
Level 93
1,573 SR
1,599 Elo+

VS

Team Averages
Level 131
1,537 SR
1,477 Elo+
Freya
Freya
Deathmen901
Freya
Level 97
God Stats
6W - 2L
1,566 SR
Queue Stats
416W - 426L
1,410 Elo+
Solo
Khepri
Khepri
HARRATRON61
Khepri
Level 125
God Stats
7W - 8L
1,525 SR
Queue Stats
181W - 133L
1,496 Elo+
Solo
Bakasura
Bakasura
Immer_Gebannt_21
Bakasura
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,416 Elo+
Solo
Surtr
Surtr
Trickz99
Surtr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 357L
1,430 Elo+
Solo
Scylla
Scylla
lucky_the_g4m3
Scylla
Level 144
God Stats
4W - 1L
1,592 SR
Queue Stats
46W - 39L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aphobes
Surtr
6
0 / 0 / 0
4,310
539
2,385
6,105
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Cydihy
Rama
6
0 / 0 / 0
4,014
502
1,817
4,384
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
5,020
628
5,338
4,484
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
7
0 / 2 / 0
4,377
547
2,045
6,586
4,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Reequ29
Ne Zha
5
0 / 3 / 0
3,660
458
1,677
4,500
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,028
629
3,233
5,102
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
8
0 / 0 / 1
4,847
606
1,603
4,092
2,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 0 / 2
5,429
679
3,438
7,814
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Surtr
Trickz99
Surtr
9
0 / 0 / 1
4,840
605
3,310
6,345
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 0 / 2
5,615
702
3,235
2,774
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
Aphobes
Surtr
0
0
0
0
L
Rama
Cydihy
Rama
0
0
0
0
W
1
0
0
1
W
Khepri
0
0
1
0.5
L
0
3
0
0
W
4
0
2
5
L
Sobek
0
2
0
0
L
Ne Zha
Reequ29
Ne Zha
0
3
0
0
W
Surtr
Trickz99
Surtr
0
0
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,262
Damage
14,819
26,059
Taken
26,127
10,422
Mitigated
11,515
9,469
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Aphobes
Surtr
2,385
955
106
2,740
6,105
2,560
0
2,893
3,054
198
13,038
L
Rama
Cydihy
Rama
1,817
1,649
0
2,045
4,384
1,424
0
1,730
2,654
0
20,150
W
3,233
1,062
0
2,852
5,102
1,698
0
375
4,671
38,040
0
W
Khepri
1,603
176
1,709
1,121
4,092
2,377
0
724
3,316
15,237
0
L
5,338
1,819
0
858
4,484
1,212
0
2,027
2,203
39,997
0
W
3,438
2,687
0
1,896
7,814
2,736
42
1,799
5,867
0
30,379
L
Sobek
2,045
413
0
2,351
6,586
4,026
0
113
5,802
19,318
0
L
Ne Zha
Reequ29
Ne Zha
1,677
516
0
1,369
4,500
1,200
0
1,161
3,231
0
12,928
W
Surtr
Trickz99
Surtr
3,310
1,089
0
1,471
6,345
3,831
18
2,288
4,001
270
25,581
W
3,235
212
0
250
2,774
873
0
1,883
765
37,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,381
Gold Earned
25,759
195
Minions Killed
288
0
Camps Cleared
0
756,051
Distance Traveled
835,173
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,310
539
23
3
0
148,281
0
L
Rama
4,014
502
30
4
0
156,570
0
W
Freya
5,028
629
71
9
0
147,744
0
W
Khepri
4,847
606
25
3
0
154,602
1
L
Nu Wa
5,020
628
72
9
0
159,220
0
W
Bakasura
5,429
679
55
7
0
216,259
0
L
Sobek
4,377
547
50
6
0
143,055
0
L
Ne Zha
3,660
458
20
3
0
148,925
0
W
Surtr
4,840
605
47
6
0
149,515
0
W
Scylla
5,615
702
90
11
0
167,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role