Player Matchup

Mercury
Mercury
 
Mercury
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CANTABRO1997
Chiron
Level 145
God Stats
3W - 1L
1,619 SR
Queue Stats
13W - 9L
1,613 Elo+
Party 1
Bacchus
Bacchus
KISASI
Bacchus
Level 121
God Stats
1W - 0L
1,778 SR
Queue Stats
7W - 3L
1,698 Elo+
Solo
Kukulkan
Kukulkan
Kettepetten
Kukulkan
Level 149
God Stats
3W - 3L
1,682 SR
Queue Stats
9W - 9L
1,623 Elo+
Party 1
Surtr
Surtr
psc98
Surtr
Level 171
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 46L
1,651 Elo+
Party 1
Team Averages
Level 147
1,616 SR
1,617 Elo+

VS

Team Averages
Level 128
1,625 SR
1,517 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AnettaGirl
Nu Wa
Level 118
God Stats
51W - 38L
1,550 SR
Queue Stats
54W - 44L
1,464 Elo+
Solo
Cernunnos
Cernunnos
ImJuubi
Cernunnos
Level 108
God Stats
0W - 2L
1,739 SR
Queue Stats
13W - 14L
1,563 Elo+
Party 2
Chang'e
Chang'e
Spuiha
Chang'e
Level 155
God Stats
1W - 1L
1,711 SR
Queue Stats
354W - 324L
1,526 Elo+
Solo
Achilles
Achilles
dergr
Achilles
Level 101
God Stats
1W - 1L
1,625 SR
Queue Stats
50W - 45L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
7 / 1 / 2
7,178
653
8,374
7,792
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chiron
10
2 / 0 / 2
5,781
526
2,329
2,935
985
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KISASI
Bacchus
9
1 / 0 / 4
5,841
531
2,684
7,923
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Kettepetten
Kukulkan
11
1 / 1 / 6
6,597
600
5,678
3,292
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
psc98
Surtr
11
2 / 1 / 0
6,571
597
8,188
12,493
7,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 1 / 0
6,511
592
5,442
10,109
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Nu Wa
8
0 / 4 / 1
5,088
463
3,072
5,878
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ImJuubi
Cernunnos
10
0 / 2 / 0
5,598
509
1,973
5,966
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Spuiha
Chang'e
9
0 / 4 / 1
5,347
486
2,853
11,274
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
dergr
Achilles
11
0 / 2 / 1
5,748
523
6,340
12,034
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
2
8
L
Bakasura
 
Bakasura
3
1
0
3
L
Nu Wa
0
4
1
0.13
W
Chiron
2
0
2
3
L
Cernunnos
ImJuubi
Cernunnos
0
2
0
0
W
Bacchus
KISASI
Bacchus
1
0
4
3
W
Kukulkan
Kettepetten
Kukulkan
1
1
6
4
L
Chang'e
Spuiha
Chang'e
0
4
1
0.13
L
Achilles
dergr
Achilles
0
2
1
0.25
W
Surtr
psc98
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
19,680
34,435
Taken
45,261
20,249
Mitigated
18,277
12,418
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,374
4,455
0
535
7,792
2,514
0
1,659
5,678
0
43,593
L
Bakasura
 
Bakasura
5,442
3,667
0
2,475
10,109
3,724
0
870
9,239
0
40,384
L
Nu Wa
3,072
1,072
0
165
5,878
1,865
442
2,811
3,067
31,488
0
W
Chiron
2,329
883
740
2,163
2,935
985
50
397
2,538
0
39,913
L
Cernunnos
ImJuubi
Cernunnos
1,973
360
0
1,964
5,966
1,854
357
423
5,543
0
38,638
W
Bacchus
KISASI
Bacchus
2,684
305
0
1,309
7,923
7,645
0
1,761
5,912
19,329
0
W
Kukulkan
Kettepetten
Kukulkan
5,678
1,228
0
519
3,292
1,238
0
2,320
862
51,685
0
L
Chang'e
Spuiha
Chang'e
2,853
243
186
3,009
11,274
3,610
0
4,297
6,977
38,031
0
L
Achilles
dergr
Achilles
6,340
1,702
0
1,986
12,034
7,224
0
257
11,777
0
44,414
W
Surtr
psc98
Surtr
8,188
3,977
0
7,152
12,493
7,867
0
92
11,851
751
51,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
28,292
327
Minions Killed
358
0
Camps Cleared
0
1,240,646
Distance Traveled
1,123,023
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,178
653
59
5
0
288,217
0
L
Bakasura
6,511
592
85
8
0
299,416
1
L
Nu Wa
5,088
463
48
4
0
208,081
0
W
Chiron
5,781
526
64
6
0
230,255
0
L
Cernunnos
5,598
509
67
6
0
203,581
1
W
Bacchus
5,841
531
26
2
0
254,619
2
W
Kukulkan
6,597
600
95
9
0
216,687
0
L
Chang'e
5,347
486
76
7
0
215,132
2
L
Achilles
5,748
523
82
7
0
196,813
0
W
Surtr
6,571
597
83
8
0
250,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role