Player Matchup

Cernunnos
Cernunnos
HiZicc
Cernunnos
Level 104
God Stats
3W - 1L
1,589 SR
Queue Stats
9W - 15L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
JupstinTime
Erlang Shen
Level 47
God Stats
0W - 3L
1,083 SR
Queue Stats
52W - 35L
1,633 Elo+
Party 1
Ganesha
Ganesha
LtsIce
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 1
Poseidon
Poseidon
Viggomax
Poseidon
Level 46
God Stats
0W - 2L
1,499 SR
Queue Stats
30W - 35L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
ltsDrizy
Tsukuyomi
Level 123
God Stats
0W - 1L
1,870 SR
Queue Stats
14W - 6L
1,730 Elo+
Party 1
Team Averages
Level 68
1,508 SR
1,525 Elo+

VS

Team Averages
Level 47
1,533 SR
1,469 Elo+
Izanami
Izanami
Braegoatdan
Izanami
Level 39
God Stats
3W - 0L
1,904 SR
Queue Stats
57W - 22L
1,748 Elo+
Solo
Hera
Hera
DarkSickle
Hera
Level 40
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 3L
1,078 Elo+
Solo
Nemesis
Nemesis
ItzDurl
Nemesis
Level 76
God Stats
20W - 28L
1,498 SR
Queue Stats
93W - 123L
1,425 Elo+
Solo
Surtr
Surtr
Juliocfo07
Surtr
Level 41
God Stats
3W - 1L
1,478 SR
Queue Stats
18W - 17L
1,528 Elo+
Solo
Poseidon
Poseidon
Pgholer
Poseidon
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HiZicc
Cernunnos
16
1 / 5 / 0
9,543
434
10,071
20,412
9,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
JupstinTime
Erlang Shen
16
2 / 3 / 2
9,795
445
15,401
38,654
41,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
LtsIce
Ganesha
14
0 / 5 / 3
8,950
407
4,088
19,575
19,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Viggomax
Poseidon
17
5 / 5 / 2
11,245
511
7,333
14,972
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
ltsDrizy
Tsukuyomi
17
2 / 6 / 2
10,309
469
11,190
22,425
9,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Braegoatdan
Izanami
20
5 / 1 / 5
13,664
621
19,195
13,905
6,940
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 5 / 1
8,549
389
4,847
7,549
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
ItzDurl
Nemesis
19
6 / 1 / 7
11,789
536
14,839
18,399
8,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
18
3 / 1 / 7
11,362
516
16,729
22,299
26,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Pgholer
Poseidon
20
10 / 2 / 5
13,682
622
28,959
14,367
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
24
24
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Braegoatdan
Izanami
5
1
5
7.5
W
0
5
1
0.1
L
Cernunnos
HiZicc
Cernunnos
1
5
0
0.2
W
Nemesis
ItzDurl
Nemesis
6
1
7
9.5
W
Surtr
3
1
7
6.5
L
Erlang Shen
JupstinTime
Erlang Shen
2
3
2
1
L
Ganesha
LtsIce
Ganesha
0
5
3
0.3
W
Poseidon
Pgholer
Poseidon
10
2
5
6.25
L
Poseidon
Viggomax
Poseidon
5
5
2
1.2
L
Tsukuyomi
ltsDrizy
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,083
Damage
84,569
116,038
Taken
76,519
85,821
Mitigated
49,582
39,530
Healing
24,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Braegoatdan
Izanami
19,195
12,659
0
7,703
13,905
6,940
4,744
1,942
11,963
0
162,237
W
4,847
1,680
0
489
7,549
2,562
0
1,883
5,666
36,128
643
L
Cernunnos
HiZicc
Cernunnos
10,071
5,638
0
9,092
20,412
9,776
0
2,545
17,810
0
89,944
W
Nemesis
ItzDurl
Nemesis
14,839
7,721
0
2,820
18,399
8,189
0
2,773
15,626
0
88,817
W
Surtr
16,729
7,005
0
9,838
22,299
26,141
179
984
21,315
1,355
80,876
L
Erlang Shen
JupstinTime
Erlang Shen
15,401
8,048
0
16,866
38,654
41,099
184
9,636
29,018
0
83,917
L
Ganesha
LtsIce
Ganesha
4,088
265
0
3,168
19,575
19,936
0
7,392
11,955
23,021
0
W
Poseidon
Pgholer
Poseidon
28,959
3,830
0
3,628
14,367
5,750
300
4,443
9,924
125,448
6,557
L
Poseidon
Viggomax
Poseidon
7,333
789
0
751
14,972
5,435
413
7,356
7,616
88,011
0
L
Tsukuyomi
ltsDrizy
Tsukuyomi
11,190
2,746
0
9,653
22,425
9,575
424
6,396
16,029
0
94,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,842
Gold Earned
59,046
615
Minions Killed
689
0
Camps Cleared
0
2,021,094
Distance Traveled
2,021,469
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,664
621
234
11
0
369,237
3
W
Hera
8,549
389
37
2
0
332,844
0
L
Cernunnos
9,543
434
171
8
0
345,793
1
W
Nemesis
11,789
536
110
5
0
489,912
0
W
Surtr
11,362
516
121
6
0
400,907
3
L
Erlang Shen
9,795
445
119
5
0
400,697
4
L
Ganesha
8,950
407
4
0
0
393,542
0
W
Poseidon
13,682
622
187
9
0
428,569
3
L
Poseidon
11,245
511
181
8
0
428,161
0
L
Tsukuyomi
10,309
469
140
6
0
452,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role