Player Matchup

King Arthur
King Arthur
CCmyManager
King Arthur
Level 23
God Stats
2W - 1L
1,499 SR
Queue Stats
44W - 11L
1,806 Elo+
Party 1
Cthulhu
Cthulhu
Category2
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,588 Elo+
Party 1
Freya
Freya
RSAS
Freya
Level 128
God Stats
1W - 1L
1,300 SR
Queue Stats
228W - 187L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
asa1307
Morgan Le Fay
Level 44
God Stats
2W - 1L
1,291 SR
Queue Stats
16W - 6L
1,607 Elo+
Party 1
Kali
Kali
xFARES
Kali
Level 75
God Stats
78W - 58L
1,631 SR
Queue Stats
272W - 218L
1,535 Elo+
Party 1
Team Averages
Level 57
1,444 SR
1,614 Elo+

VS

Team Averages
Level 51
1,546 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
Germania720
Kumbhakarna
Level 107
God Stats
22W - 20L
1,580 SR
Queue Stats
168W - 187L
1,526 Elo+
Party 3
Heimdallr
Heimdallr
GlitchCo
Heimdallr
Level 27
God Stats
0W - 1L
1,663 SR
Queue Stats
12W - 17L
1,546 Elo+
Party 3
Hercules
Hercules
MICHAELxBLACKSON
Hercules
Level 51
God Stats
2W - 5L
1,373 SR
Queue Stats
78W - 82L
1,506 Elo+
Party 2
Eset
Eset
amoguspalyer
Eset
Level 28
God Stats
7W - 5L
1,614 SR
Queue Stats
60W - 48L
1,536 Elo+
Party 2
Thor
Thor
krulkruczykrul
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CCmyManager
King Arthur
7
3 / 0 / 0
4,327
865
2,030
3,258
1,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Category2
Cthulhu
5
0 / 0 / 2
3,823
765
2,326
4,206
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
RSAS
Freya
5
0 / 0 / 2
3,405
681
2,801
3,472
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
asa1307
Morgan Le Fay
7
2 / 0 / 1
4,349
870
1,719
2,408
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
xFARES
Kali
7
3 / 0 / 1
4,257
851
1,256
3,928
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Germania720
Kumbhakarna
4
0 / 1 / 0
3,158
632
749
5,041
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
GlitchCo
Heimdallr
5
0 / 1 / 0
3,027
605
1,971
4,701
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 0
2,739
548
394
1,413
501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 0
3,656
731
1,165
2,894
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,460
692
3,364
5,411
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CCmyManager
King Arthur
3
0
0
3
W
Cthulhu
Category2
Cthulhu
0
0
2
1
L
Kumbhakarna
Germania720
Kumbhakarna
0
1
0
0
L
Heimdallr
GlitchCo
Heimdallr
0
1
0
0
L
0
1
0
0
W
Freya
RSAS
Freya
0
0
2
1
L
0
3
0
0
W
Morgan Le Fay
asa1307
Morgan Le Fay
2
0
1
2.5
L
0
2
0
0
W
Kali
xFARES
Kali
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,132
Damage
7,643
17,272
Taken
19,460
7,289
Mitigated
7,392
6,290
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CCmyManager
King Arthur
2,030
805
0
1,422
3,258
1,439
0
0
3,227
0
20,782
W
Cthulhu
Category2
Cthulhu
2,326
293
0
1,595
4,206
2,817
120
303
3,903
11,034
0
L
Kumbhakarna
Germania720
Kumbhakarna
749
57
0
1,570
5,041
2,834
0
1,938
3,103
6,184
0
L
Heimdallr
GlitchCo
Heimdallr
1,971
914
0
1,569
4,701
1,478
12
2,326
2,375
0
10,736
L
394
269
0
492
1,413
501
0
0
1,413
0
2,992
W
Freya
RSAS
Freya
2,801
1,191
0
1,631
3,472
918
344
446
3,026
20,296
0
L
1,165
154
0
0
2,894
899
0
1,719
1,175
20,399
0
W
Morgan Le Fay
asa1307
Morgan Le Fay
1,719
97
0
562
2,408
835
0
888
1,520
19,248
0
L
3,364
1,806
0
440
5,411
1,680
0
863
4,548
0
17,635
W
Kali
xFARES
Kali
1,256
627
0
1,080
3,928
1,280
0
277
3,651
0
19,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
16,040
152
Minions Killed
89
0
Camps Cleared
0
616,264
Distance Traveled
488,723
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,327
865
38
8
0
125,763
2
W
Cthulhu
3,823
765
7
1
0
120,503
1
L
Kumbhakarna
3,158
632
2
0
0
124,561
0
L
Heimdallr
3,027
605
20
4
0
121,208
0
L
Hercules
2,739
548
6
1
0
29,622
0
W
Freya
3,405
681
37
7
0
109,264
0
L
Eset
3,656
731
33
7
0
97,685
0
W
Morgan Le Fay
4,349
870
36
7
0
115,127
0
L
Thor
3,460
692
28
6
0
115,647
0
W
Kali
4,257
851
34
7
0
145,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role