Player Matchup

Set
Set
 
Set
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Piekny
Ullr
Level 132
God Stats
36W - 37L
1,614 SR
Queue Stats
70W - 74L
1,517 Elo+
Party 1
Scylla
Scylla
migue21
Scylla
Level 64
God Stats
8W - 10L
1,479 SR
Queue Stats
92W - 94L
1,471 Elo+
Solo
Fafnir
Fafnir
xStriife
Fafnir
Level 62
God Stats
1W - 2L
1,484 SR
Queue Stats
27W - 39L
1,400 Elo+
Party 2
Team Averages
Level 104
1,515 SR
1,478 Elo+

VS

Team Averages
Level 104
1,425 SR
1,504 Elo+
Arachne
Arachne
LeBars
Arachne
Level 142
God Stats
8W - 5L
1,548 SR
Queue Stats
26W - 22L
1,551 Elo+
Solo
Anubis
Anubis
Rommikallo
Anubis
Level 53
God Stats
16W - 21L
1,438 SR
Queue Stats
78W - 81L
1,491 Elo+
Solo
Maui
Maui
SrTroller
Maui
Level 79
God Stats
3W - 1L
1,616 SR
Queue Stats
156W - 163L
1,503 Elo+
Solo
Jing Wei
Jing Wei
Vanillash
Jing Wei
Level 120
God Stats
1W - 1L
1,221 SR
Queue Stats
14W - 14L
1,469 Elo+
Solo
Surtr
Surtr
nobe420
Surtr
Level 124
God Stats
2W - 2L
1,301 SR
Queue Stats
73W - 81L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 7 / 2
7,683
512
8,755
17,808
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Mulan
 
Mulan
13
2 / 5 / 1
7,635
509
11,438
19,164
12,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Piekny
Ullr
15
2 / 2 / 3
8,743
583
12,571
13,684
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
migue21
Scylla
11
2 / 5 / 1
7,033
469
6,372
11,985
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
xStriife
Fafnir
10
3 / 4 / 0
7,101
473
5,559
15,294
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LeBars
Arachne
16
12 / 1 / 4
10,237
682
16,351
17,020
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Rommikallo
Anubis
13
7 / 3 / 9
8,527
568
14,982
11,273
6,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
12
0 / 1 / 11
7,709
514
4,728
10,786
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Vanillash
Jing Wei
14
1 / 2 / 2
8,249
550
7,243
13,101
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
nobe420
Surtr
14
3 / 4 / 6
8,840
589
11,978
21,136
23,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
11
Kills
23
23
Deaths
11
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
7
2
0.43
L
Mulan
 
Mulan
2
5
1
0.5
W
Arachne
LeBars
Arachne
12
1
4
14
L
Ullr
Piekny
Ullr
2
2
3
1.75
W
Anubis
Rommikallo
Anubis
7
3
9
3.83
W
Maui
0
1
11
5.5
W
Jing Wei
Vanillash
Jing Wei
1
2
2
1
L
Scylla
migue21
Scylla
2
5
1
0.5
W
Surtr
nobe420
Surtr
3
4
6
1.5
L
Fafnir
xStriife
Fafnir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,695
Damage
55,282
77,935
Taken
73,316
43,381
Mitigated
54,357
19,306
Healing
28,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,755
4,813
0
2,713
17,808
7,124
0
2,598
15,210
0
66,973
L
Mulan
 
Mulan
11,438
1,968
0
7,536
19,164
12,112
0
1,220
17,944
0
70,417
W
Arachne
LeBars
Arachne
16,351
11,712
0
6,305
17,020
7,717
0
2,299
14,716
0
76,594
L
Ullr
Piekny
Ullr
12,571
4,253
0
3,834
13,684
6,316
0
1,097
12,587
0
79,558
W
Anubis
Rommikallo
Anubis
14,982
528
0
5,861
11,273
6,175
500
5,874
5,377
61,565
821
W
Maui
4,728
1,588
0
1,280
10,786
11,323
294
2,394
8,367
33,389
0
W
Jing Wei
Vanillash
Jing Wei
7,243
5,654
0
6,000
13,101
5,219
273
551
12,550
0
59,210
L
Scylla
migue21
Scylla
6,372
385
0
1,740
11,985
3,078
0
7,831
4,154
37,906
0
W
Surtr
nobe420
Surtr
11,978
5,390
0
8,648
21,136
23,923
0
757
20,375
1,098
65,656
L
Fafnir
xStriife
Fafnir
5,559
1,408
0
3,483
15,294
14,751
0
7,284
8,010
20,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
43,562
440
Minions Killed
431
0
Camps Cleared
0
1,505,283
Distance Traveled
1,497,784
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,683
512
97
6
0
320,123
1
L
Mulan
7,635
509
133
9
0
282,986
4
W
Arachne
10,237
682
94
6
0
406,683
0
L
Ullr
8,743
583
118
8
0
300,416
3
W
Anubis
8,527
568
85
6
0
254,583
3
W
Maui
7,709
514
39
3
0
277,053
2
W
Jing Wei
8,249
550
110
7
0
289,994
0
L
Scylla
7,033
469
68
5
0
313,463
0
W
Surtr
8,840
589
103
7
0
269,471
0
L
Fafnir
7,101
473
24
2
0
288,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role