Player Matchup

Medusa
Medusa
BigDCharity
Medusa
Level 67
God Stats
2W - 2L
1,636 SR
Queue Stats
63W - 46L
1,578 Elo+
Party 1
He Bo
He Bo
CriCriLua
He Bo
Level 96
God Stats
2W - 2L
1,367 SR
Queue Stats
177W - 182L
1,507 Elo+
Solo
Artio
Artio
NauticalNinja98
Artio
Level 124
God Stats
0W - 1L
1,662 SR
Queue Stats
77W - 53L
1,574 Elo+
Party 1
Arachne
Arachne
Silip9
Arachne
Level 64
God Stats
1W - 1L
1,845 SR
Queue Stats
129W - 132L
1,483 Elo+
Solo
Surtr
Surtr
Vournbjorn
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,504 Elo+
Solo
Team Averages
Level 84
1,602 SR
1,529 Elo+

VS

Team Averages
Level 139
1,607 SR
1,612 Elo+
Janus
Janus
NoahJC
Janus
Level 140
God Stats
5W - 0L
1,809 SR
Queue Stats
7W - 0L
1,945 Elo+
Solo
Surtr
Surtr
Sir AzazeI
Surtr
Level 145
God Stats
1W - 0L
1,791 SR
Queue Stats
77W - 84L
1,533 Elo+
Party 2
Freya
Freya
TheGiftedNut
Freya
Level 136
God Stats
1W - 0L
1,488 SR
Queue Stats
37W - 23L
1,625 Elo+
Party 2
Rama
Rama
cucuruchoJR
Rama
Level 127
God Stats
9W - 12L
1,450 SR
Queue Stats
375W - 363L
1,533 Elo+
Solo
Xing Tian
Xing Tian
kjmeyer98
Xing Tian
Level 147
God Stats
1W - 1L
1,497 SR
Queue Stats
61W - 72L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 2 / 1
8,297
830
10,414
9,029
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
CriCriLua
He Bo
13
0 / 4 / 2
7,034
703
6,422
8,468
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 3
7,391
739
5,686
13,855
13,087
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Silip9
Arachne
12
1 / 3 / 3
6,969
697
7,584
11,023
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
14
1 / 1 / 5
7,459
746
8,590
11,879
7,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NoahJC
Janus
15
3 / 1 / 5
8,355
836
8,990
6,349
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
14
1 / 2 / 11
7,715
772
9,794
15,233
15,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 5
8,160
816
12,775
6,930
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
4 / 0 / 6
8,444
844
6,988
8,807
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
kjmeyer98
Xing Tian
13
1 / 3 / 7
7,562
756
4,589
12,274
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
6
Kills
14
14
Deaths
6
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
2
1
1.25
L
He Bo
CriCriLua
He Bo
0
4
2
0.25
L
2
4
3
0.88
W
Janus
NoahJC
Janus
3
1
5
5.5
L
Arachne
Silip9
Arachne
1
3
3
0.83
W
Surtr
1
2
11
3.25
W
5
0
5
7.5
L
Surtr
1
1
5
3.5
W
4
0
6
7
W
Xing Tian
kjmeyer98
Xing Tian
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,696
Damage
43,136
54,254
Taken
49,593
34,448
Mitigated
35,799
11,337
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,414
4,218
0
2,305
9,029
4,373
0
4,153
4,720
0
41,475
L
He Bo
CriCriLua
He Bo
6,422
172
0
250
8,468
3,343
0
2,932
4,950
20,029
0
L
5,686
836
1,207
3,472
13,855
13,087
0
6,742
6,742
18,945
216
W
Janus
NoahJC
Janus
8,990
373
0
405
6,349
2,500
0
1,012
5,337
40,118
0
L
Arachne
Silip9
Arachne
7,584
4,581
0
1,739
11,023
6,511
0
5,733
4,911
0
18,999
W
Surtr
9,794
2,702
0
4,469
15,233
15,214
27
4,229
11,004
373
21,998
W
12,775
3,238
0
1,638
6,930
3,271
217
1,668
5,262
24,303
0
L
Surtr
8,590
2,675
0
2,364
11,879
7,134
0
6,076
5,091
841
25,933
W
6,988
6,259
0
3,832
8,807
4,084
129
2,576
6,231
0
30,606
W
Xing Tian
kjmeyer98
Xing Tian
4,589
448
0
1,540
12,274
10,730
0
2,777
9,497
16,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,150
Gold Earned
40,236
222
Minions Killed
250
0
Camps Cleared
0
1,110,283
Distance Traveled
1,043,364
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,297
830
82
8
0
213,982
0
L
He Bo
7,034
703
43
4
0
223,355
5
L
Artio
7,391
739
28
3
0
208,446
0
W
Janus
8,355
836
73
7
0
232,724
2
L
Arachne
6,969
697
19
2
0
240,233
0
W
Surtr
7,715
772
27
3
0
224,936
0
W
Freya
8,160
816
55
6
0
221,246
0
L
Surtr
7,459
746
50
5
0
224,267
0
W
Rama
8,444
844
68
7
0
190,625
0
W
Xing Tian
7,562
756
27
3
0
173,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role