Player Matchup

Cernunnos
Cernunnos
Karduz
Cernunnos
Level 147
God Stats
129W - 172L
1,471 SR
Queue Stats
434W - 515L
1,414 Elo+
Solo
Surtr
Surtr
NateTheGreatest
Surtr
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 70L
1,354 Elo+
Solo
He Bo
He Bo
ZOHAN147
He Bo
Level 156
God Stats
2W - 1L
1,577 SR
Queue Stats
84W - 71L
1,521 Elo+
Solo
Team Averages
Level 121
1,516 SR
1,430 Elo+

VS

Team Averages
Level 91
1,513 SR
1,404 Elo+
Surtr
Surtr
BootyWarriorHD
Surtr
Level 55
God Stats
1W - 2L
1,536 SR
Queue Stats
76W - 87L
1,528 Elo+
Solo
Ra
Ra
ButterScotchXX
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,348 Elo+
Party 1
Jing Wei
Jing Wei
wildberrymaria
Jing Wei
Level 109
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 4L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Karduz
Cernunnos
13
1 / 0 / 3
8,050
732
7,811
11,420
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 3
9,300
845
9,393
10,304
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
ZOHAN147
He Bo
13
2 / 4 / 3
9,022
820
6,750
9,536
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
7,951
723
13,928
18,494
20,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 3
7,279
662
5,951
8,898
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
1
0 / 0 / 0
4,074
370
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
4
4
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
L
0
5
3
0.3
W
Cernunnos
Karduz
Cernunnos
1
0
3
2.5
W
3
0
3
4.5
W
He Bo
ZOHAN147
He Bo
2
4
3
0.88
L
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
19,879
31,260
Taken
27,392
20,881
Mitigated
24,558
12,882
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,928
4,162
185
4,911
18,494
20,528
2
4,148
14,008
464
38,180
L
5,951
987
2,068
1,484
8,898
4,030
0
2,361
6,346
24,348
339
W
Cernunnos
Karduz
Cernunnos
7,811
3,934
566
7,397
11,420
5,162
1,817
1,717
9,703
0
47,907
W
9,393
2,853
0
3,349
10,304
12,078
409
3,717
6,587
546
25,763
W
He Bo
ZOHAN147
He Bo
6,750
150
0
1,570
9,536
3,641
203
1,296
8,240
38,704
0
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
19,304
177
Minions Killed
108
0
Camps Cleared
0
579,812
Distance Traveled
370,346
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,951
723
53
5
0
215,062
2
L
Ra
7,279
662
55
5
0
155,284
0
W
Cernunnos
8,050
732
76
7
0
170,340
0
W
Surtr
9,300
845
20
2
0
231,148
0
W
He Bo
9,022
820
81
7
0
178,324
0
L
Jing Wei
4,074
370
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role