Player Matchup

Baron Samedi
Baron Samedi
Goat-king1997
Baron Samedi
Level 47
God Stats
1W - 2L
1,457 SR
Queue Stats
2W - 13L
1,080 Elo+
Party 2
Sylvanus
Sylvanus
MORI-MAXIM
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,080 Elo+
Party 2
Charybdis
Charybdis
MayoNoFries_
Charybdis
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
TURBO-JAMBON
Thor
Level 102
God Stats
46W - 70L
1,369 SR
Queue Stats
168W - 202L
1,358 Elo+
Party 1
Tiamat
Tiamat
Valexator
Tiamat
Level 97
God Stats
29W - 43L
1,403 SR
Queue Stats
209W - 242L
1,375 Elo+
Party 1
Team Averages
Level 65
1,446 SR
1,279 Elo+

VS

Team Averages
Level 66
1,606 SR
1,311 Elo+
Vamana
Vamana
Didnaian
Vamana
Level 83
God Stats
6W - 1L
1,681 SR
Queue Stats
290W - 342L
1,347 Elo+
Party 3
Skadi
Skadi
EL_GX_7
Skadi
Level 21
God Stats
3W - 0L
1,691 SR
Queue Stats
12W - 29L
1,183 Elo+
Party 3
Surtr
Surtr
SkilledJoe HS
Surtr
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 96L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
Xaxar32
Ao Kuang
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 106L
1,243 Elo+
Party 3
Nu Wa
Nu Wa
gaming-Por
Nu Wa
Level 106
God Stats
13W - 6L
1,655 SR
Queue Stats
242W - 250L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goat-king1997
Baron Samedi
13
2 / 5 / 1
8,043
473
8,179
13,373
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
MORI-MAXIM
Sylvanus
12
3 / 4 / 3
7,217
425
7,403
16,491
18,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
MayoNoFries_
Charybdis
14
4 / 4 / 2
8,354
491
11,261
15,357
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 0
8,126
478
8,333
17,371
7,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Valexator
Tiamat
13
1 / 5 / 2
7,673
451
6,953
14,251
7,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Didnaian
Vamana
15
5 / 2 / 6
10,056
592
14,349
14,338
9,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
EL_GX_7
Skadi
12
3 / 3 / 2
8,238
485
7,047
9,681
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 2
7,931
467
7,040
15,848
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Xaxar32
Ao Kuang
15
8 / 2 / 5
9,924
584
13,025
13,852
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
16
4 / 2 / 6
9,966
586
12,730
9,934
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
13
Kills
21
22
Deaths
13
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
Didnaian
Vamana
5
2
6
4
W
Skadi
EL_GX_7
Skadi
3
3
2
1.33
L
Baron Samedi
Goat-king1997
Baron Samedi
2
5
1
0.5
L
Sylvanus
MORI-MAXIM
Sylvanus
3
4
3
1.13
L
Charybdis
MayoNoFries_
Charybdis
4
4
2
1.25
W
1
4
2
0.5
L
3
4
0
0.75
L
Tiamat
Valexator
Tiamat
1
5
2
0.4
W
Ao Kuang
Xaxar32
Ao Kuang
8
2
5
5.25
W
Nu Wa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,129
Damage
54,191
76,843
Taken
63,653
45,715
Mitigated
33,780
24,914
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Didnaian
Vamana
14,349
6,391
0
765
14,338
9,880
181
6,430
7,352
0
71,673
W
Skadi
EL_GX_7
Skadi
7,047
2,731
0
250
9,681
3,115
558
2,467
7,146
0
37,289
L
Baron Samedi
Goat-king1997
Baron Samedi
8,179
788
133
3,286
13,373
6,125
0
9,048
4,192
55,835
543
L
Sylvanus
MORI-MAXIM
Sylvanus
7,403
3,563
647
3,418
16,491
18,734
40
4,556
11,870
26,618
8,949
L
Charybdis
MayoNoFries_
Charybdis
11,261
7,157
0
5,592
15,357
6,201
398
3,076
12,281
0
65,000
W
7,040
2,437
0
3,133
15,848
11,399
290
2,709
13,139
559
39,673
L
8,333
1,851
311
6,461
17,371
7,511
0
6,487
10,859
0
56,963
L
Tiamat
Valexator
Tiamat
6,953
1,070
76
4,990
14,251
7,144
242
2,536
11,715
44,665
0
W
Ao Kuang
Xaxar32
Ao Kuang
13,025
3,098
0
3,214
13,852
5,357
546
3,327
10,461
65,343
0
W
Nu Wa
12,730
2,896
75
3,756
9,934
4,029
2,069
7,412
2,518
64,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
46,115
393
Minions Killed
390
0
Camps Cleared
0
1,490,599
Distance Traveled
1,561,520
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,056
592
107
6
0
350,386
0
W
Skadi
8,238
485
59
3
0
264,185
0
L
Baron Samedi
8,043
473
83
5
0
254,240
4
L
Sylvanus
7,217
425
51
3
0
284,811
5
L
Charybdis
8,354
491
102
6
0
310,740
1
W
Surtr
7,931
467
55
3
0
322,363
0
L
Thor
8,126
478
81
5
0
355,814
0
L
Tiamat
7,673
451
76
4
0
284,994
0
W
Ao Kuang
9,924
584
79
5
0
362,929
0
W
Nu Wa
9,966
586
90
5
0
261,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role