Player Matchup

Kumbhakarna
Kumbhakarna
Deadlymousecidal
Kumbhakarna
Level 93
God Stats
10W - 14L
1,419 SR
Queue Stats
343W - 380L
1,430 Elo+
Solo
Cupid
Cupid
KissPis
Cupid
Level 74
God Stats
6W - 1L
1,924 SR
Queue Stats
61W - 94L
1,389 Elo+
Party 1
Janus
Janus
Luca102
Janus
Level 42
God Stats
6W - 10L
1,354 SR
Queue Stats
23W - 32L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
StopFederal
Sun Wukong
Level 117
God Stats
6W - 2L
1,735 SR
Queue Stats
88W - 120L
1,416 Elo+
Party 1
Shiva
Shiva
TENGRETI
Shiva
Level 158
God Stats
13W - 14L
1,492 SR
Queue Stats
481W - 493L
1,452 Elo+
Solo
Team Averages
Level 97
1,585 SR
1,406 Elo+

VS

Team Averages
Level 79
1,520 SR
1,444 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DanTe451
Vulcan
Level 46
God Stats
2W - 3L
1,540 SR
Queue Stats
21W - 37L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
LUDRUS
Baron Samedi
Level 120
God Stats
5W - 5L
1,459 SR
Queue Stats
15W - 25L
1,343 Elo+
Solo
Artemis
Artemis
Rareszx
Artemis
Level 112
God Stats
5W - 1L
1,645 SR
Queue Stats
22W - 18L
1,515 Elo+
Solo
Agni
Agni
llGameOverl
Agni
Level 67
God Stats
3W - 2L
1,455 SR
Queue Stats
60W - 45L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deadlymousecidal
Kumbhakarna
2
0 / 0 / 0
4,855
303
382
2,828
1,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
KissPis
Cupid
13
4 / 5 / 0
7,889
493
5,056
13,364
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Luca102
Janus
14
3 / 5 / 2
8,503
531
5,018
10,666
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
StopFederal
Sun Wukong
14
6 / 0 / 7
8,927
558
12,907
14,824
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
TENGRETI
Shiva
11
3 / 4 / 3
7,083
443
8,446
17,774
10,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 5 / 0
8,566
535
8,511
15,153
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
DanTe451
Vulcan
12
2 / 0 / 3
7,389
462
8,344
6,623
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
LUDRUS
Baron Samedi
13
2 / 5 / 2
8,122
508
5,258
10,206
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rareszx
Artemis
14
3 / 2 / 3
8,681
543
10,548
11,512
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 4 / 0
8,999
562
10,550
9,527
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
16
Kills
14
14
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
5
0
0.8
W
Vulcan
DanTe451
Vulcan
2
0
3
3.5
L
Kumbhakarna
Deadlymousecidal
Kumbhakarna
0
0
0
0
L
Cupid
KissPis
Cupid
4
5
0
0.8
W
Baron Samedi
LUDRUS
Baron Samedi
2
5
2
0.6
L
Janus
Luca102
Janus
3
5
2
0.8
W
Artemis
Rareszx
Artemis
3
2
3
2.25
L
Sun Wukong
StopFederal
Sun Wukong
6
0
7
9.5
L
Shiva
TENGRETI
Shiva
3
4
3
1.13
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
43,211
59,456
Taken
53,021
28,759
Mitigated
22,346
16,627
Healing
24,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,511
2,754
0
10,241
15,153
7,325
0
636
14,434
0
62,355
W
Vulcan
DanTe451
Vulcan
8,344
3,245
0
2,125
6,623
2,348
232
1,401
5,180
36,218
0
L
Kumbhakarna
Deadlymousecidal
Kumbhakarna
382
181
0
1,513
2,828
1,033
0
981
1,847
3,100
0
L
Cupid
KissPis
Cupid
5,056
1,670
338
3,845
13,364
5,190
0
2,865
10,499
0
50,478
W
Baron Samedi
LUDRUS
Baron Samedi
5,258
381
68
2,158
10,206
4,955
0
1,137
8,989
49,214
0
L
Janus
Luca102
Janus
5,018
378
88
1,081
10,666
4,168
0
3,886
6,760
65,388
0
W
Artemis
Rareszx
Artemis
10,548
4,987
0
6,041
11,512
4,448
1,599
1,732
9,696
0
68,612
L
Sun Wukong
StopFederal
Sun Wukong
12,907
3,720
0
6,434
14,824
7,641
0
5,097
9,671
0
57,542
L
Shiva
TENGRETI
Shiva
8,446
2,005
614
2,714
17,774
10,727
269
10,835
6,527
0
34,465
W
10,550
710
0
3,626
9,527
3,270
456
494
8,347
54,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
41,757
332
Minions Killed
447
0
Camps Cleared
0
1,338,753
Distance Traveled
1,497,803
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,566
535
87
5
0
311,218
6
W
Vulcan
7,389
462
63
4
0
334,792
0
L
Kumbhakarna
4,855
303
6
0
0
65,248
1
L
Cupid
7,889
493
78
5
0
295,605
3
W
Baron Samedi
8,122
508
82
5
0
294,360
2
L
Janus
8,503
531
126
8
0
281,807
1
W
Artemis
8,681
543
97
6
0
277,715
4
L
Sun Wukong
8,927
558
84
5
0
379,043
1
L
Shiva
7,083
443
38
2
0
317,050
6
W
Agni
8,999
562
118
7
0
279,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role