Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
H8TDN8TV
Neith
Level 99
God Stats
4W - 2L
1,682 SR
Queue Stats
330W - 297L
1,596 Elo+
Solo
Rama
Rama
ItsNaj
Rama
Level 106
God Stats
8W - 4L
1,569 SR
Queue Stats
299W - 263L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThunderZebra
Ah Muzen Cab
Level 142
God Stats
7W - 2L
1,719 SR
Queue Stats
125W - 121L
1,569 Elo+
Solo
Terra
Terra
xxxdonkeyxxx
Terra
Level 160
God Stats
3W - 2L
1,463 SR
Queue Stats
383W - 399L
1,515 Elo+
Solo
Team Averages
Level 130
1,587 SR
1,548 Elo+

VS

Team Averages
Level 120
1,608 SR
1,579 Elo+
Terra
Terra
Crintc
Terra
Level 123
God Stats
5W - 4L
1,633 SR
Queue Stats
647W - 596L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
Ickythumbz
Sun Wukong
Level 159
God Stats
7W - 4L
1,726 SR
Queue Stats
311W - 196L
1,623 Elo+
Party 1
Hou Yi
Hou Yi
SmoothBrownGuy
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
itsrealguy
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,605 Elo+
Solo
Skadi
Skadi
m0j0Risin007
Skadi
Level 141
God Stats
15W - 6L
1,682 SR
Queue Stats
797W - 741L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 3 / 12
9,034
903
5,721
14,624
18,612
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
H8TDN8TV
Neith
16
6 / 2 / 12
9,160
916
16,634
11,325
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
ItsNaj
Rama
15
5 / 2 / 13
8,718
872
14,439
12,562
6,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
ThunderZebra
Ah Muzen Cab
16
5 / 0 / 13
9,138
914
15,775
10,831
5,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 16
8,224
822
5,735
10,585
12,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Crintc
Terra
14
2 / 2 / 7
7,567
757
11,434
12,799
15,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Ickythumbz
Sun Wukong
12
0 / 6 / 3
6,457
646
8,928
17,048
13,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 4 / 4
6,635
664
4,659
10,881
5,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
itsrealguy
Danzaburou
16
5 / 3 / 3
8,589
859
9,912
9,857
5,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 5
7,554
755
11,462
11,177
5,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
19
Kills
9
9
Deaths
19
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
12
3
L
Terra
Crintc
Terra
2
2
7
2.75
W
Neith
H8TDN8TV
Neith
6
2
12
6
L
Sun Wukong
Ickythumbz
Sun Wukong
0
6
3
0.25
W
Rama
ItsNaj
Rama
5
2
13
5.75
L
0
4
4
0.5
W
Ah Muzen Cab
ThunderZebra
Ah Muzen Cab
5
0
13
11.5
L
Danzaburou
itsrealguy
Danzaburou
5
3
3
2.17
L
2
4
5
1.13
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,304
Damage
46,395
59,927
Taken
61,762
50,673
Mitigated
44,574
27,600
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,721
101
925
2,966
14,624
18,612
87
2,285
12,339
9,834
0
L
Terra
Crintc
Terra
11,434
270
7,630
7,194
12,799
15,628
0
2,358
10,441
18,109
0
W
Neith
H8TDN8TV
Neith
16,634
10,696
441
3,288
11,325
6,357
2,059
2,653
8,672
0
26,317
L
Sun Wukong
Ickythumbz
Sun Wukong
8,928
530
539
3,496
17,048
13,179
0
2,734
14,314
0
17,560
W
Rama
ItsNaj
Rama
14,439
8,649
773
2,983
12,562
6,915
865
2,432
10,130
35
23,669
L
4,659
1,642
0
1,284
10,881
5,241
0
1,895
8,986
0
11,867
W
Ah Muzen Cab
ThunderZebra
Ah Muzen Cab
15,775
4,253
1,192
5,056
10,831
5,877
1,393
1,430
9,401
0
38,481
L
Danzaburou
itsrealguy
Danzaburou
9,912
4,862
948
2,013
9,857
5,175
0
2,887
6,970
0
17,131
L
11,462
2,375
248
1,201
11,177
5,351
0
1,617
9,560
0
24,026
W
5,735
205
7,287
2,689
10,585
12,912
92
2,634
7,951
9,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
36,802
113
Minions Killed
112
0
Camps Cleared
0
952,337
Distance Traveled
913,300
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,034
903
12
1
0
169,859
1
L
Terra
7,567
757
22
2
0
193,375
0
W
Neith
9,160
916
31
3
0
172,589
0
L
Sun Wukong
6,457
646
14
1
0
174,822
0
W
Rama
8,718
872
24
2
0
173,195
0
L
Hou Yi
6,635
664
27
3
0
182,381
0
W
Ah Muzen Cab
9,138
914
35
4
0
237,481
2
L
Danzaburou
8,589
859
19
2
0
191,356
0
L
Skadi
7,554
755
30
3
0
171,366
0
W
Terra
8,224
822
11
1
0
199,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role