Player Matchup

Yemoja
Yemoja
ArborSum
Yemoja
Level 145
God Stats
15W - 14L
1,582 SR
Queue Stats
587W - 514L
1,634 Elo+
Solo
Thanatos
Thanatos
Damocles16
Thanatos
Level 122
God Stats
124W - 122L
1,651 SR
Queue Stats
613W - 611L
1,551 Elo+
Solo
Anhur
Anhur
KeyB0ardSmash
Anhur
Level 58
God Stats
1W - 2L
1,486 SR
Queue Stats
27W - 12L
1,705 Elo+
Solo
Apollo
Apollo
ScepticalShrimp
Apollo
Level 109
God Stats
11W - 7L
1,646 SR
Queue Stats
218W - 204L
1,622 Elo+
Solo
Sylvanus
Sylvanus
alleharaids
Sylvanus
Level 153
God Stats
1W - 1L
1,511 SR
Queue Stats
129W - 124L
1,560 Elo+
Solo
Team Averages
Level 117
1,575 SR
1,614 Elo+

VS

Team Averages
Level 128
1,566 SR
1,576 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CarolusRex7
Chaac
Level 101
God Stats
10W - 9L
1,670 SR
Queue Stats
361W - 317L
1,612 Elo+
Solo
Neith
Neith
FerrumAquila
Neith
Level 129
God Stats
36W - 35L
1,519 SR
Queue Stats
602W - 626L
1,504 Elo+
Solo
He Bo
He Bo
Kingstar37
He Bo
Level 142
God Stats
3W - 6L
1,462 SR
Queue Stats
178W - 169L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
MrAgusIV
Sun Wukong
Level 155
God Stats
0W - 1L
1,678 SR
Queue Stats
91W - 91L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArborSum
Yemoja
5
0 / 0 / 0
3,411
682
470
3,979
1,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Damocles16
Thanatos
5
0 / 0 / 0
3,251
650
157
2,746
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,056
611
2,799
4,056
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 0
3,688
738
1,219
3,973
1,110
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
alleharaids
Sylvanus
6
1 / 0 / 0
3,744
749
1,776
3,557
1,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 0 / 0
3,279
656
1,197
2,276
397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 0
4,101
820
2,082
2,494
1,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,007
601
3,867
3,277
419
Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
1
0 / 0 / 0
969
194
0
0
0
Sun Wukong
MrAgusIV
Sun Wukong
6
0 / 1 / 0
3,312
662
1,438
3,619
1,490
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Yemoja
ArborSum
Yemoja
0
0
0
0
L
1
0
0
1
W
Thanatos
Damocles16
Thanatos
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
He Bo
0
0
0
0
L
Sun Wukong
MrAgusIV
Sun Wukong
0
1
0
0
W
0
1
0
0
W
Sylvanus
alleharaids
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,421
Damage
8,584
18,311
Taken
11,666
6,158
Mitigated
3,417
11,327
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,197
80
456
1,045
2,276
397
0
306
1,970
7,767
1,210
W
Yemoja
ArborSum
Yemoja
470
250
1,582
1,754
3,979
1,225
0
509
3,470
5,872
0
L
2,082
973
0
1,448
2,494
1,111
0
0
2,494
0
21,255
W
Thanatos
Damocles16
Thanatos
157
72
0
2,667
2,746
1,043
0
0
2,746
0
18,191
L
3,867
2,028
0
853
3,277
419
0
164
3,113
0
18,331
W
2,799
1,940
0
2,041
4,056
934
0
598
3,458
0
20,852
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
MrAgusIV
Sun Wukong
1,438
278
0
635
3,619
1,490
0
1,392
1,843
0
16,588
W
1,219
972
0
1,025
3,973
1,110
0
0
3,973
0
22,938
W
Sylvanus
alleharaids
Sylvanus
1,776
391
0
2,258
3,557
1,846
0
0
3,557
19,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,150
Gold Earned
14,668
167
Minions Killed
124
0
Camps Cleared
0
449,274
Distance Traveled
447,234
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,279
656
18
4
0
120,657
2
W
Yemoja
3,411
682
12
2
0
87,522
1
L
Chaac
4,101
820
45
9
0
122,440
1
W
Thanatos
3,251
650
43
9
0
108,245
0
L
Neith
3,007
601
28
6
0
96,015
1
W
Anhur
3,056
611
35
7
0
75,180
0
L
He Bo
969
194
0
0
0
0
0
L
Sun Wukong
3,312
662
33
7
0
108,122
2
W
Apollo
3,688
738
47
9
0
96,867
1
W
Sylvanus
3,744
749
30
6
0
81,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role