Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze V
 
Izanami
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze V
DARKSOUOLD
Amaterasu
Bronze V
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
The Morrigan
The Morrigan
Silver IV
MitchNYC
The Morrigan
Silver IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,447 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,500 SR
1,480 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,682 SR
1,515 MMR
Hera
Hera
Platinum III
 
Hera
Platinum III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
KOBAAA
Hercules
Gold IV
Level 148
God Stats
2W - 1L
1,653 SR
Queue Stats
117W - 119L
1,509 MMR
Solo
Rama
Rama
Gold III
NessiusJr
Rama
Gold III
Level 128
God Stats
4W - 1L
1,668 SR
Queue Stats
59W - 57L
1,562 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
elsuffeli
Baron Samedi
Gold V
Level 69
God Stats
20W - 10L
1,642 SR
Queue Stats
89W - 95L
1,435 MMR
Solo
Nemesis
Nemesis
Gold I
porquememiras
Nemesis
Gold I
Level 154
God Stats
5W - 1L
1,946 SR
Queue Stats
263W - 257L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 1
5,391
539
1,850
5,131
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
9
0 / 1 / 1
5,092
509
1,501
3,699
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
8
2 / 1 / 0
4,793
479
4,760
7,057
3,052
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
DARKSOUOLD
Amaterasu
7
0 / 5 / 0
4,169
417
1,859
9,759
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
MitchNYC
The Morrigan
9
1 / 2 / 2
5,492
549
2,917
6,352
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ao KuangArtioKaliMaui

VS

Bans
GebThorGilgameshSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
7 / 0 / 0
7,582
758
6,880
4,156
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
KOBAAA
Hercules
11
3 / 0 / 0
6,568
657
6,031
4,797
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
8
1 / 0 / 0
4,947
495
2,754
5,045
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
elsuffeli
Baron Samedi
9
0 / 2 / 1
5,513
551
1,247
6,850
4,578
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
10
1 / 1 / 6
6,016
602
3,726
5,807
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
12
12
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
L
Izanami
 
Izanami
0
1
1
0.5
L
Cthulhu
 
Cthulhu
2
1
0
2
W
Hera
 
Hera
7
0
0
7
L
Amaterasu
DARKSOUOLD
Amaterasu
0
5
0
0
W
Hercules
KOBAAA
Hercules
3
0
0
3
L
The Morrigan
MitchNYC
The Morrigan
1
2
2
1
W
Rama
1
0
0
1
W
Baron Samedi
elsuffeli
Baron Samedi
0
2
1
0.25
W
Nemesis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,887
Damage
20,638
31,998
Taken
26,655
12,615
Mitigated
12,804
11,158
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,850
74
0
800
5,131
1,925
0
2,781
2,350
35,734
0
L
Izanami
 
Izanami
1,501
1,143
0
1,973
3,699
909
0
397
3,302
0
38,983
L
Cthulhu
 
Cthulhu
4,760
191
246
3,666
7,057
3,052
0
1,786
5,271
22,431
759
W
Hera
 
Hera
6,880
2,379
99
1,542
4,156
1,840
1,383
2,766
1,390
59,340
0
L
Amaterasu
DARKSOUOLD
Amaterasu
1,859
912
0
3,211
9,759
4,091
0
514
8,709
0
12,242
W
Hercules
KOBAAA
Hercules
6,031
2,474
0
2,128
4,797
2,789
0
449
4,348
0
41,735
L
The Morrigan
MitchNYC
The Morrigan
2,917
712
0
1,262
6,352
2,638
0
2,099
4,005
29,983
8,571
W
Rama
2,754
2,552
0
2,857
5,045
1,633
84
2,203
2,842
0
29,813
W
Baron Samedi
elsuffeli
Baron Samedi
1,247
270
237
1,784
6,850
4,578
0
4,370
2,480
22,022
1,318
W
Nemesis
3,726
2,081
0
524
5,807
1,964
0
534
5,273
0
36,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,937
Gold Earned
30,626
288
Minions Killed
358
0
Camps Cleared
0
967,039
Distance Traveled
1,017,028
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,391
539
79
8
0
185,025
4
L
Izanami
5,092
509
83
8
0
173,298
1
L
Cthulhu
4,793
479
31
3
0
209,629
2
W
Hera
7,582
758
123
12
0
210,499
4
L
Amaterasu
4,169
417
19
2
0
199,078
0
W
Hercules
6,568
657
73
7
0
209,710
1
L
The Morrigan
5,492
549
76
8
0
200,009
3
W
Rama
4,947
495
64
6
0
153,830
1
W
Baron Samedi
5,513
551
34
3
0
172,197
0
W
Nemesis
6,016
602
64
6
0
270,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role