Player Matchup

Kumbhakarna
Kumbhakarna
DzNoScopes
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 423L
1,479 Elo+
Party 1
Ratatoskr
Ratatoskr
Komejant
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 101L
1,508 Elo+
Solo
Chernobog
Chernobog
Noctalia_24
Chernobog
Level 67
God Stats
0W - 3L
1,147 SR
Queue Stats
62W - 86L
1,390 Elo+
Party 1
Geb
Geb
XxBenetoxX_43
Geb
Level 158
God Stats
2W - 5L
1,529 SR
Queue Stats
226W - 246L
1,473 Elo+
Party 1
Set
Set
ЖеHьkA
Set
Level 101
God Stats
2W - 1L
1,824 SR
Queue Stats
140W - 149L
1,496 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,470 Elo+

VS

Team Averages
Level 95
1,519 SR
1,448 Elo+
Izanami
Izanami
Creatinpro
Izanami
Level 128
God Stats
1W - 0L
1,558 SR
Queue Stats
10W - 14L
1,359 Elo+
Solo
Loki
Loki
Green4206969
Loki
Level 29
God Stats
3W - 4L
1,319 SR
Queue Stats
96W - 126L
1,423 Elo+
Solo
Bacchus
Bacchus
Skyøne
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,471 Elo+
Solo
Ullr
Ullr
TrAsHeR71
Ullr
Level 160
God Stats
2W - 0L
1,533 SR
Queue Stats
33W - 33L
1,513 Elo+
Solo
Neith
Neith
VTrigger0
Neith
Level 49
God Stats
2W - 0L
1,687 SR
Queue Stats
77W - 80L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DzNoScopes
Kumbhakarna
17
5 / 6 / 7
9,990
833
9,507
21,007
26,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Komejant
Ratatoskr
14
0 / 7 / 5
7,594
633
5,526
14,023
7,885
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
Noctalia_24
Chernobog
14
2 / 7 / 6
8,237
686
8,743
15,967
7,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 9 / 7
8,532
711
14,130
20,576
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 7
10,483
874
13,352
15,373
13,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Creatinpro
Izanami
17
7 / 3 / 19
10,804
900
19,444
16,429
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 7 / 16
10,827
902
17,268
16,029
10,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Skyøne
Bacchus
17
3 / 2 / 22
10,832
903
11,984
19,835
34,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ullr
19
7 / 1 / 21
11,027
919
14,312
12,081
6,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
VTrigger0
Neith
18
8 / 1 / 13
11,004
917
15,492
9,587
4,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
13
Kills
34
34
Deaths
14
32
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Izanami
Creatinpro
Izanami
7
3
19
5.5
L
Kumbhakarna
DzNoScopes
Kumbhakarna
5
6
7
1.42
W
9
7
16
2.43
L
Ratatoskr
Komejant
Ratatoskr
0
7
5
0.36
L
Chernobog
Noctalia_24
Chernobog
2
7
6
0.71
W
Bacchus
Skyøne
Bacchus
3
2
22
7
W
Ullr
7
1
21
17.5
W
Neith
VTrigger0
Neith
8
1
13
14.5
L
1
9
7
0.5
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,258
Damage
78,500
86,946
Taken
73,961
67,933
Mitigated
66,929
18,348
Healing
29,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Creatinpro
Izanami
19,444
9,803
2,960
4,956
16,429
9,868
2,946
4,933
11,496
0
45,385
L
Kumbhakarna
DzNoScopes
Kumbhakarna
9,507
588
1,255
3,106
21,007
26,459
0
2,738
18,269
14,700
0
W
17,268
4,571
2,239
2,415
16,029
10,831
204
3,868
12,161
0
26,645
L
Ratatoskr
Komejant
Ratatoskr
5,526
1,095
930
2,231
14,023
7,885
0
2,068
11,955
0
14,952
L
Chernobog
Noctalia_24
Chernobog
8,743
4,248
1,133
2,927
15,967
7,930
0
3,022
12,945
0
16,165
W
Bacchus
Skyøne
Bacchus
11,984
1,117
1,869
6,495
19,835
34,666
181
5,306
14,529
18,545
0
W
Ullr
14,312
6,903
677
3,889
12,081
6,734
2,492
5,638
6,443
0
27,493
W
Neith
VTrigger0
Neith
15,492
6,003
816
2,796
9,587
4,830
1,433
3,926
5,661
0
29,363
L
14,130
1,394
276
2,394
20,576
12,199
0
1,935
18,641
25,389
0
L
13,352
5,456
1,234
2,862
15,373
13,460
0
2,221
13,152
203
26,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
54,494
98
Minions Killed
140
0
Camps Cleared
0
1,107,122
Distance Traveled
1,132,243
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,804
900
46
4
0
195,519
1
L
Kumbhakarna
9,990
833
11
1
0
227,823
0
W
Loki
10,827
902
18
2
0
209,700
1
L
Ratatoskr
7,594
633
20
2
0
215,801
3
L
Chernobog
8,237
686
14
1
0
222,931
0
W
Bacchus
10,832
903
11
1
0
266,618
0
W
Ullr
11,027
919
38
3
0
238,250
1
W
Neith
11,004
917
27
2
0
222,156
2
L
Geb
8,532
711
13
1
0
208,789
1
L
Set
10,483
874
40
3
0
231,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role