Player Matchup

Ra
Ra
NekomataCoffee
Ra
Level 128
God Stats
7W - 4L
1,609 SR
Queue Stats
162W - 104L
1,600 Elo+
Solo
Bastet
Bastet
Ribna
Bastet
Level 150
God Stats
11W - 4L
1,670 SR
Queue Stats
21W - 20L
1,567 Elo+
Party 1
Maui
Maui
SlappinShmeat
Maui
Level 121
God Stats
2W - 2L
1,635 SR
Queue Stats
8W - 11L
1,497 Elo+
Party 1
Shiva
Shiva
Valkyrabbit
Shiva
Level 87
God Stats
3W - 2L
1,709 SR
Queue Stats
534W - 528L
1,475 Elo+
Solo
Medusa
Medusa
carmelcorn
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,835 Elo+
Party 1
Team Averages
Level 121
1,625 SR
1,595 Elo+

VS

Team Averages
Level 128
1,604 SR
1,584 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DARKEVO_ORTIZ
Anubis
Level 128
God Stats
26W - 16L
1,610 SR
Queue Stats
175W - 171L
1,514 Elo+
Party 2
Ullr
Ullr
Fanamanadododo
Ullr
Level 140
God Stats
1W - 0L
1,724 SR
Queue Stats
23W - 8L
1,680 Elo+
Solo
Amaterasu
Amaterasu
Illyden
Amaterasu
Level 122
God Stats
2W - 0L
1,687 SR
Queue Stats
16W - 10L
1,608 Elo+
Solo
Fenrir
Fenrir
Rayformed
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 46L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
11,493
1,149
14,540
16,145
8,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Ribna
Bastet
17
9 / 4 / 7
12,566
1,257
17,561
13,825
6,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 12
10,654
1,065
4,285
15,865
18,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 6 / 10
10,693
1,069
13,977
21,801
24,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
carmelcorn
Medusa
17
5 / 5 / 10
11,671
1,167
18,875
13,082
6,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

145

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 1 / 13
11,623
1,162
23,123
13,407
4,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 3 / 10
10,921
1,092
10,498
10,093
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 7 / 8
11,853
1,185
16,156
16,536
6,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Illyden
Amaterasu
17
5 / 3 / 11
12,478
1,248
14,227
21,580
23,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Rayformed
Fenrir
17
7 / 5 / 6
11,664
1,166
11,414
15,062
10,224
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
69
19
Kills
21
21
Deaths
19
52
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
13
8.5
W
1
3
10
2
W
6
7
8
1.43
W
Amaterasu
Illyden
Amaterasu
5
3
11
3.5
L
3
2
13
4.75
W
Fenrir
Rayformed
Fenrir
7
5
6
2
L
Bastet
Ribna
Bastet
9
4
7
3.13
L
0
4
12
1.5
L
2
6
10
1.17
L
Medusa
carmelcorn
Medusa
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,238
Damage
75,418
80,718
Taken
76,678
64,703
Mitigated
49,586
10,697
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,123
12,363
0
5,902
13,407
4,396
0
3,097
10,310
56,821
0
W
10,498
0
318
1,990
10,093
4,666
0
1,836
8,257
30,789
0
W
16,156
5,188
0
360
16,536
6,554
0
3,853
12,683
0
31,048
W
Amaterasu
Illyden
Amaterasu
14,227
6,535
759
3,014
21,580
23,746
0
7,076
14,504
325
26,125
L
14,540
2,083
1,731
2,107
16,145
8,067
0
5,564
10,390
37,310
0
W
Fenrir
Rayformed
Fenrir
11,414
3,134
0
581
15,062
10,224
0
2,963
12,099
60
22,240
L
Bastet
Ribna
Bastet
17,561
4,475
0
1,372
13,825
6,978
0
4,088
9,547
0
29,386
L
4,285
1,147
0
1,812
15,865
18,790
0
7,152
8,502
7,623
0
L
13,977
1,512
1,398
1,572
21,801
24,040
0
10,932
10,640
0
31,315
L
Medusa
carmelcorn
Medusa
18,875
9,175
0
705
13,082
6,828
0
5,304
7,638
0
43,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,077
Gold Earned
58,539
168
Minions Killed
226
6
Camps Cleared
11
1,001,336
Distance Traveled
941,509
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,623
1,162
78
8
1
181,655
2
W
Anubis
10,921
1,092
70
7
4
192,561
3
W
Ullr
11,853
1,185
36
4
1
181,632
3
W
Amaterasu
12,478
1,248
24
2
3
211,836
0
L
Ra
11,493
1,149
50
5
1
207,364
0
W
Fenrir
11,664
1,166
18
2
2
173,825
0
L
Bastet
12,566
1,257
28
3
1
228,551
1
L
Maui
10,654
1,065
9
1
0
179,328
0
L
Shiva
10,693
1,069
20
2
2
193,054
1
L
Medusa
11,671
1,167
61
6
2
193,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role