Player Matchup

Danzaburou
Danzaburou
Ajax470
Danzaburou
Level 59
God Stats
1W - 4L
1,375 SR
Queue Stats
1W - 4L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Antinyphus666
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,540 SR
Queue Stats
74W - 97L
1,432 Elo+
Solo
Ares
Ares
Nuyuyu
Ares
Level 69
God Stats
1W - 1L
1,390 SR
Queue Stats
29W - 29L
1,532 Elo+
Solo
Team Averages
Level 59
1,435 SR
1,425 Elo+

VS

Team Averages
Level 124
1,462 SR
1,466 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DoomsRival
Thor
Level 117
God Stats
5W - 5L
1,386 SR
Queue Stats
47W - 69L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ajax470
Danzaburou
11
1 / 3 / 2
6,989
699
5,105
6,920
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Antinyphus666
Morgan Le Fay
10
0 / 2 / 3
6,569
657
5,778
5,577
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Nuyuyu
Ares
13
2 / 2 / 1
8,068
807
7,302
13,825
16,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 3
7,999
800
6,200
8,151
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
 
Scylla
14
2 / 0 / 5
7,942
794
8,610
7,652
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 5
7,411
741
5,935
7,450
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
3
5.5
W
Scylla
 
Scylla
2
0
5
4.5
L
Danzaburou
Ajax470
Danzaburou
1
3
2
0.67
L
Morgan Le Fay
Antinyphus666
Morgan Le Fay
0
2
3
0.75
W
1
3
5
1.17
L
Ares
Nuyuyu
Ares
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,185
Damage
20,745
26,322
Taken
23,253
22,282
Mitigated
15,730
3,064
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,200
1,335
0
2,193
8,151
7,860
299
2,851
5,300
0
35,324
W
Scylla
 
Scylla
8,610
878
0
875
7,652
3,637
644
5,501
2,151
31,137
0
L
Danzaburou
Ajax470
Danzaburou
5,105
1,417
0
1,518
6,920
3,217
0
1,946
4,809
0
25,435
L
Morgan Le Fay
Antinyphus666
Morgan Le Fay
5,778
729
0
126
5,577
2,239
73
2,694
2,723
19,344
0
W
5,935
940
0
1,544
7,450
4,233
0
4,805
2,645
0
20,818
L
Ares
Nuyuyu
Ares
7,302
145
0
1,420
13,825
16,826
0
3,978
9,063
18,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,626
Gold Earned
23,352
109
Minions Killed
155
0
Camps Cleared
0
557,452
Distance Traveled
570,484
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,999
800
41
4
0
206,866
2
W
Scylla
7,942
794
68
7
0
191,946
3
L
Danzaburou
6,989
699
51
5
0
187,653
3
L
Morgan Le Fay
6,569
657
44
4
0
157,477
2
W
Thor
7,411
741
46
5
0
171,672
3
L
Ares
8,068
807
14
1
0
212,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role